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Messages - _OXBADCODE#

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346
Add-Ons / Re: Furby Player!
« on: October 12, 2017, 08:47:54 AM »
the thing is zach should try to get feedback on his models and polish em before releasing them
i mean look at the right ear it's not even connected to the body lmao


347
Modification Help / Re: is anyone willing to model me doom weapons
« on: September 26, 2017, 08:52:57 AM »
well forget
I like where this thread is going

348
Modification Help / Re: is anyone willing to model me doom weapons
« on: September 24, 2017, 02:30:13 PM »
cool stuff, keep it up man

349
Add-Ons / Re: (' ⎵ ') Doraemon playertype
« on: September 24, 2017, 02:29:31 PM »

350
Modification Help / Re: is anyone willing to model me doom weapons
« on: September 21, 2017, 09:11:42 AM »
bumpy bump

351
Modification Help / Re: is anyone willing to model me doom weapons
« on: September 19, 2017, 05:13:48 AM »
Haven't experimented with it that much, the more you know ;^)

352
Modification Help / Re: is anyone willing to model me doom weapons
« on: September 19, 2017, 04:47:13 AM »
how'd you make the animation only show in first person? In third it was just a default thing.
Milkshape's LOD feature allows me to do that kind of cool stuff.
While exporting a model you can change a group's LOD to 100 for it to be only visible in first person, using a 0 on a group makes it visible in third person only.

353
Modification Help / Re: is anyone willing to model me doom weapons
« on: September 18, 2017, 11:53:29 AM »
y not just make your own tho
I could make my own models, but the issue is that I'm not good at making blocky models, which is what I am in need of.

354
Modification Help / is anyone willing to model me doom weapons
« on: September 18, 2017, 11:06:13 AM »
Hello people, I am working on a doom weapon pack that I actually plan on releasing once it's finished.
However I need your help to make it a reality, because I don't have the right models for it.
I need a model of the chaingun, plasma rifle, super shotgun, rocket launcher and a BFG all in a somewhat blocky style.
I have already "finished" the regular pump action shotgun (here is a quick demo https://www.youtube.com/watch?v=3A5dL85ER_g&feature=youtu.be )
I'll try my best to post dev stuff here when I finish animating your model.
So yeah, thats all folks.

355
Gallery / Re: BLOOM
« on: September 18, 2017, 10:55:26 AM »
is the mod just that overlay and the weapon being placed in the center?
the only BL thing is BL and the shotgun, check modification help if you want to help make the whole pack a reality

356
Gallery / Re: BLOOM
« on: September 17, 2017, 07:14:42 PM »
If you make a pack I will totally make a gamemode of it
I am making this for Polska's Doom Deatmatch server thingy so uh, yeah theres that

357
Gallery / Re: BLOOM
« on: September 17, 2017, 06:27:10 PM »
woah.... another private addon you will never release
so far I've only made a test shotgun but uh, once I finish most of the weapons I'll release it as a pack
I mostly didn't release the other stuff because of stuffty they were and they also didn't fit BL at all

358
Gallery / BLOOM
« on: September 17, 2017, 01:05:48 PM »

359
Add-Ons / Re: OrangeWeps - Alpha V0.1.1
« on: September 13, 2017, 02:17:45 PM »
yo at least he releases it and it fully works (if not polished) unlike u and ur like 10 other teased mods in gallery
rip argument

360
Add-Ons / Re: Blockland Bug Catching v.1.0
« on: September 12, 2017, 12:53:26 PM »
what is this legend of zelda

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