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Messages - Regirock

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1291
Clan Discussion / Re: The Hive
« on: December 14, 2015, 11:50:22 PM »
you're trying too hard
May I ask how I'm, "trying too hard"

1292
Clan Discussion / The Hive
« on: December 14, 2015, 09:54:11 PM »
The Hive

What we do here-
- Build miraculous things.
- Worship Kaje
- Host Servers

Members
Regirock
Musicbullet
Elijoria
Epicwardus
TableSalt

News:

  • The Hive has been revived and now has a whole new goal in mind.
  • Working on new base for our Cult.

How to join
Simply ask below and you will be judged by the current Cultists if you can join!

1293
Clan Discussion / Re: The Sacred Order of The Harvest.
« on: December 14, 2015, 09:27:45 PM »
is this some sort of cult
Well, they have satanic rituals... So yeah.
time to make a anti-harvest clan

1294
Forum Games / Re: Give the blockheads a background
« on: December 14, 2015, 01:09:08 AM »
Bumpy bump

1295
Drama / Re: Lord Tony's new infatuation with endlessly harping on Fallout 4
« on: December 13, 2015, 11:39:40 PM »
That's a lie.

There has been numerous people already trying to come up with their own list on who is in The Harvest. They even go so low to start randomly calling people out to see if they are in The Harvest.
Holy stuff Harvest is the BL Illuminati now. And why the forget are people trying to find out who’s in Harvest.
I might start hosting Murder Mystery and make a ‘Harvest' Faction to replace ‘The Cult’ But i’m terrible at scripting.

1296
Drama / Re: Lord Tony's new infatuation with endlessly harping on Fallout 4
« on: December 13, 2015, 11:33:56 PM »
Gentlemen your suggestions about the Harvest has been duly noted. It will be in our next meeting under the next blood moon.
Why do you always refer to the Harvest in the third-person? Also why is it anonymous who’s in your group? We could care less who’s in your fan club.
OT: /support

1297
Drama / Re: Daniel. S and RapidProtocol46 impersonating sugar.
« on: December 13, 2015, 12:45:28 AM »
sorry sir your 7 is wanted for cannibalism
we're going to have to take you both downtown

i like how daniel tried to impersonate yawa before attempting to impersonate sugar
isn't Yawa dead? Sorry if I got my facts wrong.

1298

This lmao

1300
Forum Games / Re: High School Adventures [Fire alarm!]
« on: December 11, 2015, 11:09:30 PM »
I pull out my Dragonuv and start shooting people and then proceed to loot the Cafe, leading a gang of ugly-obese girls behind me promising them hot guys.

1301
Forum Games / Re: High School Adventures [Roasting marshmellows!]
« on: December 11, 2015, 09:45:35 PM »
I pull out my Knife and start saying if a hot girl doesn't date me I will kill myself.

1302
This guy got banned from Caden’s for trying to spam the pong then started framing me for doing it, Caden finally had enough and banned him, lmao.

1303
Suggestions & Requests / Re: 28 Days later Gamemode
« on: December 10, 2015, 04:29:06 PM »
Code: [Select]
Armor::OnTrigger(%this, %player, %slot, %val)
{
   if(!%slot == 4 || !isObject(%player))
      return;

   [Insert a raycast fire here]

   if(!%raycastTarget.getTypeMask $= "Player")
      return;

   if(!%player.isZombie || %raycastTarget.client == %player.client)
      return;

   if(%player.isZombie && !%player.isHuman)
   {
        [run biting code here]
   }

   [run human right click function, such as actions, etc]
}

Biting isn't a weapon, it's a right click trigger that is passed when you're in range of another player and looking at them.
So would you have the option to bite or punch someone to death? Lmao

1304
Suggestions & Requests / 28 Days later Gamemode
« on: December 10, 2015, 01:13:53 AM »
28 Days later gamemode

Idea of the gamemode
It would be like the Disease gamemode, except a bit more strategic, for every 5 players, there would be 1 starter infected, and the infected would all have the option to either kill or infect a player. It would be like that because in the film, sometimes you wouldn’t come back unless the infected actually puked blood all over your face. But here, you would have the option to infect or kill someone, this is where stuff gets interesting, as an infected, you have to kill to stay alive, for example, if you don’t kill at-least once every 2 minuets, you will die, and the game will warn you if you haven’t killed within 1 minuet. So basically, you have to choose whether not you should kill the person to actually survive and keep infecting people, so to keep the 28 days later mood, the infected will be able to use a short-range vomit attack which will have a 50-75% of infected the target. And the infected would make screaming noises to alert nearby survivors.

Survivor’s Goal
Survivors would simply have to survive, however, since the infected are super-sensitive to light, if you have your light on, Infected would easily see it. So you could lead an infected to your group of 20 survivors lol. You would basically have to survive until all the infected ‘starve’ out (or should there be a timer?).

Do you guys think this is a good idea, point out any flaws if you see one.

1305
Drama / Re: Cannon666
« on: December 09, 2015, 05:38:00 PM »
edit: he's

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