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« on: July 17, 2023, 11:35:18 PM »
not sure that i follow
- you can already create maps in v21 using torque objects (shaders- and shadows-compatible) or static shapes
- there are already anti aliasing, optimization, and reshade mods available for this game
- you can already load in add-ons mid game theres just not a button for it, anyone who's ever hosted a server knows how to do this
- bl glass already exists
- change your default browser to firefox or chrome
- play on borderless
- comprehensive vehicle fixes have existed for a few years now
- theres a mod that keeps rain from passing through bricks or anything according to collision
- theres a dll to disable player collisions (albeit a client dll also is needed to make it smooth)
- just make a speedkart gui
- this game engine is actually excellent
- integration of name-changing into bl glass would be extremely cool and probably more manageable than playing on an entirely different master server
- it's a modular sandbox game why wouldn't servers just moderate their own distinct userbases
- you said at the start of the video that you decompiled the source code which already gets you into legal trouble
and you can do it all in the base game without being unplayably buggy, using your free time to patchwork together a new game from other people's code, and without gutting the compatibility of every good add-on in the game's 15-year prolific modding community to accomplish this. some of these features (notably movable bricks, better UIs) are cool and im sure they are coded well but this seems like a really backwards way of going about things when it seems almost your entire laundry list are things which have already been solved