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Forum Games / Re: ABS FIESTA REDUX
« on: December 14, 2016, 01:40:16 AM »
Gus ejects, yelling something about being sick of the constant stream of advanced Zent aircraft that is lost during the rupture of the roosterpit glass.
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Musca base EV 60
VTM provides penalty of 20
ESAM provides penalty of 13
Test taken at 27
Roll: 84 - failure
Result: hit
Musca base EV 60
Test taken at 60
Roll: 76 - failure
Result: hit
Musca base EV 60
Test taken at 60
Roll: 92 - failure
Result: hit
Musca base EV 60
Test taken at 60
Roll: 17 - success
Result: miss
With help from Aero and Blackeye, the vortex reaches its mark, though one of the nearby drones evades the shockwave.
MiG-29 base EV 77
HSM 1 provides penalty of 25
HSM 2 provides penalty of 25
Flares provide bonus of 80
Test taken at 107
Roll: 24 - success
Test passed
Caesar dodges the incoming missiles.
RAC base accuracy 50
Experience provides bonus of 9
Missile range provides penalty of 10
Test taken at 39
Roll: 82 - failure
Reroll granted by duplicate weapon: 25 - success
Result: 2 hits to fuselage
Despite the impressive sound of the guns and sight of dozens of tracers heading downrange, you barely scratch your target from this range.
Hyperion base EV 95
Combat Programming provides bonus of 10
RGM provides penalty of 30
Test taken at 75
Roll: 34 - success
Test passed
The Helian plane evades the missile without use of countermeasures.
Culex base EV 60
AAM 1 provides penalty of 35
Test taken at 25
Roll: 60 - failure
Test failed
Culex base EV 60
AAM 1 provides penalty of 35
Test taken at 25
Roll: 26 - failure
Test failed
Both drones are taken out.
The drone wave's attack continues.
Culexes attacking Crash:
Micro-Pulse Laser accuracy 45
Missile Range provides penalty of 20
Large target provides bonus of 5
Test taken at 30
Rolls: 73, 64
Result: miss
Culexes attacking Tippy:
Micro-Pulse Laser accuracy 45
Missile Range provides penalty of 20
Large target provides bonus of 5
Test taken at 25
Rolls: 92, 65, 26
Result: miss
Culexes attacking Tempest:
Micro-Pulse Laser accuracy 45
Missile Range provides penalty of 20
Large target provides bonus of 5
Test taken at 25
Rolls: 97
Result: miss
Culexes attacking Snowman:
Micro-Pulse Laser accuracy 45
Missile Range provides penalty of 20
Large target provides bonus of 5
Test taken at 25
Rolls: 62, 35
Result: miss
Culexes attacking Caesar:
Micro-Pulse Laser accuracy 45
Missile Range provides penalty of 20
Large target provides bonus of 5
Test taken at 25
Rolls: 32
Result: miss
Culexes attacking Walt:
Micro-Pulse Laser accuracy 45
Missile Range provides penalty of 20
Large target provides bonus of 5
Test taken at 25
Roll: 4, 16
Result: 3 hits to fuselage
Vespidae attacking Jaakko:
Pulse Laser accuracy 50
Missile Range provides penalty of 20
Large target provides bonus of 5
Test taken at 35
Rolls: 75, 45
Result: miss
Vespidae attacking Tempest:
Pulse Laser accuracy 50
Missile Range provides penalty of 20
Test taken at 30
Roll: 59
Result: miss
Vespidae attacking Scorch:
Pulse Laser accuracy 50
Missile Range provides penalty of 20
Test taken at 30
Roll: 85, 66
Result: miss
Vespidae attacking Gladiator:
Pulse Laser accuracy 50
Missile Range provides penalty of 20
Test taken at 30
Roll: 21
Result: 1 hit to left rear quarter
Missile count:
Crash - 2 HSM, 1 AAM
Tippy - 3 AAM
Tempest - 2 HSM
Snowman - 1 HSM, 1 AAM
Walt - 3 HSM
Scorch - 1 HSM, 2 AAM
Gladiator - 2 AAM
Blackeye - 2 HSM
Aero - 2 HSM
Scarabs will be in missile range (of everyone except Crash and Snowman) in two turns.
Drones now in gun range of Tippy and Tempest; Walter and Scorch next turn. Gladiator and Aero in two. Crash and Snowman currently matching speed and accelerating, will remain out of gun range for an indefinite period at this rate.
Hyperions in gun range of Tippy and Tempest in 2 turns, Snowman, everyone else in 3.
The Sky Marshal steps away from the battle display and goes over to the communications officer from earlier.: Any word from the Mercanans?
: They say they've got a satellite overhead, they're having it scope the area now. They'll send us the images as soon as they have them.
While the Marshal is away, you see dozens of small contacts popping into view very close to the front of the fleet, and the fighter squadron stationed ahead moving to engage.
Vespid base EV 55
Mothership guidance provides bonus of 20
HSM 1 provides penalty of 25
HSM 2 provides penalty of 25
Test taken at 25
Roll: 46 - failure
Test failed
Vespid base EV 55
Mothership guidance provides bonus of 20
HSM 1 provides penalty of 25
HSM 2 provides penalty of 25
Test taken at 25
Roll: 46 - failure
Test failed
Musca base EV 60
HSM 1 provides penalty of 25
HSM 2 provides penalty of 25
Test taken at 10
Roll: 96 - failure
Test failed
Musca base EV 60
HSM 1 provides penalty of 25
HSM 2 provides penalty of 25
Test taken at 10
Roll: 53 - failure
Test failed
Musca base EV 60
HSM 1 provides penalty of 25
HSM 2 provides penalty of 25
Test taken at 10
Roll: 31 - failure
Test failed
Culex base EV 60
HSM 1 provides penalty of 25
HSM 2 provides penalty of 25
Test taken at 10
Roll: 59 - failure
Test failed
Culex base EV 60
AAM 1 provides penalty of 35
AAM 2 provides penalty of 35
Test taken at 0
Roll: 38 - failure
Test failed
Culex base EV 60
AAM 1 provides penalty of 35
AAM 2 provides penalty of 35
Test taken at 0
Roll: 20 - failure
Test failed
Everybody above gets a few more drone kills under their belt. (Those of you keeping track at home, what's wrong with you?)
Your attacks have no effect. Can't say the information wasn't there.
Mjolnir does a fair job thinning out the drone swarm, but when the smoke clears there remain more than enough drones to ruin your day. Missiles and lasers fill the air as the machines fire their opening salvo.
Culexes attacking Crash:
Micro-Pulse Laser accuracy 45
Missile Range provides penalty of 20
Large target provides bonus of 5
Test taken at 30
Rolls: 34, 72, 96, 49, 52
Result: miss
Culexes attacking Tippy:
Micro-Pulse Laser accuracy 45
Missile Range provides penalty of 20
Large target provides bonus of 5
Test taken at 25
Rolls: 20, 53, 98, 25
Result: 1 hit to roosterpit, 1 hit to fuselage
Culexes attacking Tempest:
Micro-Pulse Laser accuracy 45
Missile Range provides penalty of 20
Large target provides bonus of 5
Test taken at 25
Rolls: 34, 29, 15, 90
Result: 2 hits to fuselage
Culexes attacking Snowman:
Micro-Pulse Laser accuracy 45
Missile Range provides penalty of 20
Large target provides bonus of 5
Test taken at 25
Rolls: 50, 63
Result: miss
Culexes attacking Caesar:
Micro-Pulse Laser accuracy 45
Missile Range provides penalty of 20
Large target provides bonus of 5
Test taken at 25
Rolls: 9, 10, 25
Result: 2 hits to right wing, 1 hit to roosterpit, 1 hit to fuselage
Culexes attacking Blackeye:
Micro-Pulse Laser accuracy 45
Missile Range provides penalty of 20
Large target provides bonus of 5
Test taken at 25
Roll: 86
Result: miss
Vespidae attacking Jaakko:
Pulse Laser accuracy 50
Missile Range provides penalty of 20
Large target provides bonus of 5
Test taken at 35
Rolls: 22, 88
Result: 2 hits to right rear quarter
Vespidae attacking Tempest:
Pulse Laser accuracy 50
Missile Range provides penalty of 20
Test taken at 30
Roll: 38
Result: miss
Vespidae attacking Caesar:
Pulse Laser accuracy 50
Missile Range provides penalty of 20
Test taken at 30
Roll: 54
Result: miss
Almost everyone picks up some missiles. Crash picks up 3 HSMs and an AAM; Tippy 3 AAMs; Gus, 2 AAM and 3 HSM; Snowman, 2 of each; and Caesar and Blackeye each with 3 HSMs.
Drones in gun range of Crash, Tippy, Tempest, and Snowman in 2 turns. Walter and Scorch are now in missile range, and Gladiator and Aero will be next turn.
Hyperions are currently at radar range, and will be in missile range next turn.