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Messages - CantoXe

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76
Drama / Re: badspot you need to bring terrain maps back
« on: August 25, 2014, 08:09:29 PM »
so uhm first we bitch cause we want shaders and we're warned about consequences and now we bitch cause we get shaders and want back the maps?

77
Drama / Re: Greek2me's a loving blow over
« on: August 25, 2014, 08:08:05 PM »
w y u hate greek2me mate. He's a boss.

78
Drama / Re: So, what've I missed?
« on: August 17, 2014, 02:48:29 PM »
I don't see where he was banned, even after reading through. Maybe I'm blind but could someone show me where? I feel he just gave his opinion and dashed off.

Oh, hey CantoXe, never thought I'd see you again.

I don't even know you?
But yeah, it was a silent ban around 6-9th page.

79
Creativity / Re: Game Design Megathread
« on: August 17, 2014, 11:44:55 AM »
I happen to have a Unity Pro key which I do not need(for like 1-2 years now), if anyone knows his way around Unity PM me to retrieve the key.

80
Games / Re: Counter Strike: Global Offensive Thread v2 - OP by KelBlock
« on: August 17, 2014, 11:04:54 AM »
Ahem. I happen to have a Karambit Slaughter Factory New knife, no one's selling one atm. How much should I sell it for?

81
Creativity / Re: The new and improved 3D model topic!
« on: August 17, 2014, 10:42:10 AM »
roosterpit exterior is done.
Back is still kind of a clusterforget, it'll hopefully look better for showing once the dashkit and top hatch are in place.

Pretty loving amazing.

82
Drama / Re: So, what've I missed?
« on: August 17, 2014, 10:40:40 AM »
Okay. Here's my two cents on the new update and all that kindah stuff. I've played Blockland since early 2009 (my first ID was around 14k, I think?) And anyway, the game has always been great and it's general theme is based on YOUR creativity. What is there from BadSpot's side to add to the game, more? You got the bricks and you also got the tools, go ahead and create. If all of you guys think that you can actually just mod everything into the game then why don't you? This game's been running since 2007 if I am correct and a game can't keep getting updates for so many years and it's actually a miracle it has and that BadSpot had still cared. The Torque Engine is a fossil to begin with and getting too many updates can be really, really, hard. Someone runs out of ideas at some point and he can't really keep going like it's easy. It's not that easy to maintain a game for ALL those years and if anyone actually thinks he could pull something like this off, then go ahead and try. But if there's something to be suggested it can be dropped here. And let's face it, the interiors weren't really that needed and weren't that useful either way either. I think someone made some kind of terrain editor that anyone can actually use in here. But back then according to what I remember, nagged Badspot about shaders. Even though BadSpot had explained that shaders are not able to be made due to the cave-age engine, he did still actually update the game WITH the shaders. So what's the problem now with all the old-school blocklanders nagging Badspot about no interiors?

Besides that, nowhere in any of Blockland's details is it stated that the game will receive lifetime updates.
Quote from: From Blockland's Steam page.
Blockland is a non-linear sandbox game with no set goals, giving players the freedom to design and construct elaborate structures.

Quote from: From the greenlight page.
Q: Is this an MMO?
A: Nope. It's a regular you-host-a-game-and-people-join-it sort of game with real FPS controls. With a good connection, 32 players can easily fit on a single server. Several users have had 64 or even 100 players on a single dedicated server.

And nowhere is it stated in the greenlight pages that the game is gonna receive lifetime updates. I know this thread is pretty much dead but I felt the need to post my opinion on this matter.

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