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Messages - Dark X-rane

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91
General Discussion / Re: "Ana" ARG thread
« on: October 27, 2017, 12:33:33 PM »
I've already tried all the possible names of the people who were either killed or involved in the explosion so it's not that. But, judging how the source code's structure looks like the words were once again, place backwards, I think the question isn't "What was he" but "He was what" and possibly the first 3 x's that are italicized are actually the last 3 x's in that pattern.

92
General Discussion / Re: "Ana" ARG thread
« on: October 25, 2017, 05:23:58 PM »
oof

93
General Discussion / Re: "Ana" ARG thread
« on: October 25, 2017, 05:10:17 PM »
Also, I don't know if this was discovered yet but there's a QR code in the volcano picture that I'm about to scan.

94
General Discussion / Re: "Ana" ARG thread
« on: October 25, 2017, 04:55:56 PM »
Drive link is private
Fixed the link and made it public. Also, pageloss.
I've been playing around with the audio file and I've tried splicing the audio thinking that the audio might have been spliced backwards. So instead of the audio sounding like person saying for example, "Hello World" the audio was spliced into "World Hello". So when I edited the audio, I found out near the end of the audio file it definitely sounds like it's saying "What's up bitches". So I don't know if this arg is going to end up as joke or not but you can hear the spliced audio for yourselves here.
https://drive.google.com/file/d/0B1Ocrwq9UwXxX29jeC1pLV9GVU0/view?ts=59f101c7
EDIT: I'm pretty sure the audio file is saying "Ew you bastard, what's up bitches" after hearing it a couple of times. Also made the link public now.


95
General Discussion / Re: "Ana" ARG thread
« on: October 25, 2017, 04:29:56 PM »
I've been playing around with the audio file and I've tried splicing the audio thinking that the audio might have been spliced backwards. So instead of the audio sounding like person saying for example, "Hello World" the audio was spliced into "World Hello". So when I edited the audio, I found out near the end of the audio file it definitely sounds like it's saying "What's up bitches". So I don't know if this arg is going to end up as joke or not but you can hear the spliced audio for yourselves here.
https://drive.google.com/file/d/0B1Ocrwq9UwXxX29jeC1pLV9GVU0/view?ts=59f101c7
EDIT: I'm pretty sure the audio file is saying "Ew you bastard, what's up bitches" after hearing it a couple of times. Also made the link public now.

96
General Discussion / Re: "Ana" ARG thread
« on: October 25, 2017, 12:50:04 PM »

97
Creativity / Re: The new and improved 3D model topic!
« on: October 16, 2017, 06:29:38 AM »
Is that the Blue Falcon?

98
Off Topic / Re: 'Sonic the Hedgehog' Movie Races to Paramount
« on: October 03, 2017, 04:00:34 PM »
but dreamworks animation is some of the best in the world, they'd be perfect for making an animated sonic the hedgehog movie

masterpiece.

99
Off Topic / Re: 'Sonic the Hedgehog' Movie Races to Paramount
« on: October 03, 2017, 03:43:21 PM »
this should be something handled by dreamworks, not paramount

good lord why would paramount of ALL STUDIOS want to make a LIVE ACTION sonic movie

just NO
Dreamworks isn't any better.

100
Games / Re: Planet Coaster
« on: September 26, 2017, 02:21:55 PM »
Nvm, Frontier just released an update that removed the option to switch train cars. They said that it will be released next update.

101
Games / Re: Planet Coaster
« on: September 26, 2017, 06:49:27 AM »
Bump
This is a day late but after buying the spooky dlc, I have to say that it was worth the $10 imo. The dlc not only adds a few new and unique rides, paths and mascots, but this pack also includes 200+ new secenery items, building sets, special effects, and animatronics. (Although the animatronic were the only disappointing part of the pack due to the lack of diversity of animatronics in this pack)

Frontier has also released a free update with this dlc that includes a coaster friction slider which allows us to edit the friction of any coaster, a new inverted launched coaster that has it's own tunnel scenery, and Frontier aciddently released a feature that allows us to swap coaster trains. They also fixed some of the audio issues some coasters had.

102
General Discussion / Re: Conan's Prison Break! - Finally recoded!
« on: September 23, 2017, 12:00:37 AM »
Here's some pictures I took during the playtest.


A pictute of Scoob Squad before they manged to take out a tower in under a minute without anyone noticing.





Huge push for the wall.

103
General Discussion / Re: Conan's Prison Break! - Finally recoded!
« on: September 22, 2017, 10:44:46 AM »
Nice, it's finally back!

104
Games / Re: Planet Coaster
« on: September 19, 2017, 04:15:37 PM »
The point is that Frontier is working on dlc instead of fixing the game's core mechanics. Rather than make the base game more up to par they are investing resources into creating small dlc packs. Admittedly, dlc is more about modeling work than coding, but it's still annoying. It seems like Frontier is in need of more $$$.
Again, I'm pretty sure Frontier has fixed some, if not, many of the issues we have with the game. However, I'm pretty sure that they're holding it back for November since they did mention that something big will happen then.

105
Off Topic / Re: Aparently, my school is doing a "Create a Meme Contest"
« on: September 19, 2017, 03:10:58 PM »
Bump
So I've just found out that everybody unanimously decided not to actually make a meme for this contest so nobody wins.

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