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Messages - BlockAlpha

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46
Huge Update for the dinos, now they can do random sounds with animation (most of the dinos got more than 2 sounds, for doing sound press the 'jet' key, some of them use the 'jump' key since their 'jet' key already in use)
Also, I moved the 'jump' ability to the big dinos, instead I added 'maxStepHeight = 2;'(now there won't be those annoying sounds anytime you press jump)
Now most of the dinosaurs don't have the problem in water
Big predators can destroy builds with their weapon
https://www.mediafire.com/file/onob2ukntn6r1sl/Dinosaurs.zip/file
Also, I forgot to update the Dilophosaurus spit weapon, now hitting things other than normal players with dilo spit won't make their playertype turn human, but instead they have the ability to zoom out from the first person view.
https://www.mediafire.com/file/ibhm2di5wp8ev17/Weapon_DilophosaurusA.zip/file

47
Suggestions & Requests / Re: Disable spraycan on specific playertype
« on: December 08, 2018, 01:03:56 PM »
clientcmdsetpaintingdisabled() doesn't work, neither 0 or 1 in the parenthesis. :(
Works. Thank you!

48
Some of the guys have difficulty in water, namely the ones that have shift as run.
I tried to fix that earlier but failed to figure it out, almost any size of a bounding box I designed - turns on the same bug.

49
Suggestions & Requests / Disable spraycan on specific playertype
« on: December 06, 2018, 02:07:38 PM »
Does it possible to disable the ability to move to the spray can ('E' key) on some kinds of players.
 like, for example, I don't want that horses could spray..
If yes then what line of code exists for this?

50
Help / Re: blockland crashes when adding any new add-on
« on: December 02, 2018, 09:22:02 AM »
I was wrong again, sorry about that

51
Help / Re: blockland crashes when adding any new add-on
« on: December 01, 2018, 01:59:20 PM »
oh. alright
new:
https://www.mediafire.com/file/99ti9zxdsinptpb/console.log.txt/file
I think that now you should see it.

53
Help / blockland crashes when adding any new add-on
« on: November 28, 2018, 03:56:22 PM »
console.log:
https://ufile.io/ftwlr

(I'm not the guy who's got the the bug, some guy asked me for help, so i posted his cosole.log to the people that can find what cause the crash)

54
Creativity / Re: RV Vehicle
« on: November 17, 2018, 11:01:52 AM »
NICE! ^^

I've been extremely busy on doing a little project of my own :)
~
Works really good with the vehicle locking mod
Hey nice bus model

55
Which I done that, but isn't showing up.
The night vision goggles requires the Server_EnvironmentZones add-on for showing up in the game. (https://forum.blockland.us/index.php?topic=308861.0) for using them, read the Installation instructions.
The jurassic park prints seems to be working for me (i reinstalled my game and marked only the basic add-ons with the prints add-ons), so IDK why its not showing up to you. The print suppose to show up on these:

56
I'm having some trouble with them and the letters like they don't appear nor the goggles.
The goggles file is "Item_NVGJP", You should check that. the prints are supposed to be working on some of the blocks. Make sure you marked all the three (Print_1x1_JPrint,Print_1x2f_JPrint,Print_Letters_JP)

57
Add-Ons / Re: [Vehicle] Lorry
« on: October 27, 2018, 12:42:59 PM »
Looks good! 10/10

58
Hope you like the pack. here videos made few months ago:



59
Add-Ons / Re: Hoverette (new vehicle, spaceship)
« on: October 25, 2018, 02:24:25 PM »
Looks good, nice style

60
Suggestions & Requests / Re: item - Player/bot detector
« on: August 06, 2018, 10:30:46 AM »
OK, Its good to know that

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