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Gallery / Re: DOF Screenshots
« on: June 02, 2018, 06:17:07 AM »
nice stuff on this page
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HEADHUNTER Assists on bounty kills no longer grant bonus gold.
ONE KILL 100 gold split among team ⇒ No bounty
TWO KILLS 150 gold split among team ⇒ No bounty
THREE KILLS 300 gold split among team ⇒ 200 gold to killer
FOUR KILLS 350 gold split among team ⇒ 250 gold to killer
FIVE KILLS 450 gold split among team ⇒ 300 gold to killer
SIX-PLUS KILLS 450 gold split among team ⇒ 300 gold (+25 gold per kill beyond 5) to killer
BOUNTY CHANGE ON BEING KILLED Dying removes 3 bounty levels ⇒ Dying resets bounty to 0
ive replayed all the campaigns like 2 times each, some even 4 times. usually what happens is i burn out when i hit the really big second-last or last battle cause i dont feel like slogging thru an hour of careful combat and unit management to rewatch an ending ive seen before
yeah no i totally understand. its just unfortunate.
the game itself is solid, i just wish there was a way for bigger battles to be easier to run/make more sense. oftentimes its hard to get a sense of the scale and difficulty when facing 50+ units with 40+ units of your own