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Messages - Cypthon

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1711
Games / Re: SCP CB v.1.1.4 is out
« on: May 17, 2015, 03:26:28 PM »
well i mean it's only bug fixes, dammit, you got my hopes up
Actually, there are new SCPs.
Read the changelist.

1712
Games / Re: SCP CB v.1.1.4 is out
« on: May 17, 2015, 03:09:05 PM »
wasn't there a topic for containment breach?
Yes, thats because i made it.

1713
Games / SCP CB v.1.1.4 is out
« on: May 17, 2015, 03:07:06 PM »
SCP Containment Breach v.1.1.4 was recently released a few days ago, lets discuss.

1714
why cant we download fnaf1 or fnaf2?
didnt you stop working on them?
They still have a lot to be done sadly, well, they are almost done, just need to finish up the Bots and AIs.
EDIT: However, i have plans on releasing FNaF2 gamemode, although not all bots work. Only the puppet. Foxy, Toy chica, and Toy bonnie works.

1715
Modification Help / Re: Ocelotus' Modification Topic
« on: May 16, 2015, 08:10:56 PM »
You act like you own the rights to make the gamemode. Theres no reason that anyone shouldn't make it. Honestly I wouldn't be proud of that, knock it off.
It was a mis understanding, he was actually inspired by me.
I thought he was talking about my gamemode.
So everybody can go home now.

1716
EXTRAS

I would like to shout out these people for providing me with some good stuff.
Julian03
Blockaloni
Scott Cawthon (well, he made the original game.
~RESERVED~

1717
                                    
                             Gamemode Mod. Thread


Meet the creators

Block king124 *Started it all*
Dr. Cuboidium *Co gamemode developer.*
Sebi *Beta tester*
(all the other beta testers)
Dr. Flat Soda *Map thread poster*
Ocelotus & Blocks *Mechanic workers*




Five Nights at Freddy's


Five Nights at Freddy's gamemode was the ever first establishment of the gamemode production. Funny thing, it wasn't originally a gamemode until block king124 (Cypthon) began gamemode developing.
Sad enough, the map wasn't so great and successful, so eventually on 2.3.15, Dr. cub and Cypthon decided to remake the map and remaster it.

Status:
Brick count:
5,000K+
Brick count2 (Remade):
6,000K+
.ZIP size:
79KB

LINKS

 Screenshots



Five Nights at Freddy's 2


Welcome back, the second establishment of the gamemode trilogy. This one had a BUNCH of help, at the end, it was awesome, and i am not going to lie, a bunch of people loved it.
Making the mechanics and repairing them were quite tricky, but at the end again, it was all worth it. However, we decided to swap to slayer for the time from 12:00AM - 6:00AM. Also, thank you all for the past support on this.

Status:
Brick count:
7,000K+
.ZIP size:
124KB (Seem familiar?)

LINKS

 Screenshots
 Beta Test



Five Nights at Freddy's 3


5 months since FNaF2 gamemode, he returns again. Welcome to Fazbear's fright. This game is the most challenging, scariest, and the most well-done out of all the gamemodes! However, i am disappointed of how springtrap's AI works, since the audio devices sometimes mess up his AI root. The good thing is, the spectators always get bored (especially the inpatient noobs), so we decided to allow the to manually control the Errors on Main Tenace Panel.

Status:
Brick count:
5,000K+
Brick count2 (Remade):
5,500K+
.ZIP size:
143KB

LINKS

 Screenshots
 Trailer



Five Nights at Freddy's 4
The Final Chapter

The end has come, this is officially the final chapter of the trilogy, what secrets lie in this gamemode? Gamemode has been going well so far, we have gotten alot of stuff done. We released a early access test to a few people, 2 bl youtubers and 1 normal. The game has really good atmopshere, unlike the other games, this game will take serious time to beat one night, and you can't just sit in around or hide under desks or some stuff unlike the others, no longer, its time to get serious, no more hiding.




So, thanks for reading and seeing the thread. I spent 5 hours on this thread. Incase you want to join our steam group, here is a link: http://steamcommunity.com/groups/Blox_Army

Updates for the gamemodes will NOT be edited into the OP, it will be put into the replies, thank you. and good night...








1718
Modification Help / Re: Ocelotus' Modification Topic
« on: May 16, 2015, 07:39:09 PM »
No, actually. It's not the one you made. I'm making one too.
https://www.youtube.com/watch?v=9o19CaOSuD8

1719
Modification Help / Re: Ocelotus' Modification Topic
« on: May 16, 2015, 06:51:44 PM »
Please remove five nights at freddy's 3 from the gamemode list, its not your gamemode, its mine brah.

Before you start loving crying and screaming at me, it was a loving mis understanding.

1720
Modification Help / Re: Support_Renderman V.4 Project
« on: May 16, 2015, 06:51:00 PM »
I corrected dat for yu. ( ͡° ͜ʖ ͡°)
Wow, you had to quote one of my replies and then change it?

1721
Gallery / Re: Block King 124's Five Nights at Freddy's 3
« on: May 16, 2015, 06:43:28 PM »
Incase you guys been wondering, i haven't been doing much with this. But i plan on doing something eventually next week, oh and also, if you have time, feel free to join our official steam page: http://steamcommunity.com/groups/Blox_Army
Before you starting say "Why did you bump this" or start crying over it, this necessarily doesn't count as bump, since its only on page 2 of gallery. Its not like it was on page 9.

1722
Help / Re: Which board would i post this in? (forums help)
« on: May 13, 2015, 07:56:47 PM »
yeah people do that a bunch actually
Thanks man!

1723
Help / Re: Which board would i post this in? (forums help)
« on: May 13, 2015, 07:54:52 PM »
if it's about a server it would go in gd if you're just showing the build gallery
Its talking about the server, and some screenshots from the map. But the server was NEVER hosted yet, do i still post it in General Discussion?

1724
Help / Which board would i post this in? (forums help)
« on: May 13, 2015, 07:52:23 PM »
Am i allowed to post like a server thread/gallery thing in General discussion? (btw, the server wasn't hosted yet)

1725
Game Modes / Re: RTB-BACK-ADDON Hide And Seek ON oRBs!
« on: May 13, 2015, 07:40:00 PM »
Im pretty sure Hide and seek was never lost.. Like, its on Files>Gamemodes right now..

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