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Messages - Donnies Catch

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5086
Games / Re: Autoworld - We need someone who can 3D Model Maps
« on: February 19, 2016, 07:43:55 AM »
There won't be a terrain generator of any kind, just a pre-made map, also most of the unity terrain applications won't give proper support for roads without being broken or glitched. (As I'm aware of, atleast that happened with a few that I tried to use)
yeah custom terrain is a tad bit harder to make with an automatic algorithm, that's why i gave the second option.
I have a friend who made a game like what you guys are making though. a driving game with custom map, road included. i can go ask some questions for you guys if you want.

5087
Off Topic / Re: I broke into a telecommunications control tower
« on: February 19, 2016, 07:41:56 AM »
im not judging your free time but like who does this kind of stuff when theyre alone dont u have somewhere to be
i mean i go loving around in abandoned places/construction sites/whatEVER when im with friends and intoxicated or w/e but like i dont even think of that when im alone and sober. (unless the abandoned place is known as a more dangerous place haha)

but no seriously nice find, just kinda weird that you went looking by yourself ;p

5088
why cant u guys wear hats?
i have my hood up rn and no one bothers, must be weird in the US.

my ex once had a whole fiasco with the principle where he couldn't wear his purple arm warmers in winter because apparently it's gang-related.

No facial piercings
For some, shoes are not allowed in classroom, slippers or socks only
wtf are they ur manager or something also about the no shoes are you in freaken japan or something?

and obviously its 8:30 am and im tired as forget
teachers that take themselves serious at 8:30 are pathetic oblivious messes imo

It's just proper manners. You shouldn't wear a hat indoors.
doobie a hat is part of an outfit just like ur shoes and jacket.
the only place where it is obliged to take them off is at a home. any public place like a school, putting those off is just weirddd.



sorry for the amount of quotes i just now opened this thread for the first time and im suffering a culture shock

5089
Games / Re: Autoworld - We need someone who can 3D Model Maps
« on: February 19, 2016, 06:10:33 AM »
  • Google "Unity Terrain"
  • Discover the standard terrain replacements that every Unity dev uses, that are on the Asset Store, with 1000's of positive reviews
  • Choose the asset or combinatio of assets that's closest to your needs
  • Wonder why it took you so long to google it.

Or, you can go the painful route ...
  • Learn all about ROAM meshes and Megatexturing and anti-Popping LOD and BUZZWORD BINGO! (seriously, even just looking at the academic / University Papers and SIGGRAPH
  • publications, there's dozens of techs to read about and learn. That's before you even get into writing any code)
  • Build your own mesh generation, triangulation, and optimization routines
  • Ignore Unity Terrain

Both are super fun, but the latter can help out in the end and is a nice thing to learn.

5090
Creativity / Re: Game Design Megathread
« on: February 19, 2016, 05:15:47 AM »
important things about keeping motivated are:

document what u did when u worked on the game last. if u ever happen to have a longer break u can easily remember what you were doing. it happens often you dont if you dont have support and it can be very demotivating. addendum to thiis is to comment ur code you dingus

try to at least work once a week on it if you happen to have a busy schedule. set milestones for every weekas well. these diont have to be big at all. e.g rig a skeleton for the main character. smaller milestones than that are also ok. break down big milestones

i dont agree with Resonte about working on it so frequently. burnouts are definitely a thing you want to avoid. along with that working from a day's start to finish on a game is a very good way to make yourself grow tired of it.

and u should allllways share your game, let people test it, even if its still early. u know that thing artists do when they dont want you to see their art when they still drawing it? thats you, dont do that. the people playing your game are close to your audience, so the critique they give is oh so important

5091
Off Topic / Re: so some kid got arrested at my school
« on: February 18, 2016, 05:57:46 PM »
its texas so i dont think so
i doubt he had a weapon then, haha.
he probably was just scared of the forgetED UP stuff the U.S does to people found with weed in states where it isn't legal

5092
Off Topic / Re: so some kid got arrested at my school
« on: February 18, 2016, 05:55:36 PM »
is the wet legal in ur state?

5093
Off Topic / Re: Post your battlestation V.1738
« on: February 18, 2016, 03:34:08 PM »
espio this is how you descend into a living meme dude

5094
Games / Re: Counter Strike: Global Offensive Thread v2 - OP by KelBlock
« on: February 18, 2016, 01:29:06 PM »
Gib monies for pass pls <3
just sell some skins yo. thats what i did

5095
Does that mean U went full trans irl
no u dork i had a hairdye (which faded so im blonde now) haha

5096
Off Topic / Re: USS or U.S.S
« on: February 18, 2016, 11:27:15 AM »
USSR

5097
i feel like i saw Donnie at college on monday
is this a joke or are u serious because i dont look like what was posted on this page anymore ;p

5098
me too thank

From what I've seen, donnie isn't too bad but those pms are passive aggressive af lmfao

I'm neutral
did u see the PM he sent me that caused me to respond like that or

5099
Off Topic / Re: Anyone remember Shadow of Israphel?
« on: February 18, 2016, 08:43:35 AM »
I stopped watching them during their repetitive and cringe worth modded videos, because it was like watching a stuffty sitcom every time.
i just watch because seeing 500 mods running at the same time while still achieving 150fps stable is a piece of art

5100
Creativity / Re: Game Design Megathread
« on: February 18, 2016, 07:53:16 AM »
most of it was rendering so yeah numberinos werent common.

and yeah i did come from unity, nice guess!

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