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Messages - portify

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1816
Modification Help / Re: [RESOURCE] LIHO/HILO Queue
« on: June 05, 2014, 01:19:26 AM »

You don't need to handle wrapping as a normal queue would overflow too anyway.
Something like this:

%this.head = -1;
%this.tail = 0;

push(%value)
{
  %this.value[%this.head++] = %value;
}

pop()
{
  if (%this.head < %this.tail)
  {
    return "";
  }

  %value = %this.value[%this.tail];

  %this.value[%this.tail] = "";
  %this.tail++;

  if (%this.tail > %this.head)
  {
    %this.head = -1;
    %this.tail = 0;
  }

  return %value;
}

1817
General Discussion / Re: Is it possible to fix the auto-zoom glitch?
« on: June 04, 2014, 01:25:22 PM »
It can be easily fixed by checking what FOV the player spawns with and saving it somewhere for later use. But camera objects have a bug there: Newly created ones will always return 90 no matter their true FOV. Once the FOV changes they return the actual value.

Doesn't GameConnection::getControlCameraFov() work just fine?

1818
General Discussion / Re: What FOV do you play Blockland with?
« on: June 04, 2014, 04:40:36 AM »
Why would you play in full screen
that's even more annoying

1920x1080 doesn't have to be fullscreen? Depends on your actual monitor resolution. Regardless, fitting FOVs vary by activity. 120-145 is great for things like DMs.

1819
Act IV, In Plain Sight. How the hell? I can't do more than about 15 Jam Comms sequentially, and during the chase my car just gets wrecked pretty quickly - can't really switch vehicles fast enough. Even if I could, they'd just keep coming.

1820
General Discussion / Re: What FOV do you play Blockland with?
« on: June 04, 2014, 04:24:39 AM »
[img width=900]http://i.imgur.com/l8irpJD.png[/img]
it's just annoying really

Not with a resolution that isn't tiny?

1821
Help / Re: What is the oldest Windows OS that supports Blockland?
« on: June 04, 2014, 04:17:32 AM »
Because 8 only removed features from 7, just to add an xbox interface.

That's an absurd statement. Have you even used Windows 8? There are hundreds of additions and everything is several times faster.

1822
Off Topic / Re: What should I do with $250?
« on: June 04, 2014, 04:15:51 AM »
Save it.

1823
General Discussion / Re: What FOV do you play Blockland with?
« on: June 04, 2014, 04:14:29 AM »
140, always.

1824
Set the max distance to the same as the reference distance.

1825
Modification Help / Re: [RESOURCE] LIHO/HILO Stack
« on: June 04, 2014, 04:02:56 AM »
You should use a head/tail structure for O(1) pushing.

1826
Games / Re: Playing Wolfenstein in my new room
« on: June 02, 2014, 09:28:56 AM »

1827
i love how citizens call the police because they see me holding a gun even though i'm holding out to stop a damn criminal from killing somebody

1828
I think we can all agree on one thing though: motorbikes and ramps are fun. https://youtube.com/watch?v=thpdG2Yk1dE

1829
Modification Help / Re: Problem that happens when removing the ground
« on: June 01, 2014, 11:35:51 AM »
The problem here is that you're removing the ground; you are not supposed to remove the ground. You have a ton of space above it; just spawn people high up.

1830
Off Topic / Re: Internet sucks rn.
« on: May 29, 2014, 03:17:38 PM »
Or get a netwerk adapter.

How are you accessing the internet from your computer without a network adapter?

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