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Off Topic / Re: APRIL FOOLS 2017 - YOU CAN EDIT PEOPLES POSTS TODAY
« on: April 01, 2017, 06:33:35 AM »
tfw weve been april fooled
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Half of my 5th period class caught someone fapping through his basketball shorts. It was horrifying.Are you willing to give more details
make an empty, name it anything, put the sword under it and animate it
post blend. animations have to be on empties and not mesh objects, btw. that might be your problem.how did i make it out of third grade
post blend. animations have to be on empties and not mesh objects, btw. that might be your problem.Wait, empties? One sec, doing some research on this
Off topic but your avatar is a throwback
Why is the icon image corrupted?I was using another add-on (corrupted sword) as a base and just changed the names of the files to see if the actual model would work. Trying to figure out how to do the first person swinging animation thing
everything from <fire:start> to <fire:stop> is the firing animation. You don't want to change those. if there's a 'stopfire' sequence maybe try creating a marker after <fire:stop> called <stopfire:start> and just use static unanimated keyframes and end it with <stopfire:stop>Blender in general doesnt like it when i use :Stop, so ive used :end. the <stopfire markers didnt work either. Should i try making a marker for every statename?
Also if you're using Port's dts animator, use :end instead of :stop
Did you use the animation name as the stateSequence of your fire state?They are not. The statesequence names are "fire" and "stopfire". the markers are <fire:start> and <fire:stop>. Should I rename them to the fire and stopfire?