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Messages - Shift Kitty

Pages: 1 ... 191 192 193 194 195 [196] 197 198 199 200 201 ... 380
2926
Help / Re: Light command
« on: November 08, 2016, 01:08:29 PM »
You have to be the host of a non-dedicated, or enter that with eval("<code here>"); on a dedicated.

2927
Games / Re: Tiger Knight: Empire War (dynasty warriors/mount and blade)
« on: November 08, 2016, 03:59:31 AM »
Was expecting it to be pretty bad, considering it came from China and is free.

But it's actually pretty good. The only 'pay to win' items are given to you in abundance, and aren't even really that special anyway (a bandage that heals 70 hp instead of 50, a different horse summon, and 'fire arrows' which I have never seen used ever.) These are now purchasable without using cash.  Bad translations and questionable voice acting aside, the game is actually pretty fun and overall a good experience.
The main contents of the game... being the adjutants, troops, upgrades, armor and weapons... are not even purchasable with cash. You must buy them with in-game currencies. Which of course, there's a 'VIP' system that lets you earn all that 30% faster. But that also means they're leveling up faster in all aspects. They're advancing faster, but are less practiced.

It really feels like what Dynasty Warriors should've been. You're a general. You're supposed to be commanding troops. And those troops are supposed to mean something.
These troops are not just glorified special fillers and loot boxes. In fact, defeating them only earns you points which don't affect the current match at all. But you still kill them, because they're enemies. They will hurt you. They will hurt your friends.

Top it off with multiplayer swordplay combat and you've got yourself a pretty neat game. Just never forget to shoot your allies with arrows and believe those numbers mean you're helping, especially in duel mode.

2929
Help / Re: Server hosting troubles (ping and ports)
« on: November 08, 2016, 02:54:27 AM »
Also, for whatever reason. On some routers, when you port forward, you cannot join your own server through internet (and probably shouldn't in the first place, anyway).
If someone else can join it, it's fine. You'll just have to connect by IP. 127.0.0.1 should work.

2930
Add-Ons / Re: Blockland Glass 3.2.0
« on: November 08, 2016, 02:51:54 AM »
GlassBot
I'd like to introduce our new full-time employee, GlassBot! GlassBot is going to kindly watch our chat to ensure that everyone behaves[/li][/list]
Why though? You already have your own system, why not implement preventative measures and have the 'bad messages' never show to begin with?
Like, Blockbot and this never made sense to me. If something is wrong, why let it through and then punish?

2931
Suggestions & Requests / Re: An On-Rail Shooter esq. Gamemode?
« on: November 08, 2016, 02:33:48 AM »
This could be fixed by not having so many bots on screen, and making them only have 1 HP.
Also, you could have high HP (like 1000 or something, could be done with Z_ZserverNewHealth or something) and having multiple healing stations on the track.
If you're already including a no movement playertype, you've already have the means to adjust the health without requiring any additional scripts.

2932
General Discussion / Re: forums.blockland.com
« on: November 07, 2016, 05:35:45 PM »
why are people even going to it

2933
Help / Re: Light command
« on: November 07, 2016, 02:20:15 AM »
The 'command' is really just to unraycast it all.

for(%x=0;%x<mainBrickGroup.getCount();%x++){for(%y=0;%y<(%bg=mainBrickGroup.getObject(%x)).getCount();%y++){%bg.getObject(%y).setRaycasting(0);}}

2934
Suggestions & Requests / Re: Outdated Realistic Space Client?
« on: November 06, 2016, 11:33:25 PM »
Could probably just set $RSC::Revision = 0; to 30 in the client.

2935
Do we have a Super moon 2, super moon 3, and super moon god?

That's not even it's final form.

2936
Help / Re: Server hosting troubles (ping and ports)
« on: November 06, 2016, 05:44:41 PM »
It'll host on a different port if the port is in use. The port sometimes doesn't 'free up' properly even when closing the server.
Try forwarding a larger range than just 28000, and make sure all Blockland processes are killed.

2937
Games / Re: Overwatch - SOMBRA
« on: November 06, 2016, 10:39:04 AM »
That seals the deal. I'm not getting Overwatch.
Thank god, we need less stuffty players.

2938
General Discussion / Re: Blockland Glass Hosting Service
« on: November 06, 2016, 10:18:41 AM »
You either pay for one or you don't get one.

2939
Nonsense, I'm still using the server search...
I meant the separating the host's name part. It was late and didn't realize this was asking for two things.

2940
It broke with the gamemode update.

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