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Messages - Ikares

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631
Off Topic / Re: Crazy loving night.
« on: August 03, 2014, 01:28:15 AM »
well its been a day now, whats the details on what happened?
i'll explain a little further.
so it was like late 11 am. my mom is drunk as hell and says she wants to die. so she takes some pills (might've taken them before) and trips. i walk over to her and she cannot get up. she's still responding and kind of laughing. so i call 911, while she's begging me not to. and the emts come over. get her on a bed, and take me to the hospital to stay with her. a tiny bit after, my brother picks me up and lets me stay at his house.
i'm still at his house, playing league of legends and elder scrolls online.
she's fine, and she got home sometime this morning.

632
Off Topic / Re: Crazy loving night.
« on: August 03, 2014, 01:24:20 AM »
that was last night but bump becuz no replies.

633
General Discussion / Re: Ikares/Protear's Rock Climbing Deathmatch
« on: August 03, 2014, 01:23:29 AM »
I'm locking the thread for the night, don't ask why.

634
General Discussion / Re: Ikares/Protear's Rock Climbing Deathmatch
« on: August 03, 2014, 12:11:08 AM »
Staff format
--------------
IGN: I do not own an account at IGN
Age: 51051
Method of contact (any is fine): United States of America
Experiences: Blockland Forums
Recommendations: My mom, my principal, my brother, and my best friend Pete
Why do you want to be staff?: I thought this was an application for the Krusty Krab!!


Staff format
--------------
IGN: 51051
Age: I don't think it's relevant but I'm a teenager
Method of contact (any is fine): Blockland Forums via PM
Experiences: Boost's Servers, and a few others
Recommendations: Boost, Nal
Why do you want to be staff?: I like to help people, and I think your server is pretty neat for a DM.
Caribou, you are not accepted, but put on suggestion. This means that if we are encountering issues/low on staff, you may be accepted.

635
General Discussion / Re: Ikares/Protear's Rock Climbing Deathmatch
« on: August 02, 2014, 11:20:48 PM »

Right now it is! No one is on but me though.

636
General Discussion / Re: Ikares/Protear's Rock Climbing Deathmatch
« on: August 02, 2014, 11:17:35 PM »
Hello everyone! Sorry about the server being broken for a minute, it's fixed and up. I am going to increase the size of the map, and with that, the amount of players allowed.

637
As someone who's used Linux for the past 2 years almost exclusively, I disagree. But, to each their own. I can see people getting annoyed at having to use the terminal for a fair bit of stuff.
Well, I mainly installed linux because it was beautiful. I had fun compiling programs and stuff, but there wasn't a lot of software, either. Well, either way, I still had good times with it. Used it for 6 months.

638
Linux gets old after a while, I just recently switched back to windows because I got tired of using the console for basically everything.

639
General Discussion / Re: Ikares/Protear's Rock Climbing Deathmatch
« on: August 02, 2014, 09:18:41 PM »
Looks nice, would be cool if you added little caves and holes.
We're going to add that soon, stay tuned!

640
General Discussion / Re: Ikares/Protear's Rock Climbing Deathmatch
« on: August 02, 2014, 08:08:03 PM »
Looks interesting! Is the server online?
Yes!

641
General Discussion / Ikares' Rock Climbing Deathmatch
« on: August 02, 2014, 08:04:38 PM »



Ikares' Rock Climbing Deathmatch


Ikares presents to you today, his rock climbing deathmatch (aka, rocky road deathmatch).


Information
----------------
Our server combines an action-packed deathmatch with creepy music, tough-to-climb rocks, and more. We are looking for staff, application must be in the format below. Basic gameplay involves jumping and making your way through the rocks to find another player, who you will then kill. There are two weapons, a revolver, and a jump gun.. The server is limited to 12 players, because too many players would disrupt the gameplay as a whole. this is just an exaggeration, the music is not creepy, and the rocks are not tough to climb.

Current staff
----------------
Ikares
Executioner173
DragonoidSlayer
The awsome sniper (not sure about him, might remain mod)
Cruxeis (mod)

Rules
-------
Be ethical
Be responsible
Accept the rules
Accept the server
Don't spam (any kind)
Have fun!

Staff format
--------------
IGN:
Age:
Method of contact (any is fine):
Experiences:
Recommendations:
Why do you want to be staff?:

Changelog
------------
Finished with development
Hired ProTear
Made topic
Changed map
Added spawns
Made mini
Started server up
Hired admins, look in ProTear's topic
Server went down.

Welp, the server is back up if any of you want to join.

642
Off Topic / Crazy loving night.
« on: August 02, 2014, 04:27:57 AM »
I'm sitting in a hospital right now typing this. Tonight, at 12 AM my mom apparently took some pills (not exactly sure) I called 911 and they came to take care of her. I'm really worried, hospital picture incoming.


643
Modification Help / Re: chatbot error
« on: August 02, 2014, 12:38:39 AM »
I'm pretty sure having if(%name $= %client) will never work like that anyways.
A better way to create a chat bot is also to make it purely client, instead of allowing it for everybody to use. So you should start off with:
Code: [Select]
package(chatty)
{
function NMH_Type::Send(%this)
{
    parent::send(%this);
    %msg=%this.getValue;
    if(%msg $= "blah")
    {
        //dostuff
    }
    %this.setValue="";
}
};
activatepackage(chatty);
what exactly is Nmh_Type?

644
Modification Help / Re: chatbot error
« on: August 01, 2014, 10:34:59 PM »
Alright, I edited my script.
Will this work?

Code: [Select]
//by ikares
//forget off, you can't touch me <3

package chatty
{
    function clientCmdChatMessage(%client,%a,%b,%c,%fmsg,%cp,%name,%cs,%msg)
}
       
    {
        parent::clientCmdChatMessage(%a,%b,%c,%fmsg,%cp,%name,%cs,%msg);
        }
            {
                if (%msg $= "hi chatty")
                        if(%name = %client)
                commandToServer('messageSent',"chatty: Hey, friend! :)");
            }
activatePackage(chatty)
also i'm still learning guys

645
Modification Help / Re: chatbot error
« on: August 01, 2014, 10:15:36 PM »
There are a couple things I noticed here.
You put the if code (where you check the name and message) outside of the function and package itself.
You're checking if %msg is "hi chatty" but you aren't actually using it, the message variable looks to be called %fmsg instead, same goes for the %client.
Also this is just personal opinion but it's easier to read if like this

-snip-


Also for the if name check you've placed a closing bracket, but never placed an open one.
Alright, I'm cleaning it up now, and I'll test..

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