2115
« on: May 13, 2014, 02:53:12 PM »
Restarting the server with Pipewrench, Zone Bricks/Events, and also disabled a ton of events that are not needed.
unRegisterOutputEvent("Minigame", "ChatMsgAll");
unRegisterOutputEvent("Minigame", "BottomPrintAll");
unRegisterOutputEvent("Minigame", "CenterPrintAll");
unRegisterOutputEvent("Minigame", "Reset");
unRegisterOutputEvent("Minigame", "RespawnAll");
unRegisterOutputEvent("Player", "ChangeDataBlock");
unRegisterOutputEvent("Self", "SpawnExplosion");
unRegisterOutputEvent("Self", "Spawnprojectile");
unRegisterOutputEvent("Player", "Kill");
unRegisterOutputEvent("Player", "SpawnProjectile");
unRegisterOutputEvent("Player", "SpawnExplosion");
unRegisterOutputEvent("Player", "ClearBurn");
unRegisterOutputEvent("Player", "BurnPlayer");
unRegisterOutputEvent("Player", "Dismount");
unRegisterOutputEvent("Player", "AddHealth");
unRegisterOutputEvent("Player", "InstantRespawn");
unRegisterOutputEvent("Player", "SetPlayerScale");
unRegisterOutputEvent("Player", "SetHealth");
unRegisterOutputEvent("Player", "AddVelocity");
unRegisterOutputEvent("Player", "SetVelocity");
unRegisterOutputEvent("Player", "SetVelocity");
unRegisterOutputEvent("Self", "SetZoneActive");
unRegisterOutputEvent("Self", "SetZoneDrag");
unRegisterOutputEvent("Self", "SetZoneGravity");
unRegisterOutputEvent("Self", "SetZoneIsWater");
unRegisterOutputEvent("Self", "SetZoneUnActive");
unRegisterOutputEvent("Self", "SetZoneVelocityMod");
unRegisterOutputEvent("Self", "SetZoneWaterDensity");
unRegisterOutputEvent("Self", "setZoneWaterViscosity");
unRegisterOutputEvent("Self", "SetVehiclePowered");
unRegisterOutputEvent("Self", "SetZone");
unRegisterOutputEvent("Vehicle", "AddHealth");
unRegisterOutputEvent("Vehicle", "AddVelocity");
unRegisterOutputEvent("Vehicle", "Destroy");
unRegisterOutputEvent("Vehicle", "Respawn");
unRegisterOutputEvent("Vehicle", "setHealth");
unRegisterOutputEvent("Vehicle", "setVehicleScale");
unRegisterOutputEvent("Vehicle", "SetVelocity");
unRegisterOutputEvent("Vehicle", "SpawnProjectile");
unRegisterOutputEvent("Vehicle", "SpawnExplosion");
unRegisterOutputEvent("Vehicle", "toggleWheel");
unRegisterOutputEvent("Vehicle", "unMountDriver");
unRegisterOutputEvent("Vehicle", "unMountPlayer");