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Messages - ·:Taboo:·

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856
Drama / Re: "!" - Spamming member list(?)
« on: August 12, 2015, 12:08:39 PM »
This very well could be this week's dumbest drama, congratulations!

857
Off Topic / Re: Kicked out of fencing club without previous warning
« on: August 12, 2015, 12:02:20 PM »
Iduno, stupid stuff because you're different and everybody should be treated the same?
There's clear functional reasoning for him to be kicked out as the only left-hander in the club, even if it's sissy reasoning.
And more than that, it's a membership. That means he was under an agreement that he signed upon joining, which without a doubt included "you may dismissed at any time for any reason with or without warning," or something to that effect. Much like this forum.

858
Off Topic / Re: Kicked out of fencing club without previous warning
« on: August 12, 2015, 11:59:22 AM »
What the forget?
Thats stupid. Is that even allowed, I mean by law?
...Why wouldn't it be?

859
Suggestions & Requests / Re: Faster Weapon Projectiles or Better Hitscan
« on: August 12, 2015, 11:50:25 AM »
I remember a while ago Stratofortress made some flying vehicles that were able to shoot projectiles faster than the projectile speed limit.  I have no idea how anything works in this game or its engine, but is it possible to do the same thing with weapon projectiles?  e.g. you have a pistol that can shoot projectiles as fast or faster than the vehicle Stratofortress made.
The way that the faster projectiles work have some really awkward looking visual issues and are generally speaking very janky.

Alternately, is it possible to make hitscan better.  I really hate the way hitscan works in this game.  In order to land a shot, you have to aim ahead of your target depending on the latency, which in my opinion completely negates the point of hitscan.  I think what I want to ask is it possible for hitscan to be clients sided, and not server sided?
That's not how video games work. If they're going to interact with anything other than the client, ie. another player, they have to be communicated to the server one way or another.

860
Off Topic / Re: Kicked out of fencing club without previous warning
« on: August 12, 2015, 11:11:09 AM »

In boxing it's just something you have to learn to deal with. I guess a prissy sport like fencing wouldn't be willing to try for that. :^)

Holy stuff your mother is a handicapped starfish.
Being left handed is the same of right
Uh no it's the opposite.
Yeah, that made me laugh more than a little bit.

861
Off Topic / Re: Anime and Manga Megathread
« on: August 12, 2015, 10:43:06 AM »
I sure goddamn hope so.

862
Off Topic / Re: Anime and Manga Megathread
« on: August 12, 2015, 09:43:46 AM »

863
Games / Re: would you get a ps4 or a xbox one?
« on: August 12, 2015, 09:13:04 AM »
Uhh, no, I'll pass on your offer, thanks.

864
Games / Re: would you get a ps4 or a xbox one?
« on: August 12, 2015, 09:03:29 AM »
Because the bestbuy website is wrong
i feel like this is a sign that everyone should be ignoring this guy

865
Creativity / Re: Drawings Megathread
« on: August 12, 2015, 12:45:09 AM »
breasts
everything else

866
Creativity / Re: The new and improved 3D model topic!
« on: August 12, 2015, 12:12:59 AM »
what's got him so excited

867
Games / Re: would you get a ps4 or a xbox one?
« on: August 11, 2015, 11:45:36 PM »
ah, it begins
what begins, a string of "he's right about him being right?"
maybe

868
Games / Re: would you get a ps4 or a xbox one?
« on: August 11, 2015, 09:59:20 PM »
xbone doesn't even have killer instinct anymore, it's worthless

869
Creativity / Re: The new and improved 3D model topic!
« on: August 11, 2015, 09:15:45 PM »
>NOT USING WORDSTAR AND SAVING IT AS A BITMAP

870
Creativity / Re: The new and improved 3D model topic!
« on: August 11, 2015, 09:09:44 PM »
>notepad++
>not WordStar

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