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Messages - BloxersPost

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16
General Discussion / Re: Cloth Physics
« on: December 23, 2021, 02:04:33 PM »
Does the code run in Blockland or is there an external program that just outputs the brick positions to a file? Either way, awesome!

It's pure torquescript

18
Add-Ons / Re: [Server] PhysBrick Blockland Physics Extension Mod
« on: June 22, 2021, 01:48:32 PM »
Looks fantastic; just wondering why it wouldn't work for add-on vehicles? Looks like it just packages WheeledVehicleData::onImpact so it should work for all vehicles?

Sadly I cannot seem to find a collision contact point for vehicle collisions, so I ended up having to rely on radius alone.. I probably could implement something that makes it better by utilizing velocity and bounding box size, but I'm pretty busy lately.

19
Add-Ons / [Server] PhysBrick v1.0.1 | Blockland Physics Extension Mod
« on: June 22, 2021, 04:30:35 AM »
Video
https://youtu.be/78KP7dC9E_c



Commands
/physbrick - Open UI

Known Issues
- Vehicles collisions don't work with mod vehicles or large vehicles
- Inaccurate collision impact damage

Fixed Issues
- All bricks suddenly getting destroyed
- Baseplates being destroyed

Downloads
- Dropbox: https://www.dropbox.com/s/9cp3lhh5iwu31ig/Server_PhysBrick.zip?dl=0
- Glass: https://blocklandglass.com/addons/addon.php?id=1462

20
Development / Re: 2019/07/13 - Blockland r2000
« on: July 13, 2019, 05:57:55 PM »
Thanks for still caring about Blockland Baddy. <3
BTW, when can we expect MP3 compatibility?

I doubt he's ever going to add MP3 support. This game is old, this engine is old, and he's probably still sick of this game.

We're probably lucky he even bothered to release these few bugfixes.

21
Add-Ons / Re: Astral Projection
« on: September 24, 2018, 04:49:07 AM »
can you stop bringing negativity into this thread
stuff, my bad

22
Add-Ons / Re: Astral Projection
« on: September 23, 2018, 03:44:40 PM »
Is there a way to limit the range of the astral projection?

ALso is it possible for it to not go through bricks?

You'd have to add extra code for this, sorry fam lol.

23
Add-Ons / Astral Projection
« on: September 07, 2018, 10:59:21 PM »
So people have been begging me to release this, even though I haven't even really polished it up too greatly. This mod allows you to fly anywhere you want (does not require admin, no toggles), and has two flying methods. Hold left click to fly through anything or hold right click to slowly fly faster with collision included. Enjoy!

Link: https://drive.google.com/file/d/1FAoZNA668CEfwFBOkzQeW2Jy0x59ArNJ/view?usp=sharing

To use:
Type /ap to toggle on and off.

Preview: https://i.gyazo.com/8507b8a20b62523755362f288c9ee4c4.gif

24
Add-Ons / "Bricktronic's Mouse Driver" - Reupload
« on: June 03, 2018, 12:54:38 PM »
I ran into an issue with a new gaming mouse (Razer Orochi) where the player would continue turning the direction I last turned, and wouldn't stop until I moved it again. If you're having this issue, this fix may get rid of that problem. I coded this specifically for this major gameplay-hendering issue. This will only work in-game, not the menu or the pause menu!

I know there's a difference between code and a driver. It's just a name.

Explanation Video
https://youtu.be/dnqmQ_2U3As

Download (New Link)
https://www.dropbox.com/s/ixmligj056k204s/Client_MouseFix.zip?dl=0

Before downloading this mod, try Kuande's comments explanation (on original post, link below). (Images in comments) (Go to your Blockland base folder, select and right click Blockland.exe, go to the Compatibility tab, and check "Disable display scaling on high DPI settings". Keep in mind, that if you own a larger TV that you're playing Blockland on, doing so may make text hard to read. If so, you might as well get my fix.

Original post with Kuande's comments: https://forum.blockland.us/index.php?topic=300929.0

25
Add-Ons / Re: Make Eventing Great Again
« on: January 26, 2017, 05:51:43 PM »
Damn dude, this is nice as forget. I'm impressed.

26
Add-Ons / Re: [Bricks] Void v1
« on: January 26, 2017, 05:50:21 PM »
Legit

27
Add-Ons / Re: [Brick pack] House bricks [+Voice tutorials]
« on: January 26, 2017, 05:48:23 PM »
Nice dude. The simplicity makes the houses look like Unturned houses ahaha. Fr though, this could be useful for large-mapped servers to reduce lag. Aye, someone get on the new Grand Theft Block map ;)

28
Add-Ons / FireMod - New Link
« on: December 19, 2016, 01:21:21 PM »
I've recently become aware that the link to my FireMod has been messed up by Glass. Thus, I am posting a DropBox link here for anyone whom may want it.

Download: https://www.dropbox.com/s/2rpvl40l9tn4ua8/Server_FireMod.zip?dl=0

For those of you whom have not seen it; https://www.youtube.com/watch?v=zBcWQ3CjdNE&feature=youtu.be

For the chat commands; https://forum.blockland.us/index.php?topic=298475.0

That's all! :)

29
Add-Ons / Re: Toolgun - Wrench Replacement
« on: September 23, 2016, 02:31:34 AM »
This is really cool dude.

30
Creativity / Re: C++ Name Generator
« on: September 22, 2016, 04:40:15 PM »
I don't understand why you felt the need to share this, though. 90% of the stuff in Creativity is people posting cool and interesting work that usually takes them a while to do, whereas you just whipped up something I'd expect to see in the introduction on learncpp.com.
Some people actually do find this cool. If you don't, that's fine. I mean, I'm just sharing something I've done, there's no problem with that.

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