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Messages - Exploro

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16
Suggestions & Requests / Re: Mod synchronization feature request
« on: September 27, 2014, 01:40:24 PM »
What resources?
Sound, music, and texture downloading has to be enabled in the network tab of the options menu
Model files can't not be downloaded, the engine can't handle it. if you somehow got into a server with a model displayed that you didn't download, you would be disconnected with the reason "Invalid packet"
Other than scripts, there are no other resources to download, and those won't be downloaded for security reasons as described above

Now I understand what's going wrong.

Blockland sure has some irrational, crappy default choices for sound, music, and texture downloading options. (They are off by default.)

Should I do a feature request to change the defaults for those options? Would that be a good feature request?

17
Suggestions & Requests / Re: Free to Play Blockland with Terrains?
« on: September 27, 2014, 12:21:27 PM »
Could you tell or link to information revealing what terrains are to some of us forum newbies?

18
Suggestions & Requests / Re: Mod synchronization feature request
« on: September 27, 2014, 12:12:18 PM »
I hope he's talking about servers that require client sided add-ons. But even then, it's a bad idea.
I do meant client sided add-ons.

Sorry for the confusion.

I played online and automatic downloading of all the required resources (including add-ons) did not happen, failed for some reason. Made me think automatic synchronising of all required resources wasn't or wasn't fully implemented.

19
Suggestions & Requests / Re: Bible & Quran
« on: September 27, 2014, 12:06:36 PM »
Don't like the suggestion.

I'm against having specific book items.
Have a general book concept.
Where books can have a cover image and actual text in them.
When opening the book, the opening book with readable text takes in most of the center, foreground space.

20
UPDATE: Apparently the feature is already implemented.
And some of the default network settings need to be changed in the options menu for this to work.

Feature request:
Add automatic online/network(LAN) mod synchronisation

Network mod synchronisation.

Allow automatic synchronisation of client side add-nns when joining network, multiplayer servers.
This automatic system works much faster and reliable than requiring users to manually search and install the required mods.

The way it could work is as follows:
The server keeps a compressed(zip) folder/version of the necessary mods.
When somebody wants to join The server.
The Server gives a list of mods (name and a checksum for each mod.)
The client checks if the client has the required client side add-nns .
If not the client side add-nns are downloaded to the client. When done the client enables them and tries to join the same server.
With the client side add-nns now installed, the client should be able to join without problems.

In settings there should be a setting allowing saved client side add-nns  to be kept(not removed) after playing on the server has ended. Allowing the player to use these client side add-nns  after disconnecting from the server, exiting the server game.

EDIT: Changed mods to client side add-ons feature request

21
Suggestions & Requests / Re: "THE UPDATE IS NEAR" Card for players to wear.
« on: September 26, 2014, 03:51:32 PM »
Like it.
Should have editable text.

That you change with changing the text in a textbox. When changing a text, the currently viewable text on the card should be in the textbox.

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