Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - JD

Pages: 1 ... 457 458 459 460 461 [462] 463 464 465 466 467 ... 514
6916
Modification Help / Re: Star Wars pack.
« on: March 18, 2009, 05:11:00 PM »
Na, I've been playing WoW (Ironic, really.)

:)

So you're telling me you've been sitting here, refreshing only to reply to my posts?
Talk about a no-lifer.
You posted like, 10 seconds after Bosch did.

6917
Modification Help / Re: Star Wars pack.
« on: March 18, 2009, 05:08:56 PM »
But remember, you were 'talking' to me. And I never knew about the notify on reply feature, so thanks.
So, you're telling me you've been sitting here staring at the topic and refreshing the page every two seconds?
o_o; talk about a no-lifer.
Conversation=over.

6918
Modification Help / Re: Return to Blockland v3
« on: March 18, 2009, 05:07:58 PM »
I was lying by the way, I won't be touching RTB while i'm gone. And you probably live somewhere irrelevant, I'm going to sydney as usual.
Do you mind if I ask why you are flying out?
Educational purposes or just a vaction? =D

6919
Modification Help / Re: Star Wars pack.
« on: March 18, 2009, 05:07:08 PM »
Haha, hypocrite.

Yet another defensive answer. :3
And still, I appreciate all the pages and whatnot, but lern2wait. If you want to get an answer from Bosch, wait for him to reply. And while you're at it, turn off that "Notify on Reply" option on the top right of the page.

6920
Modification Help / Re: Star Wars pack.
« on: March 18, 2009, 05:05:18 PM »
Pages of relevant arguements against the 'mod'. No problem.
Olol so I herd u liek defensive answers

6921
Modification Help / Re: Star Wars pack.
« on: March 18, 2009, 05:03:35 PM »
I'd stop assuming that we assume in the first place. I never said you didn't speak, or work. I asked bosch a question about his model. Until you can construct something without the overuse of colliding primitives, just let bosch answer :)
He will answer, but in the meantime, I am talking to you.
Obtw, thanks for all the pages.

6922
Modification Help / Re: Hover Car in the works
« on: March 18, 2009, 05:02:12 PM »
Bump for you.
Thought you might want to know just to make a collision mesh for the wheels. That's basically how the speederbike works, invisible wheels with just a collision mesh.
Don't forget you might want to suspend them a bit so it looks like it's actually floating.
And good luck, I'd love to see this finished.

6923
Modification Help / Re: Star Wars pack.
« on: March 18, 2009, 05:00:46 PM »
For 1, you obviously do care; You're getting all defensive. 2, I never forgot that, but bosch made the model in question - you just stuck some stuff together with boxes. So, my question stands.

For bosch.
I love your little lists, they're cute and insignificant like you.
It's crazy how you idiots assume I don't speak, at all, or work with, at all, someone who I'm making a loving pack with.

6924
Modification Help / Re: Star Wars pack.
« on: March 18, 2009, 04:57:50 PM »
So essentially you're saying that the public are fail bandwagoners? I don't think that's the way to win their hearts.

And that question was directed at him, you obviously have no idea what you're doing when you model anyway.
You seem to forget we are BOTH making this. I'm sick of you stupid friends trying to look cool. Anybody can answer anything, you have no control over anyone.

And no, not the public. The public aren't fail bandwagoners, you're just a little piece of scum who I don't care about.

6925
Modification Help / Re: Star Wars pack.
« on: March 18, 2009, 04:54:00 PM »
I said it was half decent, that's a positive. Now answer this, why work backwards in making a detailed model only to reduce it?
Failure :)
When I hear the word "failure," it reminds me of bandwagoners like you.
Why work backwards? Because he wanted it to look nice for people like you. And now, we're working backwards, for people like you.

6926
Modification Help / Re: Star Wars pack.
« on: March 18, 2009, 04:50:51 PM »
So you did the dirty-work?

Now that's skill!
I could've sworn I already said I didn't steal it.
And plus, just because you type 5 sentences here and there does not mean we're going to stop doing anything.

6927
Modification Help / Re: Star Wars pack.
« on: March 18, 2009, 04:38:53 PM »
When did I ever say nobody would use it? Obviously the person he stole it from uses it.
Bosch didn't steal it, friend.

6928
Modification Help / Re: The official page of BlokMod
« on: March 18, 2009, 04:36:39 PM »
Lol hes owning you guys he doesnt care what you say XD.
QFT

6929
Modification Help / Re: Star Wars pack.
« on: March 18, 2009, 04:35:32 PM »
You're right, I don't have modeling skill. I'm a scripter. But I'll model a better player then you anyday ;)

Edit: My reasoning for the model looking stolen is that no-one that is a respectable modeler in any form puts that much detail when they know this game has priority set on Low poly models, something you don't know about. I've constructed a few models, and you go through the model in stages. You don't make it extremely high detail, only to reduce it later. That's just impractical.
@ Packer, I never said it was my skill.
@John, Bosch is a very respectable modeler. Just because a single model isn't "bloko" doesn't mean nobody could use it. Since when were Halo, Star Wars, and other models bloko?
Never.
The only game which has the bloko style is Blockland. It can be very practical. He could very easily use it for something else.

6930
Modification Help / Re: Star Wars pack.
« on: March 18, 2009, 06:46:36 AM »
Yeh, I'm with packer, that model is stolen. There is no way in hell you can have a player model that looks like that, and a vehicle which looks the way the speeder does. It just doesn't match. Plus, the player model would be even easier to model then the speeder.

And JD, the blockland minifig may be alot more simple then the droid, but it's a WELL MADE model and probably uses half the polys the droid does, because it's mostly comprised of one shape, not a forgetload of primitives. Your droid however, looks like you put it together with your eyes closed. Overlaping stuff all over the place, and attempts to add detail which just look like mis-placed boxes.

Haha, that model is "stolen?" It's called skill. Something you don't have.
I modeled the droid. Bosch modeled the speeder.

Pages: 1 ... 457 458 459 460 461 [462] 463 464 465 466 467 ... 514