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Topics - RTBARCHIVE

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16
Off Topic / Found a weird USB device in my TV
« on: June 18, 2017, 10:14:42 AM »
I found this weird USB stick in my TV the other day.

It has no memory on it (It does not show up as anything on Windows File Explorer), and did not shock my motherboard when I put it in my computer, so can anybody help me figure out what it is?
The hole is probably for a cover that was removed before I found it in my TV.

17
Drama / Keanu73 [BLID:26065] - Possible shared key
« on: April 08, 2017, 12:25:00 PM »


now while he did say "i redeemed it on steam ye", he did say after that, "it's not a steam key lmao of course not" "this is from 2011"
can somebody please tell me if this was a joke or something
/discuss

18
Add-Ons / Blockland Save Add-Ons Detector
« on: April 04, 2017, 08:33:38 PM »
Version 1.0.0


Version 1.0.1

Detect what add-ons are used in a save file.

Due to Blockland Glass taking a while to have add-ons get approved (and the fact that I cannot upload it to Glass due to some issues, Jincux please PM me for details), I'll just upload it to my Dropbox and figure out the Glass situation later.

Anyways, onto the description.

This add-on lets you detect what add-ons you do / dont have from a Blockland save file so that you can go and get those add-ons.
To view a save file's add-on dependencies, start up a server, go into the Load Bricks menu, and double click on the save you want to view. The game will freeze for a few seconds, but don't worry; it's just reading the save file. Do NOT quit the game while it's reading the save file. After it's unfrozen, look in console for the list of addons.
TL;DR
Open a server, go into load bricks menu, double click on any save file you want the add-ons for, open console, look at list.

How to do this without starting a server:
getAddOnsFromSaveFile(<save file name - no file extension / path>);

NOTE: This does NOT download the add-ons, it only lets you view what addons you are missing for save files.


19
Gallery / runescape in blockland
« on: April 03, 2017, 12:07:37 AM »


gui made by port
armor model (helmet, chestplate, boots) made by vitawrap
map & server-side code by me

20
Off Topic / saturday school
« on: January 28, 2017, 09:31:39 AM »
So, because  they found Steam on my computer, I've been sentenced to Saturday School. Basically, I have to sit in the media center for three hours (8:30 AM to 11:30 AM) and do nothing. Teachers frequently roam around to check in with students, but I'm not on any teacher's list for work; I was assigned to it by the assistant principle. So, I'm just going to sit here and develop Blockland scripts that I will probably never release. Any suggestions on what I should code?

21
Add-Ons / [1.0.2] Brick Restriction System
« on: December 11, 2016, 02:19:43 PM »
An add-on that allows you to - you guessed it - restrict bricks. So let's say I only want admins to be able to place the Christmas tree brick. Then I place a Christmas tree brick, look at it, and type in "/setAdminBrickLevel 1" to add it to the restriction list. And bam, now only Admins and Super Admins can use the Christmas tree brick.

Code: [Select]
Console Commands:
AdminBrickData.listBricks(); - Lists currently restricted bricks, along with their required rank.
AdminBrickData.removeAdminBrick(<Brick datablock name>); - Remove a brick datablock from the list. Here's an example of a brick datablock name: "brick1x1Data" is the 1x1 block. Not all add-ons use this format in their datablock names, however, so I recommend using /setBrickAdminLevel in-game.
AdminBrickData.addAdminBrick(<Brick datablock name>,<Required rank: 1 for admin, 2 for superadmin>); - Add a brick datablock to the list with a requirement level.
Code: [Select]
Server Commands:
/listAdminBrickLevels - Lists currently restricted bricks, along with their required rank.
/setAdminBrickLevel <Required rank: 0 for none, 1 for admin, 2 for superadmin> - (Super Admin only) Adds / removes a required rank a brick datablock. You must be looking at a brick with the datablock you want to restrict / unrestrict for this one to work.
/clearRestrictedBricks - (Admin Only) Clears all restricted bricks. This means that if the owner of the brick doesn't meet the brick's requirements, the brick is deleted.
Download on Blockland Glass

22
Add-Ons / Brick Redo
« on: December 06, 2016, 04:52:04 PM »
This add-on enables you to re-do any brick you accidentally deleted (with your hammer. Wand support isn't implemented right now, since you can delete a bunch of bricks all at once with it).

If you ever accidentally destroy one of your bricks and the server you're on has this add-on enabled, press ctrl-z to redo the brick, which will keep all events and the name of the brick, including all brick settings.

Download on Blockland Glass

23
Add-Ons / COMMAND ALIASES - Clay Hanson's Add-Ons
« on: November 10, 2016, 02:46:58 PM »
Since I was making so many add-ons (and have many more to come), I figured that I would just put them all in one big topic instead of having them inconveniently stringed out.

Addon List


NEW!         v0.0.0 - Command Aliases(Click to download)
                      Allows you to make various aliases of commands. Let's say I want to use '/fi' for '/find' on any server that I go to; I'll just add it to the alias list! Then I can use '/fi' to substitute for '/find'. The button to open the alias list can be found in the options dialog (after your game has authenticated successfully).
                    -- SCREENSHOTS --
                      Picture of the GUI(Click to view topic)

UPDATE!      v0.0.1 - Door Peeking(Click to view topic)
UPDATE!      v0.0.1 - Blockland Glass Quick Chat(Click to view topic)
             v3.7.0 - Clay's Notepad(Click to view topic)
             v1.0.3 - Keypad Events(Click to view topic)

24
Add-Ons / [0.0.1] Door Peeking
« on: November 07, 2016, 03:07:40 PM »
Allows you to look around on the other side of a door without actually opening the door.

To peek though a door, crouch and click on the door (while it's closed). Only one player at a time can peek through an individual door.

Download on Blockland Glass

(lewd) screenshots:
http://imgur.com/a/3H2Bf

25
Off Topic / Sugar host family rp
« on: November 06, 2016, 05:25:12 PM »
For whatever reason, Sugar changed her name to 'Sugar host family rp'. While she was using this name, someone took the name, "Sugar".


Anyways, /discuss name theft or similar things i guess

26
General Discussion / Blockland tricks & tips
« on: November 03, 2016, 02:42:05 PM »
Code: [Select]
Submitted by Clay Hanson
"How to load & use bricks without restarting the server
To use a brick that you execute mid-game, follow these steps:
0. [server] exec("<the brick's server.cs, example: 'add-ons/brick_1x1/server.cs'");
1. [server] createUINameTable();
2. [server] transmitDatablocks();
3. [server] commandToAll('BSD_LoadBricks');
After you do these steps, the brick that you loaded mid-game will then be usable without having to restart the server.
Post neat steps / tricks that you can do to fix an otherwise tedious thing in Blockland.

27
Off Topic / i have a stuff bus driver
« on: November 01, 2016, 05:04:24 PM »
Our school bus driver always shows up in the morning, but never shows up when school ends, making everyone on our bus ride with some other (already full) bus. She's been doing this for 6 days in a row now. Not to mention it takes the other bus that picks us up 30 minutes to get here because he comes from another school.

/discuss stuff bus drivers

28
Modification Help / Obstruction Detection
« on: October 28, 2016, 02:22:23 PM »
I need some help making a function that returns if there is an object between an AIPlayer and any other object. The function should work without having the aiplayer stare at the object (for the raycast).
Example:
3D WORLD:
Code: [Select]
Object <------ fxDTSBrick <-------- AIPlayer = Return fxDTSBrick object ID
Example of no obstruction:
3D WORLD:
Code: [Select]
Object <------------------------------ AIPlayer = Return object ID

29
Add-Ons / [0.0.2] Blockland Glass Quick Chat
« on: October 20, 2016, 03:27:46 PM »
Allows you to quickly chat to Blockland Glass Live rooms without opening the overlay.
Be sure to bind a key to open the room chatter.
While in-game, press the bound key and put in any of these for special functions:
room[name] - Switch to the room specified as 'name'. There are no spaces between [name] and room, and you don't have to have the entire room name to switch to it.

togglechat - Toggles whether or not blockland glass room chat is transferred to the ingame chat.
pm[username / blid] - PM a user.
user[username / blid] - PM a user.

Requested by Tactical Nuke. Link to topic
Download
Download from Blockland Glass!

30
Add-Ons / [1.0.3] New Keypad events
« on: October 09, 2016, 05:29:30 PM »
This add-on adds keypad support to bricks.
Events
Code: [Select]
onKeypadCorrect - Triggers when the client enters the correct code.
onKeypadIncorrect - Triggers when the client enters an incorrect code.
onKeypadCancel - Triggers when the client closes the keypad GUI. (Can be disabled via Blockland Glass preferences)
Note
All codes must be four digits in length.
Also, if the GUI is open, you can press any number on your keyboard to substitute for pressing one of the buttons on the GUI.
Screenshots


Download
https://blocklandglass.com/addons/addon.php?id=425

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