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Messages - bloodnight

Pages: 1 [2] 3 4 5 6 7 ... 9
16
Add-Ons / Re: No Kill Player
« on: July 12, 2009, 07:49:14 PM »
Fat Dog? Isn't there someone named fat dog?
Yeah his name was fatdog,
I still have his Jailmod...
If anyone wants it, i can add this too it (with permission) and release it for him.

18
Add-Ons / Terrain Build Rules (48x grid and baseplate enforcement)
« on: July 02, 2009, 03:04:23 PM »
This add-on enforces the following rules:

  • Only 48x baseplates may be planted directly on the ground
  • New baseplates must be aligned with the existing baseplates

The result is that community builds are more organized and contiguous than they would be otherwise. 

Download

Created by Badspot Edited by BloodNight

19
Can we expect one that allows for any sized baseplates?
64x64 made (badspot)
16x16 made (badspot) [I edited the script]
32x32 made (badspot) [I edited the script]

What other one could you possibly want?
32x32?

no it didn't come with the game... it's and edit of a mod from the game
If you install a fresh copy, x64 comes with the game

20
this sounds just like an edit of Badspots 64x64 terainbuild rules.
it is.

21
Add-Ons / Terrain Build Rules (16x grid and baseplate enforcement)
« on: June 30, 2009, 10:53:24 PM »
This add-on enforces the following rules:

  • Only 16x baseplates may be planted directly on the ground
  • New baseplates must be aligned with the existing baseplates

The result is that community builds are more organized and contiguous than they would be otherwise. 

Download

Created by Badspot Edited by BloodNight

22
Add-Ons / Terrain Build Rules (32x grid and baseplate enforcement)
« on: June 30, 2009, 09:50:47 PM »
This add-on enforces the following rules:

  • Only 32x baseplates may be planted directly on the ground
  • New baseplates must be aligned with the existing baseplates

The result is that community builds are more organized and contiguous than they would be otherwise. 

Download

Created by Badspot Edited by BloodNight

23
Modification Help / Re: Mr. Wallet's Blockland Scripting for Dummies
« on: June 30, 2009, 07:36:30 PM »
Class has not started today yet.
It is currently 4:35PM (GMT -8)
Class starts 3 and a half hours.

24
Modification Help / Re: Mr. Wallet's Blockland Scripting for Dummies
« on: June 30, 2009, 01:36:12 AM »
This looks Really good.
I cannot wait to see it :)
I'll be joining this tomorrow
at 8:00PM (GMT -8)

25
Off Topic / Re: I'm live!
« on: June 22, 2009, 07:21:00 PM »
rawr

26
Off Topic / Re: I'm live!
« on: June 22, 2009, 06:26:58 PM »
I'm live again ^-^

27
Off Topic / I'm not live!
« on: June 22, 2009, 02:01:00 AM »
link taken away

30
Modification Help / Re: If client player object
« on: June 16, 2009, 03:14:49 AM »
Holy Crap, This thread reached 4 pages?
Kaplhiter just drop it.
You made mistakes, Ephi corrected you. Just accept it.

Thank you Ephi for your help
Thank you Kaplhiter for your attempt

Locked.

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