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Add-Ons / Re: OrangeWeps - Alpha V0.1.1
« on: September 12, 2017, 12:53:04 PM »here's an idea: if you dont want add-ons in development, don't download add-ons in development. i promise not to stop youhere's an idea:

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here's an idea: if you dont want add-ons in development, don't download add-ons in development. i promise not to stop youhere's an idea:

uses kidalexformattm page formating
not public domain
im suing that badcode stuffhead for illegally using kidalexformattmoh yeah?!?! well you're wrong mister because I am legally using my own _KIDAALEXFORMAT#™ formatting
goddamnit now i have to go copyright my page formatingnot if I patent it first >:DDDD

oh yeah didn't notice that, but uh why are people putting out unfinished weapon packs onto the addons section
nice but the white mags look kinda gaudyactually nvm some of the guns seem darker than pitch black lmao
id suggest a darker grey or somethin
trog was working on a doom shotgun, and he even made a bfg, but the shotgun is broke af and i dont think he's gonna try to make it againpump animations seems a little forgeted but other than that it's pretty lovey, not sure why he abandoned this
turn the brick into a static shape perfectly textured to look like a brick and then apply transparency with startFade :OOOOOOOo stuff but wouldn't that not work for custom bricks tho
only other solution would be to make all the weapons raycast, which is absolutely ridiculous for other reasons.which are? it's not a bad idea, at least you'll be able to hit your enemies properly
blockland combat is great because we can make games that function like modern games but play like a good classic quake shooter.you mean not being able to hit anything because the bullets are slow and small?