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Messages - Cruxeis

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46
Help / Re: Slayer Gamemode will not Show Up
« on: July 25, 2016, 09:14:42 PM »
It doesn't try to update it when I start Blockland. I re downloaded Slayer from the link you sent me and no luck.  Also I have some screenshots:




Try removing whatever mod is making your menu say "Create/Edit>>".

47
I tried, still the same angle.
put it a lot higher up

48
Gallery / Re: Futuristic Orb TDM
« on: July 25, 2016, 09:10:37 PM »
also WHAT
what the stuff do you mean "gun that takes out the sun"

by orbs, i mean little balls of light/energy kinda like this


49
Suggestions & Requests / Re: Taking requests
« on: July 25, 2016, 08:48:23 PM »

can you make a sawed off shotgun like this
lol yeah sure :cookieMonster:
Yeah, no problem, that's super easy
Also, progress on the melee shotgun:


50
Gallery / Futuristic Orb TDM
« on: July 24, 2016, 10:36:06 AM »
I'm going to be hosting a classic TDM where you throw orbs and shoot orbs at each other, there's going to be an orb cannon also
there's gonna be special rounds and stuff
i also made a gun that literally takes out the sun, ill use that for something idk
anyways, pics



This is a spawn:


Also, special thanks to Space1255 for pointing out that all of my circles were missing a 1x1f

What do you guys think? What needs to be added / changed?
Also rate x/10 please

51
This is at Tezuni's, right?

52
Modification Help / Re: [NEED HELP AGAIN] What in the heck is wrong?
« on: July 21, 2016, 09:53:25 PM »
package Package
{
   function GameConnection::checkAdmin(%this)
   {
      %ca = parent::checkAdmin(%this);
      //do stuff
      return %ca;
   }
};

and it does nothing
no
GameConnection::autoAdminCheck(%this)
not ::checkAdmin.

53
Add-Ons / Re: Jakk Hammer v1
« on: July 21, 2016, 05:31:54 PM »
It looks weird because the handles... aren't actually being grabbed.
Yeah you're right, I'll mess around with the model tonight, but it's the best I can do for right now

54
Add-Ons / Jakk Hammer v1
« on: July 21, 2016, 05:21:31 PM »
Jakk Hammer
tink tink tink, bye bricks

Fake kills bricks one by one until you reach the bottom

Please use it on smaller builds, such as this. If you use it on a larger build, things go crazy. Left click at the top of the structure you want to hammer while holding the jakk hammer to start, /cJakk to cancel.

Pref
Description
Default
$Pref::jakkHammer::launchForceForce to launch bricks with"5 5 5"
$Pref::jakkHammer::respawnTimeTime for bricks to respawn (seconds)8
$Pref::jakkHammer::continueTimeTime between fakekills (MS)500
$Pref::jakkHammer::trustLevelTrust level required1


Click image to download
Dropbox
v1 (244.4 KB)

55


Animation isn't working in-game either, how can I make it work?
oh boy
take a look at this, i think the .blend is in there with all of the animations, it's just a rotating cube
https://www.dropbox.com/s/hpboct9f61grikw/Weapon_rotCube.zip?dl=1

56
Suggestions & Requests / Re: Taking requests
« on: July 20, 2016, 04:58:55 PM »
Updates:
Quote
Melee shotgun is mostly done
Jackhammer is mostly done
Giants gamemode is almost done
Started working on flares
Started working on wine table brick
Marble players are like 98% done, just have to add eye nodes to the player so that first person works properly

57
Gallery / Re: Copy and Paste Events - Client Sided Mod
« on: July 20, 2016, 03:34:04 PM »
like varying shades of blue/green that are darker and not so saturated

but honestly it looks meh and the layout is already clear enough what is an input/output event - color coding isn't necessary to clarify what each box represents
took the words straight from my mouth
yeah, basically this, jes

58
Clan Discussion / Re: Prodigy - The BL Sniping Clan
« on: July 20, 2016, 09:50:15 AM »
meeting tomorrow
Wait, did you guys come up with a time that you know for your time zone? 8 for him might not be 8 for you

59
Gallery / Re: Copy and Paste Events - Client Sided Mod
« on: July 20, 2016, 09:46:43 AM »
Ok. Let's try this in the right topic this time.


What do you think about color coding it?

Events (5 lines)
[X] 0   [0     ][onActivate][Self][setColor][]
[X] 1[0     ][onBlownUp][Player][ChangeDataBlock][No-Jet Player]
[X] 2[0     ][onPlayerTouch][Player][SetPlayerScale][1.3]
[X] 3[0     ][onProjectileHit][Client][BottomPrint][Success!][3   ][  ]
[X] 4[0     ][onBallHit][MiniGame][Reset]

Like the colors? Like it without color? Feedback?
I personally like it better without the colors unless things need to be colored ie part of a color set or something. However, if you're going to do colors, I suggest using colors that have a lot less contrast between them.

60
Add-Ons / Re: Better Shadow Control v1.6
« on: July 19, 2016, 11:55:58 PM »
Hata's Shader Toggle download keeps getting an error for me.

Not sure if it's me, but I keep getting a 404 error on Dropbox.
Actually I'll just put the shader files in the add on, why didn't I do that in the first place
I'll update tomorrow

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