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Modification Help / Re: Detecting what kind of explosion hit a brick [Need Help]
« on: June 28, 2014, 08:38:28 AM »Personally, I would package Projectile::onExplode, then do a radius search for bricks, then check if its the brick you're looking for.
Why? Just use ProjectileData::radiusDamage(%this, %obj, %col, %distanceFactor, %pos, %damageAmt).
