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Messages - _OXBADCODE#

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871
Modification Help / Re: Looking for a high/medium poly modeler.
« on: December 01, 2015, 03:51:35 PM »
please no
we don't need any more weapon packs that have more polys than a player with all nodes showing
I'm not talking about the ones that were made,these models are ugly cause they dont really fit in blockland.
If you look at the Phantom Forces game on roblox,it has really nice gun models and they acctualy could fit into any other blocky type of game.


I considered them high/medium poly because they have a lot of detail,but still have that blocky feeling.
Please don't be one of these people that say "OMG IF ITS FROM ROBLOX THEN NOBODY CARES"
I would really like to see a weapon pack like this in blockland.
Hope you understand.

872
Modification Help / Re: Looking for a high/medium poly modeler.
« on: November 30, 2015, 12:28:44 PM »
which battlefield? i think i have a couple of bf3/bf4 models
I know this might sound embaracing but...
I'm trying to make a weapons mod like in the Phantom Forces (Roblox First Person Shooter thats acctually good)
Like,high poly but still blocky.
Aimable and stuff like that..

873
Drama / Re: Over Dramatic Kid
« on: November 30, 2015, 11:35:25 AM »
Op stop lying to cover up that you are making a fool of yourself.

874
Modification Help / Looking for a high/medium poly modeler.
« on: November 30, 2015, 08:48:23 AM »
I need somebody to model my battlefield weapon pack,could anybody help please?

875
I'm working on a co-op zombie campaign gamemode.
Should be finished in about 2 days.
If you want a good weapon pack,then i recommend nekramamf4
or weapon_package_generic.
If you can't find them anywhere then pm me and ill send you the links.

876
Music / Re: Call of Duty Zombies Perk Jingles
« on: November 17, 2015, 08:27:42 AM »
why does double tap take me to quick revive
Fixed.

877
Modification Help / Re: [W.I.P] Kitchen StaticMap
« on: November 17, 2015, 02:51:23 AM »
ModTer is ok
But making interior slopes is something much better.
Cause everywhere you go there isn't the "YOU CAN'T MODIFY PUBLIC BRICKS" text.

878
Modification Help / Re: My new weapon animations...?
« on: November 17, 2015, 02:46:38 AM »
-snip-
Could you please tell less details and more about how are we supposed to help?

879
Modification Help / Re: Looking for people to work on a weapon pack with
« on: November 16, 2015, 02:11:54 PM »
I wanted to post my newest gun reload/fire animation.
Trogtor...

880
Modification Help / Re: [W.I.P] Kitchen StaticMap
« on: November 15, 2015, 06:00:39 AM »
You're pretty awesome at making static maps.
Keep up the good work!
Can't wait for slopes and kitchen.

881
Modification Help / Re: First model invisible in-game? Help?
« on: November 15, 2015, 05:57:21 AM »
I can help you with this,all i need is the model and i will tell you whats wrong.
Pm me or something.

882
Add-Ons / Re: GTA V HK 417
« on: November 13, 2015, 11:23:27 AM »
Upload the MLG version i made pls.

883
Modification Help / Re: Looking for people to work on a weapon pack with
« on: November 08, 2015, 06:38:48 PM »
I can help with the animations and raytraced projectiles.

885
Modification Help / Re: I have a problem with a model.
« on: November 07, 2015, 05:53:46 AM »
Alright,il try fixing the LOD.

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