Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Tendon

Pages: 1 2 3 4 [5] 6 7 8 9 10 ... 52
61
I have run into this issue when trying to port a Descent map to Blockland.  I believe it has more to do with single-sided faces than anything else.  Blockland tends to try and "fill in" information if it think's it doesn't have enough to work with.

I would advise against using single-sided faces for collision.  If you're working with terrain, you should be able to just extrude all collision objects down by a single unit.
If you're also using blender, I suggest deleting all faces and edges and then using the spacebar menu's "Convex Hull" tool to make sure your shapes will work right.

62
General Discussion / Re: Community RP (Server up)
« on: January 03, 2019, 11:30:01 PM »
cool.

63
General Discussion / Re: Community RP (Server up)
« on: January 03, 2019, 10:49:12 PM »
That was bullstuff.

The add-on selection is good.  The colorset was good.  The rules are short and simple.

But, RDM is rampant.  I don't feel safe standing on the street.  The cops are useless, there's no RP.
I'm having a hard time telling who's talking. The name in the chat doesn't match the name above the person I'm talking to.  I know this can be fixed, and I know how to fix it.  If you send me the mod and I'll fix it for you.
The colorset changed from a LEGO colorset. I'm sad to see it go, I really liked it.

I started building a nice little home, and I'm very proud of what I've made so far.  But... what is this server about.  If it's just about shooting and violence, imma clear my bricks and forget off. :\

64
General Discussion / Re: TDM - Battle for Snowy Hills
« on: January 03, 2019, 08:44:10 AM »
That's true.  With this map, at 6 or 7 people, I had to limit the fighting area to inside of the buildings and underground.  And it still felt too big.

65
Help / Re: addons not loding/fov issues (pagestretch)
« on: January 02, 2019, 10:46:53 PM »
ahahahahahahaha, jesus.

66
General Discussion / Re: TDM - Battle for Snowy Hills
« on: January 02, 2019, 10:43:08 PM »
I am sorry it didn't go well.  I checked for your server when I got online, but it was not up at that time.

67
Add-Ons / N&C Admin Orbs [Epic Orb]
« on: December 31, 2018, 10:26:01 PM »
I mixed Epic Orb by Demian with this Colored Admin Orb mod(by DrenDran).
I think it looks pretty cool!


Admin

SuperAdmin

Host

Download:  -snip-

I was bugged about a bug w/teleporting in a vehicle.  So I fixed it.
Here is the new version: https://leopard.hosting/dl/lvpki/Script_ColoredAdminOrbsDG.zip
https://leopard.hosting/dl/ajgvx/Script_ColoredAdminOrbsDG.zip

68
Modification Help / Re: [VIDEO] New Guide to creating static maps
« on: December 29, 2018, 08:35:33 PM »
You'll also need Port's .dts exporter.



A neat trick, in export.py, if you comment out line... 107?  This line...
Quote
nullob.select = True
The collision shapes will be shown as visible in-game.

If you change this line:
Quote
if bpy.data.groups.get("detail32") is not None:
to, idk, this:
Quote
if bpy.data.groups.get("bungus") is not None:
Then the exporter will not export the detail32 layer.  With these powers combined you can get a really good look at what space your collision fills.  It may look a bit glitchy with objects popping in and out, but don't worry about it, that's why I like to make the collision shapes invisible.

69
It sounds like you're describing the permissions mod.

OP seems to be new to coding, I think this mod is a kind of practice.

70
Looks like the "Moderator" orb is never going to show up.
The client is set as admin while servercmdDropCameraAtPlayer runs, and Line 136 will make it skip the check for Moderator at Line 142...

71
Help / Re: Getting "No matches" error when hosting dedi server, can't join
« on: December 27, 2018, 06:24:39 AM »
Sounds like a network problem.

Quote
UDP initialized on port 28000

Initializing UPnP...
--------------------
UPnP Discovery Failed
Maybe you need to port forward?
I don't know your setup, but I think UPnP has to work if you want to host without port forwarding.

72
General Discussion / Re: Call Of Blockland: Block At War (NEW SERVER) -WIP-
« on: December 27, 2018, 05:57:44 AM »
-snip-
That's not ok.  Are you here just to stuff on the topic?


ontopic

Post pictures please.
I hope you host this again some time.
If you're not getting enough people to make it fun, you could try hosting at a specific time.  Like, maybe an hour before that New Years server goes up, if you're not busy.

73
Add-Ons / Re: Named and Colored Admin Orbs
« on: December 26, 2018, 10:17:02 PM »
I mixed Epic Orb by Demian with this Colored Admin Orb mod.
I think it looks pretty cool!


Admin

SuperAdmin

Host

Download:  https://leopard.hosting/dl/nrwbx/Script_ColoredAdminOrbsDG.zip

74
Add-Ons / Re: Named and Colored Admin Orbs
« on: December 26, 2018, 07:36:39 PM »
As a side effect the period of time where one cannot use items after using admin orb has been removed. I assume this will be seen as an unintended positive consequence.
That alone makes this worth downloading.


The orbs don't look very good.  I think I'll dig up one of the admin orb mods on my old hard drive and replace the emitter with that.

75
Help / Re: Environment Zones Crashing Server
« on: December 24, 2018, 07:30:05 PM »
Oh.  I wasn't aware of the version difference.  That makes sense.  afaik selective ghosting hasn't been updated for a long time.

Pages: 1 2 3 4 [5] 6 7 8 9 10 ... 52