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Messages - eric21879

Pages: [1] 2
1
Gallery / Re: Hell Gate -added save-
« on: May 09, 2007, 09:53:47 AM »
6/10
-nice design
-nice detail

-but needs color...like red or black or something cool

2
Suggestions & Requests / Re: Map request counter strike
« on: May 09, 2007, 09:46:34 AM »
damn......that must be one HELL of a game for you to be so obsessed with it...i mean first you ask for guns from counter strike....and now a map from counter strike....am i'm pretty sure there will be a post here (from you) asking for a vehicle from counter strike.....or decals...or something....i mean why try to make blockland like a shooting game??? if you want COUNTER STRIKE then go play COUNTER STRIKE.

3
Suggestions & Requests / Re: laser tag
« on: April 25, 2007, 10:04:45 AM »
more shots

4
Suggestions & Requests / Re: laser tag
« on: April 25, 2007, 10:03:43 AM »
i have even made a arena for it...only took less than a hour so...dont be harsh

5
Suggestions & Requests / laser tag
« on: April 24, 2007, 06:54:23 PM »
i think it would be cool to be able to play lazer tag it block land...basicly a death match with out dieing...and when your shot your gun shuts off for a set amount of time..and it would be even more cool if you could have a vest too...and a score reset button so you could reset the score every match...also one last thing that is not NEEDED but would be cool to, is to assign a base brick and when shot it gives the team extra points (limit on how manytimes one person can shoot it)

6
Suggestions & Requests / Re: Weapon: Molotov roostertail
« on: April 13, 2007, 08:24:27 AM »
for the people who think that blockland has too much violence...mabey someone should make a mod, just for fighting.....like a add on to RTB or a mod all to its self....

7
Suggestions & Requests / Re: Trap Bricks
« on: April 12, 2007, 10:52:42 PM »
that would be a really good thing for fort wars...have traps that will slow, hurt or kill anyone who is trying to get to yout base

8
Suggestions & Requests / Re: RPG suggestion
« on: April 02, 2007, 09:03:26 AM »
Quote
Yes that is possible, you can make the bots spawn from player spawners just like a normal player would in a Minigame.
Keep in mind though that if you have more than 1 of these, the bots might not spawn at the one you want them to.
Quote
                 What i meant was for it to spawn RIGHT in the area where it died and keep patrolling with same weapon and same outfit as before...

9
Help / how do i get retail?
« on: March 29, 2007, 08:52:46 AM »
is retail a mod?...if so where or how can i get it?

10
Gallery / Re: Looking for Emergent Gameplay
« on: March 29, 2007, 08:42:35 AM »
wat mod do you guys use?....AiO?

11
Suggestions & Requests / Re: Scuicide bomb
« on: March 29, 2007, 08:27:27 AM »
so...you mean your not gonna set the damage radius??? bad idea...people would spawn one and make it a nuke >.<

12
Suggestions & Requests / Re: THE Delorian
« on: March 28, 2007, 09:00:17 AM »
ok...the car is a really good idea....but please calm down...lets not get to carried away i mean "lets create a car like off back to the future make it go 88 mile per hour and make fire trails come out the back!" i think thats asking too much...the car alone would be cool but make it look like it belongs in blockland too (not made of blocks though)

13
Suggestions & Requests / Re: RPG suggestion
« on: March 28, 2007, 08:55:13 AM »
bots are in the game...there in PTTA (if there is still a ptta)...really easy to spawn too... I don't know how to make them patrol or attack...i just know to dress how i want them to look and change my name to what i want their name to be and copy myself beside a door to make it look like its guarding it or in a chair to make a audience...

14
Suggestions & Requests / Re: ID Cards
« on: March 28, 2007, 08:50:45 AM »
yeah...sounds like a cool idea to me....but how would you make the ID cards different?? then unless you spawn with ones...and of coarse the admin would have to have the ultimate access card...but the thing that would really suck is if DM was on and you id card was in your inventory, then you loose it when you die and don't spawn with it again...with thoose 2 things worked out, it would be a great thing to have

15
Suggestions & Requests / RPG suggestion
« on: March 26, 2007, 10:03:33 AM »
For RPGs it would be cool to be able to spawn bots with weapons that can patrola area and attack everything that comes near it (which i know it possible) but once the bot is killed is it possible to have a respawn right in the same spot and continue patrolling? (i did not know if that is possible or not, thats why i put it here)

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