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Add-Ons / Re: C͜or͟r͟u͠p̢zt̢ed͏_P͝la͏y̧e͝r̕ VERSION FOUR! New sounds!
« on: November 26, 2014, 01:55:15 PM »
Can there be a version WITHOUT the stretched polygons? You can see them through walls.
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That's easy.Yeah, but I want it only to refill when you touch the ground. There's gonna be huge pits, and you'll have to make insane jumps that have you touch the ground for- Well, you get it. I can't have it be based on a set cooldown.
Set a variable on the player to zero.
Make an if statement detecting if the variable >= 1.
If false, then check for the jetting.
When the jets go, make it add 1, so this adds up as long as the jets are held. When the player stops jetting, make this variable set back to 0.
If the variable >= 1, use the velocity events.
Add another if statement that detects if the variable >= 100.
If true, have a delayed cool down using toggle events, and set back to 0 once cool down is completed.
Make sense?
Also if you have the SetEventDelay event, I think you can adjust the cool down length based on the amount of "fuel" that is used.