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31
AoT General / Re: The Woods: AoT Fansite
« on: February 03, 2006, 11:30:04 PM »
lol

32
AoT Clan Discussion / Re: The Night Riders Gang
« on: January 26, 2006, 10:06:40 PM »
count me out cause i cant use the hook

33
AoT Clan Discussion / Re: The Night Riders Gang
« on: January 26, 2006, 08:48:06 PM »
Looks like a awsome gang
But we have to go through test

34
me to
mod:RTB

35
AoT General / Re: Some Weapons Since I was bored
« on: January 24, 2006, 08:26:07 PM »
i really think this should be in the game. please make them badspot!

This topic was 2 months old....common now!
lol

36
General Discussion / Re: Bl vs RS
« on: January 23, 2006, 05:16:41 PM »

37
General Discussion / Re: mega spam
« on: January 23, 2006, 12:01:09 AM »
oh ya and look wat i found under water
i crossed out the scary words

38
General Discussion / mega spam
« on: January 22, 2006, 11:54:44 PM »
i left my server to go eat and look at wat happend
i cought the people and they were blockdudes.

39
Clan Discussion / Re: Clan [USSR]
« on: January 21, 2006, 10:03:57 PM »
My clan ( The (IM) Clan ) Would gladly ally your clan. Welcome to RTB Russian Comrad!
LOL and i wanna join

41
General Discussion / Re: Bl vs RS
« on: January 11, 2006, 09:14:58 AM »
theres only one way to know which one would win

CLICK!
Wow......................

42
General Discussion / Re: Bot commands
« on: January 09, 2006, 09:11:26 PM »
u hate me and there

43
General Discussion / Bl vs RS
« on: January 09, 2006, 05:46:48 PM »

44
General Discussion / Re: Bot commands
« on: January 09, 2006, 05:41:33 PM »
there

45
General Discussion / Bot commands
« on: January 09, 2006, 05:41:03 PM »
Quote
THANKS GOES TO Nitramtj,RSCaptVenomAK AND GARAGEGAMES.COM FORUMS
the bots are still a work in progress, but here are the basic commands:
I will not offer suport on how to use the scripts. i made the instructions as easy as possible.
----------
spawn a bot
f8
press W to move a little bit forward
go into the console
new AIPlayer(bot) { datablock="LightMaleHumanArmor"; position=localclientconnection.camera.getPosition(); };
back in the game hit f7
or
aiplayer::spawnplayer();
or to have a name and health already
%player =aiplayer::spawnplayer();

----------
to make the bot invisible
go into the console
bob.setCloaked(1);

----------
make him visible again
go into the console
bot.setCloaked(0);

----------
to give him a weapon
go into the console
bot.mountImage(shotgunImage,0);
u can change to ...(swordimage,0);
or other weapon images
some weapons run out of ammo, when they do...
bot.incInventory(WEAPON_YOU_CHOSEAmmo,5);

----------
if you want to spawn another bot.. .
f8 from a new place than where you spawned the 1st bot
go into the console
new AIPlayer(bot2) { datablock="LightMaleHumanArmor"; position=localclientconnection.camera.getPosition(); };
back in the game hit f7

----------
to make them both fight each other
go into the console
bot.setAimObject(bot2);
bot2.setAimObject(bot1);
bot.setImageTrigger(0,1);
bot2.setImageTrigger(0,1);

----------
to make a bot fight a player
go into the console
bot.setAimObject(PERSON'S NULL NUMBER);
bot.setImageTrigger(0,1);

----------
to make them aim higher in case they shoot their feet
go into the console
bot.setAimLocation(VectorAdd(bot2.getPosition(),"0 0 1"));

----------
to kill the bots
go into the console
bot.kill();
bot2.kill();

----------
to make the bots follow you or whoever
go into the console
following(%obj,%this); = (following(bot null number, person u want to be folowed null number))

----------
give your bot a name and a health bar
go into the console
BOTS_NULL_NUMBER.setshapename(the_name_you_want);
please note that the health bar doesnt go down and the bot wont die

v

----------
to make the bot fly
mount an item/weapon in slot 4
bot.mountImage(shieldImage,4);
then
bot.setimagetrigger(4, 1);

to make the bot stop flying
bot.setimagetrigger(4, 0);

----------
to make the bot jump
equip an item/weapon in slot 2
bot.mountImage(quiverImage,2);
then
bot.setimagetrigger(2, 1);

to make the bot stop jumping
bot.setimagetrigger(2, 0);

----------
to make the bots do / get damage
the admin must turn damage on for "people" not for "both"

----------
to make the bots fly a little as following
flyf(%obj,%this);

----------
to change the bots skin colour
%bot.setskinname(colour);

----------
to give the bot a colored hat
bot.mountImage(scouthatImage,2,1,'brown');
thats an example, so u can change the image and color, but leave the other #'s

----------
to make a bot stand guard
spawn a normal bot
standguarda(%obj, %this);
build a building around the bot leaving him in the doorway
******when theres a "%bot" or "bot" you can replace it with the null number******

******TRY AND FIND THE 2 HIDDEN EASTER EGGS******

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