Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - PhantOS

Pages: 1 ... 238 239 240 241 242 [243] 244 245 246 247 248 ... 740
3631
Modification Help / Re: static map spawn??
« on: February 27, 2018, 07:15:01 PM »
Yeah so all the code checks out. You can remove the debug stff

If you want to get a good transform, move your player to where you want your spawn to be, go to console and type announce(findclientbyname(yourname).player.getTransform()); and put that number in the code

3632
Off Topic / Re: hickok45 - Are Gun Channels in Jeopardy?
« on: February 27, 2018, 06:50:21 PM »
Have a little rundown:
former advance wars co here. I beat hard campaign so everything I say is bond

3633
Modification Help / Re: static map spawn??
« on: February 27, 2018, 06:26:19 PM »
It's called debugging. Make sure you post what the chat says so we know how far we get into the functions before it cancels

3634
Modification Help / Re: static map spawn??
« on: February 27, 2018, 06:25:15 PM »
Yes but after each bracket. What you did there will give errors. Do this

Function blah
{
   Announce stuff
   More stuff
}

Also make each announce say something different. Like numbers 1, 2, 3 etc

3635
Off Topic / Re: hickok45 - Are Gun Channels in Jeopardy?
« on: February 27, 2018, 06:23:02 PM »
It's ironic because no matter how well armed the people are, the government will still be infinitely more powerful cuz they got billions of dollars and are completely organized. If they wanted to take over and enslave everyone they couldve done it hundreds of years ago (they actually did)

3636
Off Topic / Re: hickok45 - Are Gun Channels in Jeopardy?
« on: February 27, 2018, 05:22:48 PM »
I've got a bad feeling about this

3637
Off Topic / Re: hickok45 - Are Gun Channels in Jeopardy?
« on: February 27, 2018, 05:14:59 PM »
Who's gonna take you seriously when all you can add to an conversation is an adhominem?


your entire argument was adhominem against Democrats LOL

3638
About 18 on my dsi, 3 on PC.
I posted some gifs a while ago. The only platforming stuff I made was a rotating puzzle and even that was boring as stuff lol

Platformers have been thoroughly exhausted sadly. There aren't any good mechanics (vastlevania, vvvvvvvvv, etc have killed it) left

3639
Off Topic / Re: hickok45 - Are Gun Channels in Jeopardy?
« on: February 27, 2018, 05:11:18 PM »
Don't you have a dad?
so.... Yes to both questions.

brother who gonna take you seriously when you fap to stuffty diaper research

3640
Big brother playertpe when

3641
Off Topic / Re: hickok45 - Are Gun Channels in Jeopardy?
« on: February 27, 2018, 05:05:48 PM »
See, i told you it would come to this.
The Democrats are taking over!
don't you have a diaper special interest?

3642
Modification Help / Re: static map spawn??
« on: February 27, 2018, 04:55:44 PM »
Put an announce(); inside each layer of brackets. Put some random text for each announce. Post updated code + chat feed

3643
Games / Re: Chrono Trigger on Steam
« on: February 27, 2018, 04:52:57 PM »
Chrono trigger sucked anyways

3644
What would you recommend to make it better then? That would be nice.
don't get my opinion on this. I avoid all mario-like platformers when I design games.

It's a good first project / prototype imo. the only improvements would be a wild new gimmick mechanic like a rotating map or stealth or one of the 5 total mechanics any platformer can use

3645
Off Topic / Re: Post real life pictures of yourself.
« on: February 27, 2018, 04:49:00 PM »
We thought you got eaten by the demigorgons

Pages: 1 ... 238 239 240 241 242 [243] 244 245 246 247 248 ... 740