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Messages - A.R.C.

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76
Seven.
10, nice
You grab him and leg it



wat do

77
left since running right isn't really a good idea
need another number then.

78
Forum Games / Re: Block Wars - No Hope "A New Hope"
« on: December 01, 2011, 07:35:19 PM »
playing the movie backwards reveals a secret code number that when re arranged becomes a telephone number and when you call it someone speaks to you in tongues

79
do something badass 7
doing something badass requires a bad ass action to be posted.
9 get
which way are you running again? right or left?

80
blue guy
initiate dramatic fireman's carry of red guy
gimmie a dice roll number for running.

alternatively something really badass would allow you to do it without a roll.

81
activate plot armor to not die

 :cookie:
only ector has that spell

83
Forum Games / Re: GIF Adventure 4.0 [Zoom in to play!]
« on: November 29, 2011, 09:04:52 PM »
rename yourself ector

84
do you see where it is at the moment

85
i dunno if you fail the roll it might eat you  :nes:

86
Doesn't defend against falling damage or sanity damage  :cookieMonster:

87
2
13
16
8

Both of you miss, horribly.
ROYAL GUARD CRITS!
GUARD HITS WITH BOW!


Ser Orb, roll to not break your spine when you land

88
two people can attack at once.

89
Ronnie: MAGIC MISSSSSSLE!!!!
Ser Orb: Slash of a thousand moons!!!
Need numbers.

90
KICK HIS ASS!!!!!!!!!

[name] [action] [number from 1-9 or 11-20]
Grab some swords and wear armor!
and then hide in the crate!
Alas, being a wizard you suck at dual wielding. And wearing armour. You pretty much such at anything that isn't dying.

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