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Messages - McJob

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3766
More bullstuff from a person who wants to derail this into a "indie games iz rrrr supheirou!!!!" argument. I love that you use the term "big wigs". It means you're a crazy conspiracy-weary nutcase, and therefore I can from now on ignore your arguments as you clearly are so mentally challenged you're not capable of normal, rational thought. For your benefit though;

Business works by paying salaried employees at specific, frequent dates from the company's equity/debt. The CEO owns all the property and equity/debt in the company, but almost all CEOs will only take a salary and leave the rest of the assets in the company as an assurance for the future.

As per business law, if an employee is fired they are entitled to a LARGE severance package. Furthermore, royalties for a game aren't distributed amongst team-members; they're put into the equity of the company and stored until needed. You don't get a bonus for making a game; you get reassured there's enough money to keep the company going to sell the next game.

Literally nothing you said makes sense. That's not how business operates, you forget.

3767
If he works at TT games he is on the lower of the development team meaning he doesn't make royalties. He is most likely paid by the hour.

The big owners of TT games get all the royalties and a percentage of games sold, not their lowly development staff.

So if this kid were to quit he has no money to comfortably even retire off of because since he isn't the big shot at TT games he has no royalty money in his pocket to live off of.
Tony, you're so loving handicapped you're just spewing stuff all over the walls now.

That's not how business works, and that's especially not how AAA business works. If you think your sister is in $500,000 of debt because of college, then you clearly don't understand anything about business or economics.

3768
I would rather make crappy games at my own pace with all the creative freedom I need that sell for 1 dollar than work at TT games making recycled crappy lego games on strict deadlines with no creative freedom.
Holy forget. There's so much wrong with this statement. Just, forget.

I showed my friend, and after we laughed he said; "Is he under the impression that AAA game development is some assembly line nightmare?" I can confirm for you Tony, it's not. Just because you're a complete megalomaniac who needs to lead his projects into the ground...

The thing about AAA Game Development is that most developers are in that industry to work on a team. They want to make cool stuff with cool people. Sure, you might sometimes be told "no" or "we can't do that", but that's because the studio will be focused on profit and reputation, and some ideas are either too expensive or not good enough to follow. Too many indie devs think they're going to change the world with their crappy ideas.

You're a loving handicapped cunt, and you can call my friend a "drone" all you want, but that doesn't change the fact that he's an awesome programmer who is doing work he loves for a team he likes and he's happy.

Tell me, Tony, why aren't you an indie game rockstar? Apparently it's so easy, because all you have to do is go and make a game for 6 years and release it on Steam Greenlight at $1. Go ahead and loving do it, I dare you. Please prove me wrong, and show me how being indie is better than being a "drone".

Useless braindead richardhead. Maybe you need to go back to Primary School.

3769
You think you need a college degree to become a videogame developer? Yeah, maybe if you want to work for Activision or EA or some stupid big shot company but if you self taught yourself you can make your own video game developing company.

People go to school for a videogame developing job but all those loving jobs are taken 9 times out of 10. Going independent is the way to go.
Shut the forget up, Tony. You don't know what the forget you're on about.

Independent development fails most of the time. This isn't bullstuff, it's the real loving world. I can guarantee most of those failures are because the developers didn't study game design or business and so their naivety leads to terrible games and bad business practice. You listen to any podcast by any successful indie game developer, and they'll tell you what the struggle was like to get serious and actually formally create and run a company and produce a game that sells well.

Nobody goes to a VG dev course for the job. They go because they want to be tutored in the skills, get contacts for the future and produce video games for their portfolio. Nobody gives a stuff about the slip of paper; it's all about what you manage to produce and show at the end. I can guarantee going to a GOOD design school is highly recommended.

One of my friends now works at Tt Games working on LEGO projects; he went for a programming course and got an internship at Two Tribes. Those opportunities may never have existed had he not started with the programming course.

3770
Games / Re: [MEGATHREAD] Fallout 4 || DLC Announced
« on: February 27, 2016, 03:15:03 PM »
Obsidian had less than 1.5 years of hell no breaks.
Also not taking into consideration pre-production or post-production (certification takes a long time) time. Actual development time was probably 6 - 9 months tops.

It's the exactly same thing that happened with KotORII. loving LucasArts.

3771
Off Topic / Re: which .RAR opener is the best .RAR opener
« on: February 27, 2016, 03:11:38 PM »
WinRAR > 7zip

Anybody who tells you different is not just a liar, but is probably a dirty communist spy who should be shot on sight.

3772
Off Topic / Re: BLF Movie Night: STARTING BATTLEFIELD EARTH
« on: February 26, 2016, 11:03:28 PM »
BATTLEFIELD EARTH IS STARTING. ONE MORE MOVIE UNTIL UNFRIENDED.

3773
Off Topic / Re: BLF Movie Night: WATCHING FOODFIGHT!
« on: February 26, 2016, 10:22:41 PM »
THIS IS loving RIDICULOUS. The hell is this film?!

3774
Off Topic / Re: BLF Movie Night: WATCHING FOODFIGHT!
« on: February 26, 2016, 09:40:35 PM »
IT'S TIME FOR FOODFIGHT BABY

3775
Off Topic / Re: BLF Movie Night: U P - N O W !
« on: February 26, 2016, 07:38:13 PM »
GET THE forget IN RIGHT NOW YOU CUNTS

This movie is incredible. Like, these bees are loving mental.

BTW thanks McZealot for the free game you.

3776
Off Topic / Re: Post real life pictures of yourself.
« on: February 26, 2016, 06:58:10 PM »

3777
Off Topic / Re: Post real life pictures of yourself.
« on: February 26, 2016, 06:57:03 PM »


hook line and loving sinker

3778
Off Topic / Re: Post real life pictures of yourself.
« on: February 26, 2016, 06:54:47 PM »

3779
Off Topic / Re: Post real life pictures of yourself.
« on: February 26, 2016, 06:53:29 PM »

3780
Off Topic / Re: Post real life pictures of yourself.
« on: February 26, 2016, 06:51:06 PM »
GOTTA WORK OUT ON YOUR APPEARANCE BRO


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