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Messages - Amade

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856
Modification Help / Re: Craftsmen Medieval RPG
« on: August 15, 2010, 12:32:23 AM »

you reasonable, logical people and amade will never get anywhere
wtf I'm the one keeping everyone from putting in lazer pistols and machine guns (I'm not kidding, look at the first ranged tree of Bushido's)

857
Modification Help / Re: Craftsmen Medieval RPG
« on: August 14, 2010, 11:57:02 PM »
it's not done, but it's pretty close.
crossbow -> matchlock pistol* -> matchlock rifle -> wheellock rifle* -> flintlock rifle -> FLINTLOCK REVOLVER**
*mayhaps
**what now bitches

Bushi your tree is still way too big, I'd be willing to bet there are more swords in there than weapons in spock's tree

858
Modification Help / Re: Craftsmen Medieval RPG
« on: August 14, 2010, 08:51:24 PM »
new problem:

859
Modification Help / Re: Craftsmen Medieval RPG
« on: August 14, 2010, 08:37:38 PM »
Bushi, I fixed the cleave.

First person:


Third person:

yes, the arms are a bit stubby, but I'd say they're still a big improvement.

860
Modification Help / Re: Craftsmen Medieval RPG
« on: August 14, 2010, 08:06:21 PM »
And why the hell can't people just make a hug pose whenever they make a two-handed weapon like the Minigun?
swords don't have two handles like that ...

861
Modification Help / Re: Craftsmen Medieval RPG
« on: August 14, 2010, 07:56:33 PM »

1. the gauntlets are terrible.
1. the gauntlets are too close together and look a little too far from the blockhead.
2. the hilt looks too big
3. the blade is way too short

862
Forum Games / Re: What is the person above you avatar saying?
« on: August 14, 2010, 07:38:21 PM »
DON'T WORRY! I'M FROM NASA!

863
Clan Discussion / Re: The Craftymans - Moybus's Favorite Imagehost
« on: August 14, 2010, 07:37:22 PM »



...bwaamp

864
Drama / Re: Scream. - YEA IM A GIRL NOW LOL
« on: August 14, 2010, 07:31:38 PM »
I do not have internet where I am
Nice try.

And before anyone tells me this AGAIN, no I cannot take a pic from my DSi, upload it to Facebook, then post the link here. I do not have a facebook account.
Imageshack doesn't require registration, facebook isn't hard to sign up for

865
Modification Help / Re: Craftsmen Medieval RPG
« on: August 14, 2010, 07:28:43 PM »
Bushi those gauntlets look absolutely terrible. I have modelled a better one for you, I think we can all agree it's a huge improvement:

866
Drama / Re: Scream. - YEA IM A GIRL NOW LOL
« on: August 14, 2010, 05:43:59 PM »
Sounds good to me. :P

It might take a bit though, I'm typing this from my DSi because I'm not at home.
still waiting on this

or did your camera conveniently break

867
Modification Help / Re: Craftsmen Medieval RPG
« on: August 14, 2010, 05:34:24 PM »
get rid of the tribal weeaboo spear things and like half of everything else it'll be great

868
Modification Help / Re: Craftsmen Medieval RPG
« on: August 14, 2010, 03:25:12 PM »
Did you forget to bridge the mace and kanabo?
PERHAPS

869
Modification Help / Re: Craftsmen Medieval RPG
« on: August 14, 2010, 02:09:31 PM »

EDIT: now with added permanent

870
Modification Help / Re: Craftsmen Medieval RPG
« on: August 14, 2010, 01:48:51 PM »
So then what will animation do? Blockland was just plain not meant for two handed weapons.
Duh? .-.
You can attach hands to it and animate them with it, like the two-handed sword.

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