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Messages - GMO Ferret

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136
A really annoying bug keeps on happening constantly for me and my friend where our crafting tools just dissapear. I have no idea what the cause is. It has nothing to do with dying, as I might craft the same item over the same life and have the game make me have to find the materials for/craft all the tools again.

EDIT: What is the Ossimetallisynthesis totem? What does it do?

137
Suggestions & Requests / Re: Tell me to make stuff.
« on: August 31, 2015, 10:59:31 PM »
Make a food and hunger add-on with items. Still doesn't exist and have been making suggestion posts periodically for more than a year

138
Uber octuple super combo bump back to where those can see the post

139
http://orbs.daprogs.com/rtb/forum.returntoblockland.com/dlm/viewFile3984.html?id=5364
You could find it on one of the RTB archives, I don't know how to link a file from them

140
Gallery / Re: first attempt at a house from a picture
« on: August 30, 2015, 03:34:33 AM »
very nice

141
Suggestions & Requests / Re: Force players to use minimum shader quality
« on: August 30, 2015, 12:06:51 AM »
damn
It was for the fog to work, it doesn't show up if you have any other shader quality; and for the map to have the right lighting in most spaces
But that's fine. Sorry, I guess that would have stopped a lot of people from joining.

142
Off Topic / Re: 2121 posts
« on: August 29, 2015, 11:59:42 PM »
Total Time Spent Online:    5 days, 23 hours and 40 minutes.
Total Posts:    689 posts
Total Topics Started:    128 topics
Number of Polls Created:    2 polls

holy stuff a lot of you have almost been on here for a year
a year
now since most people live to be around 70 years old, that's spending almost one second every minute of your life browsing a virtual forums of a game about legos
think about this


143
Suggestions & Requests / Force players to use minimum shader quality
« on: August 29, 2015, 11:46:14 PM »
I'd like players to have to have minimum shader quality enabled to join the server. If they don't, they get kicked with a message telling them to do so.
Is there a way to make this work? I need this for my zombie apocalypse in order for it to look correct.

144


Pretty easy. Just make a flat rectangle over the moat, and make a flat rectangle going up. Both have to start from the same point. Name every brick of the up moat 'Moat1', and every rectangle from the bottom one 'Moat2'. You can make the chain by using angled poles.

145
General Discussion / Re: what are the best blockland event mods/add-ons?
« on: August 29, 2015, 07:39:28 PM »
Woah, you don't have to lock the topic just because you already have the first two suggestions. We're trying to help you here.
Get the BlackDragonIV brick pack and filler pack, they're great. Fluidity playertype is really nice for a lot of different maps. Tier + Tactical or Advanced Weapon Pack are both really good for weapons. Download almost all prints, lights, and environment files as possible.

146
Add-Ons / Re: Cannon Plane
« on: August 29, 2015, 07:16:54 PM »
Just like the Tank Turret + Biplane combo, but it doesn't spazz out when you fire the cannon. Cool!

147
Suggestions & Requests / Re: Some really messed up monster playertype
« on: August 29, 2015, 06:16:28 PM »
http://forum.blockland.us/index.php?topic=270328.0
If it didn't spaz out as much as it did and show its stretched body through blocks, this would have been great. Is there a way of just making a really bugged out playertype like this, but instead of stretching its body, it just has its body parts sort of in the wrong position? (e.g its head is upside down and a little bit to the side, it has three arms, etc.)

Would be really cool if someone could edit the default blockhead playertype like that, and just make a few variants.

148
Suggestions & Requests / Some really messed up monster playertype
« on: August 29, 2015, 12:01:17 PM »
Are there any playertypes out there that look really messed up? I'm thinking something like this:
http://forum.blockland.us/index.php?topic=173918.0

I don't need functionality, I'm just using them as replacement for zombies.

Quote
http://forum.blockland.us/index.php?topic=270328.0
If it didn't spaz out as much as it did and show its stretched body through blocks, this would have been great. Is there a way of just making a really bugged out playertype like this, but instead of stretching its body, it just has its body parts sort of in the wrong position? (e.g its head is upside down and a little bit to the side, it has three arms, etc.)

Would be really cool if someone could edit the default blockhead playertype like that, and just make a few variants.


149
Gallery / Re: Camp Island
« on: August 29, 2015, 11:55:54 AM »
can i use your bush design please
please

150
Off Topic / Re: BLF Padlet V why
« on: August 29, 2015, 11:23:51 AM »
so what is this

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