Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Magus

Pages: 1 [2]
16
Off Topic / How much does the BLF know about history?
« on: August 15, 2016, 02:03:06 AM »
I like history. My U.S. History teacher gave me an outdated textbook, so I read it for fun. Was mostly dense text, which was nice, with relevant illustrations. Like this one, depicting the fact that the kool kids klub ran openly for president:

After that, I took a World History course with an amazing teacher, naturally covering Imperialism in depth because Imperialism shaped the modern world for better or for worse (which one depends on where you live). One example of his teaching methods I remember: he gave us a map of Africa and asked us to split it up amongst ourselves as Imperialist powers. He went around and asked our reasons for picking those territories. After that, he asked: did any of you consider the people already there? None of us did. Myself included (I thought about where all the good minerals were). Also, the Armenian Genocide was covered. Had a person whose mother survived it come in and talk about it, as well as a Holocaust survivor, although that was mandatory for the whole school. In addition, we would on occasion learn how much the other people in the class sucked at geography via this website https://www.travelpod.com/traveler-iq. Towards the end, we watched some documentaries on topics such as the Cambodian Genocide, the Moscow Hostage CrCIA, the Beslan School Siege, and the Rwandan Genocide. I am planning on taking A.P. European History.

But enough about myself, what about you guys? No poll because any standard would be arbitrary and posts would be necessitated anyway.

Edit: here's some color footage of Berlin in 1900.

Edit 2: Added a semi poorly thought out poll.

17
Title^
This included folders. They can be found with searches, but when I tried searching for a folder it said "The file this shortcut  links to no longer exists."

18
It seems that only mount0-mount3 work for mounting images for engine emitters onto a vehicle. Mount4 and above do not work. Is it possible to bypass this limit or force the pilot to sit in mount4?
Image:

19
So it turns out that my vehicle model is pointing the wrong way in blender. However, I have an animation set up. If I try to rotate it, the animated objects just go back to their previous position. How would one rotate the object, animations and all, to face the right direction?
Edit: Maybe this will encourage people to post in this topic.

20
Modification Help / Exporting vehicles with Blender version 2.77
« on: July 09, 2016, 04:14:29 PM »
So I've got my model with animations, mount points, a collision box, and textures*.
Unfortunately, google sucks at finding specific things on specific forums.
How does one export a .dts with blender 2.77? Is it possible?

*before you ask, the lack of wheels is intentional.

21
Judge Gonzalo Curiel is presiding over the people suing Annoying Orange University for fraud.

my source is google http://www.wsj.com/articles/donald-Annoying Orange-keeps-up-attacks-on-judge-gonzalo-curiel-1464911442

http://www.vox.com/2016/6/2/11838858/Annoying Orange-racism-judge-curiel
http://time.com/4356690/donald-Annoying Orange-judge-mexican-legal-arguments/
http://www.theatlantic.com/politics/archive/2016/06/donald-Annoying Orange-gonzalo-curiel/485636/
http://www.politico.com/story/2016/06/donald-Annoying Orange-judge-gonzalo-curiel-223849


Discuss, but please read the whole article, not just the headline.

EDIT: in summary, the Annoying Orange University is being sued for fraud. Donald Annoying Orange has attacked the judge presiding over the case, saying that because of his ethnicity, he must be biased in this case because Donald Annoying Orange is going to build a wall. Judge Gonzalo Curiel is from Indiana.

EDIT 2: added more sources because original source is stuff and changed itself to require a subscription in between me reading it and me posting this thread.

22
Off Topic / Blockland Heraldry - Get a coat of arms here!
« on: May 30, 2016, 07:08:43 PM »
I've been researching heraldry and decided to appoint myself the King of Arms of the BLF. Get your coats of arms here with my professional paint.net skillsTM.











































Requests:
When making a request, please list any colors you'd like, shown below, as well as any charges you might like.

Requests will be done in order of posting.

23
Games / PeaceMaker - Israeli-Palestine Conflict Simulator
« on: May 17, 2016, 05:03:27 PM »
http://peacemakergame.com/

PeaceMaker is a turn-based strategy game that simulates the Israeli-Palestine Conflict. Each turn is one week. As you might guess from the name, your goal is to make peace with the other side. You can play as either Israel or Palestine. Be pissed off by the terrorist groups fighting "for your people". Be denied aid money by the U.N. Lose in three turns by ordering a missile strike.

Being head of state isn't easy.

It's available on Amazon for the low, low price of $1.99. 100,000 copies were distributed to schools in both Israel and Palestine.

I played this in my World History class. We went through 6 games in 40 minutes, including the "lose in three turns by attacking Palestine immediately". I managed to last almost a year as Palestine before Hamas decided that it wanted somebody else in charge, which took 30 minutes.

24
Suggestions & Requests / 8x Modterrain with 64x textures
« on: April 17, 2016, 03:55:32 PM »
In case the title isn't clear enough (probably isn't), I mean 8x modter with textures to make it look like a tiny 64x modter brick. That is, it has 8x8 prints on each face (or less if it's a shorter face, obviously). Essentially, just shrink the 64x modter bricks.

The reason: making models to fit more stuff into the render distance for a video project without needing to use blank textures.

Can already do this, but, as you can see, it relies on blank textures to work:


With this, I'd be able to do miniature terrain, so that I can build mountains that look convincing without running into the incredibly-short-when-trying-to-make-huge-things render distance.



Edit: found a far simpler solution: make new textures instead.

25
Environment Files / Even More Space Engine Skyboxes
« on: January 23, 2016, 06:48:57 PM »
Space (and Space Engine) skyboxes seem to be popular recently, so I decided to make some too.
Ships not included. Free shipping and handling.

Sky_LowEarthOrbit
Planet Earth is blue, and there's nothing I can do.

Download Sky_LowEarthOrbit



Sky_LowLunarOrbit
SPAAAAAAAAAAACE

Download Sky_LowLunarOrbit



Sky_BinarySystem
You're near a binary planet system in orbit around a binary star system.

Download Sky_BinarySystem



Sky_CarinaNebula
Located in the Carina Nebula, with the Keyhole and Mountain nebulae visible. Watch for two-dimensional thinking.

Download Sky_CarinaNebula



Sky_GlobularCluster
My god, it's full of stars!

Download Sky_GlobularCluster



Sky_TripleSystem
In orbit above an oceanic planet, three suns burn in the sky.

Download Sky_TripleSystem



Sky_MilkyWayGalaxy
Outside the galaxy. Say hi to the Large Magellanic Cloud. Wave to Andromeda.

Download Sky_MilkyWayGalaxy



Sky_BlackHole
This black hole sucks. Specifically, the one at the center of the Milky Way.

Download Sky_Blackhole


New!
Sky_IceGiant
I saw- I saw a city in the clouds.

Download Sky_IceGiant


New!
Sky_GasGiant
Great big ball of gas. Visible nearby is one of its asteroid moons.

Download Sky_GasGiant


New!
Sky_CrabNebula
It is... it is green.

Download Sky_CrabNebula


New!
Sky_RedDwarf
Is it just me, or is it hot in here? Close enough to a star to make a moon glow orange.

Download Sky_RedDwarf

26
Gallery / 1:1 Star Destroyer
« on: December 17, 2015, 05:25:20 PM »
Over a year ago, I built a modter Star Destroyer. At the time I was using a 4 block to 1 meter scale, and it was 8/25. For this build, I used Planr's 3.25 stud to 1 meter scale, making that one .39 scale. When Zeblote's duplicator added mirroring, I realized that it would make the construction of another Star Destroyer much easier, so I set out to go big. Enough backstory, get to the pictures.
Possible pagestretch but I have a 4:3 monitor.

Cue the Imperial March.





The hangar is still in progress at the time of this post.






So, how big is it? 1600 meters, but scale is hard to comprehend without a reference. Let's go to the (also in progress) bridge.





I might add interior stuff if I can focus more on it. The exterior was the easy part, and took 3 days.
Rate 10/10 or Alderaan gets it.

Edit: Removed duplicate image.

27
Music / Shovel Knight Music
« on: August 02, 2015, 02:06:54 PM »
After hearing the two Shovel Knight songs in Battlemix that were not properly looped, I decided to make my own loops of the two. Then I felt that I shouldn't stop there, and looped the other levels' music as well. Then I went further and just did the whole soundtrack.
Note that some songs are missing, as they do not loop, and song 42 is split into four parts as it has four variations.

Download Here


Listen to the soundtrack here


Edit 1: Added numbers to the titles in preparation for doing the rest of the soundtrack.
Edit 2: Entire soundtrack is done!

28
Gallery / Modter Imperial Star Destroyer (and other ships)
« on: May 20, 2015, 09:10:56 PM »
A while back (September/October 2014), I built this over the course of four days. For some reason I kept delaying putting it on the gallery. I will wait no longer.
Behold:
The Bridge


Exterior shot


Yes, it's made of 64x modter. 8/25 scale, assuming 4 blocks = 1 meter. This is not meant to be a detailed model. It is meant to be a functional and huge model that you can appreciate the size and power of. I even evented the guns to fire, pointless as it is.

The Hangar


Ignore the planes, I didn't have a screenshot of the main hangar plane-less (I hosted a TDM with it, a good TIE Fighter not being available at the time) and did not feel like spending the time to go in-game and load it just to take a screenshot.

Yes, I hosted a TDM with it. Maybe should host it again, along with the Minmus TDM.


Planning on eventually building a rebel MC80 cruiser to oppose it. Currently I have a Nebulon-B and a CR90 built.
I also intended on building a more accurate replica, but I couldn't find the motivation.



I apologize for any pagestretch, although I presume that many of you use wider monitors than I.

Edit:
Download Here
Please note that the save also contains duplications used in the making of the Star Destroyer, and one other build that was barely started and never finished.

29
General Discussion / Minmus TDM
« on: March 08, 2015, 02:31:29 PM »
Two companies, Rockomax Conglomerate and Kerbodyne Inc., have laid claim to land on the moon Minmus. Unfortunately, their claims overlap. They have both sent soldiers to the moon to resolve the dispute. Enough backstory, here's a map.


Features:
Tier+Tactical weapons (WH40k pack initially, but they were poorly balanced)
3 bases to capture and teleport to
Terrain
Lots of terrain
Really large amounts of terrain
2 teams
Flags
Modular (duplicator spam) bases
Terrain

Suggestions welcome, although keep them reasonable.

30
Gallery / Minmus
« on: February 22, 2015, 02:07:13 PM »
Do you remember maps in Blockland?
So do I.


Here's an overhead map. (distorted due to field of view)

This is built to resemble the terrain of Minmus, a moon in Kerbal Space Program. I plan to later use this for a TDM.
Edit:
Download Here

Pages: 1 [2]