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AoT General / Re: The Woods: AoT Fansite
« on: February 03, 2006, 11:30:04 PM »
lol
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loli really think this should be in the game. please make them badspot!
This topic was 2 months old....common now!
My clan ( The (IM) Clan ) Would gladly ally your clan. Welcome to RTB Russian Comrad!LOL and i wanna join
theres only one way to know which one would winWow......................
CLICK!
THANKS GOES TO Nitramtj,RSCaptVenomAK AND GARAGEGAMES.COM FORUMS
the bots are still a work in progress, but here are the basic commands:
I will not offer suport on how to use the scripts. i made the instructions as easy as possible.
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spawn a bot
f8
press W to move a little bit forward
go into the console
new AIPlayer(bot) { datablock="LightMaleHumanArmor"; position=localclientconnection.camera.getPosition(); };
back in the game hit f7
or
aiplayer::spawnplayer();
or to have a name and health already
%player =aiplayer::spawnplayer();
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to make the bot invisible
go into the console
bob.setCloaked(1);
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make him visible again
go into the console
bot.setCloaked(0);
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to give him a weapon
go into the console
bot.mountImage(shotgunImage,0);
u can change to ...(swordimage,0);
or other weapon images
some weapons run out of ammo, when they do...
bot.incInventory(WEAPON_YOU_CHOSEAmmo,5);
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if you want to spawn another bot.. .
f8 from a new place than where you spawned the 1st bot
go into the console
new AIPlayer(bot2) { datablock="LightMaleHumanArmor"; position=localclientconnection.camera.getPosition(); };
back in the game hit f7
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to make them both fight each other
go into the console
bot.setAimObject(bot2);
bot2.setAimObject(bot1);
bot.setImageTrigger(0,1);
bot2.setImageTrigger(0,1);
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to make a bot fight a player
go into the console
bot.setAimObject(PERSON'S NULL NUMBER);
bot.setImageTrigger(0,1);
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to make them aim higher in case they shoot their feet
go into the console
bot.setAimLocation(VectorAdd(bot2.getPosition(),"0 0 1"));
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to kill the bots
go into the console
bot.kill();
bot2.kill();
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to make the bots follow you or whoever
go into the console
following(%obj,%this); = (following(bot null number, person u want to be folowed null number))
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give your bot a name and a health bar
go into the console
BOTS_NULL_NUMBER.setshapename(the_name_you_want);
please note that the health bar doesnt go down and the bot wont die
v
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to make the bot fly
mount an item/weapon in slot 4
bot.mountImage(shieldImage,4);
then
bot.setimagetrigger(4, 1);
to make the bot stop flying
bot.setimagetrigger(4, 0);
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to make the bot jump
equip an item/weapon in slot 2
bot.mountImage(quiverImage,2);
then
bot.setimagetrigger(2, 1);
to make the bot stop jumping
bot.setimagetrigger(2, 0);
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to make the bots do / get damage
the admin must turn damage on for "people" not for "both"
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to make the bots fly a little as following
flyf(%obj,%this);
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to change the bots skin colour
%bot.setskinname(colour);
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to give the bot a colored hat
bot.mountImage(scouthatImage,2,1,'brown');
thats an example, so u can change the image and color, but leave the other #'s
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to make a bot stand guard
spawn a normal bot
standguarda(%obj, %this);
build a building around the bot leaving him in the doorway
******when theres a "%bot" or "bot" you can replace it with the null number******
******TRY AND FIND THE 2 HIDDEN EASTER EGGS******