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3436
Creativity / Where there's a will... [DRAWING]
« on: April 19, 2015, 08:26:19 PM »
just bought 400$ worth of art stuff from Blick. I haven't drawn in ages, but... (scanner screwed up, sorry)






Food makes everybody happy

3437
Modification Help / Re: Block Ops 2 or something idk
« on: April 19, 2015, 05:04:52 PM »



Last smg is done thank loving god




Time to do sum shotties

3438
Modification Help / Re: Block Ops 2 or something idk
« on: April 17, 2015, 01:34:21 PM »
I'm lazy as forget and on top of that i'm taking a trip through clinical depression land.

New models and progress will be delayed by a couple days.

3439
It was just this short in Payday, Since I have a picture overlay I use for reference sheet.

I mean, you can go ahead and try out this new style, but the way it looks in-game is really important. Most blockland models are wildly disproportionate to the player model, usually being way too big or having exhaggerated features. This is the standard 'style' of blocko models. If you don't follow the style correctly, you might end up having the model be too small for the player. The easiest fix for this (imo) is to take the entire darn slide and scale it vertically 1.5x bigger than it already is, as well as 'shorten/compact' the front part of the gun. Trust me, if you want to nail the style on point, you can't just follow the book and make it proportional to the reference drawing. You HAVE to make stocks shorter, slides larger, etc.

Otherwise, if you're following your own style, go for it. The guns still look great even without the tweak!

3440
Modification Help / Re: Block Ops 2 or something idk
« on: April 15, 2015, 06:33:33 PM »
This is actually pretty darn good. I'm impressed.  :cookie:

Hey thx m8

3441
Nice guns. Glock REG is still a bit too short, but everything else hits it right on the spot.

3442
Modification Help / Re: Dark Souls Iron Golem Axe
« on: April 15, 2015, 06:27:25 PM »
Ah, I agree. Rambo said he wants it gray and blocky, so gray and blocky it shall be :(

RamboCreativity: "I wanted it to be just like the weapons from "Tier + Tactical", my favorite weapon set in Blockland. Even ANT agrees that it's a fitting pack for blockland." - Skype

Yes, but it uses a contrast on the grays, as well as a slight brown, blue, red tint on most of the weapons according to their class. Also the handle is too round to be considered 'blocky'

Try making the handle have different shades that are easilty distinguishable

3443
Modification Help / Re: Dark Souls Iron Golem Axe
« on: April 15, 2015, 05:42:22 PM »
Good start. It's a bit too bland/gray/blocky, but good start

3444
And try to shorten the Silencer a bit, or the body. Just a tad, because in-game, unless the gun is absolutely tiny, it's going to be like a meter long

3445
-Added Chimano Custom / Glock 18!

Also, the trigger is slightly too detailed for this style. It still works, but I would suggest just making it legit a slightly rotated rectangle. Of course, it's not a necessity, but in my opinion it would work better, ESP if the body is blocky.

3446
imo the glock slider should be a bit taller

True, if you're following this particular blocky style, the ratio of the Slide to the Body in terms of height should be about 1/3 if you're aiming for a default style, 2/5 if you're aiming for a more Tier+Tac look.

3447
Modification Help / Re: Block Ops 2 or something idk
« on: April 13, 2015, 04:31:08 PM »
these are lovei doe

Why thank you. A lot of love and care goes into my models :3

3448
Modification Help / Re: Block Ops 2 or something idk
« on: April 12, 2015, 05:38:47 PM »
nah not the regular weapons
the super cool richard hardening ones that shoot lasers and stuff
wonder weapons

Bleh I'll do those some other time

3449
Modification Help / Re: Block Ops 2 or something idk
« on: April 12, 2015, 11:57:18 AM »
will you make the zambies weapons?

Aren't those just the regular weapons with a few extras?

I might pack a punch a few special cool weapons, idk.

Probably the laser blaser

3450
Modification Help / Re: Block Ops 2 or something idk
« on: April 12, 2015, 11:22:00 AM »
alright msmc done

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