Welcome to Visolator's RandomizerDM!JOIN!
What is this?- This is a server full of surprises from huge weapon selections, they are randomized, you could get lucky, and maybe you might not be so lucky. Weapons can be around from utilities, overpowered weapons, regular weapons, items, and more.
This server is inspired by Zix's RandomizerDM. As you spawn, you get a chance to have 3 weapons, completely randomized from the randomizer system.
How does it work?- I have made a script to make the tools randomize in a smart way. Users are able to add their own items with a category and rarity, all from a simple GUI.
[0] Rarity system, from common to impossible.
Super admin GUI:
We have tons of weapons in the system (ignore the above list since that was a test), so have fun.
Maps?Currently have 2 maps, here are their topics as they have better pictures that I would be able to provide:
http://forum.blockland.us/index.php?topic=276742.0 - Guns DM (by Bosie1997)
http://forum.blockland.us/index.php?topic=283045.0 - SpaceDM (by Bosie1997)
Map list:
Rarity chance!:Common (100/216 chance)
Uncommon (50/216 chance)
Rare (24/216 chance)
Super rare (20/216 chance)
Elite (14/216 chance)
Legendary (6/216 chance)
Impossible (3/216 chance)
You are allowed to send me custom maps with environments :)
Updates:v0.68 Notes:
+ Removed a couple weapons and tools
+ Less than 0.5 of rarity average guarantees you a Rare/Elite/Legendary weapon
+ Rarity system has been changed a bit
v0.71 Notes:
+ Added Mininuke, a pie, repeater g, shoop lazer and a few others
+ GUIs can now receive custom categories and rarities instead of it being locked
+ Rarity system is changed once again, added a few more rarities because of certain weapons becoming insanely overpowered
v0.8 Notes:
~ 4 maps to choose from!
- Removed useless weapons and extreme weapons like melee weapons and the mini-nuke
+ Added tons of weapons (Thanks Gyt for the files and Bushido for helping me with the selection)
+ Added a music randomizer, plays server-side
+ Updated code to be a little more faster for searching stuff
+ You now spawn with a white name, watch out for red tags, they are the most dangerous users.
v1 Notes: - We are now out of the beta, yay!
+ Removed weapons, added tons more weapons
+ Added music, removed default music
+ GUI has now exited out of beta, I am able to add people to the editor list to add/edit and remove randomizer weapons.
+ Some items are now fixed, lots of items are now in the right categories and rarities (Thanks Bushido)
Version 1.25:
+ You start with 10 seconds
of hiding, and you are also invincible. You can see your weapons but you won't be able to use them.
+ Administration staff was slightly updated.
+ Fixed up the communication system for the Randomizer.
Version 1.4:
+ Randomizer DM bug fixes
+ Server should be able to play music now, and randomized every round
v1.6 Notes:
+ Faster lookup takes for the randomizer to prevent lag
+ Map changer now only changes maps if they don't either have a max player amount, or it is under the max player amount. This helps the map changer from changing maps to small maps if the player count is high.
+ More weapons!
+ Player lights: Yellow = 3 left, red = 2 left, green = player wins, this helps get the game end faster to find the player's location. Good for big maps.
+ Changed up rarity system
v1.7 Notes:
+ Lights now only show on players after a minute instead of instant. This only happens when the alive player count does not change.
v1.9 Notes:
+ There was an issue when a player does not get a free 4th item if their rarity is under 0.5, which is now fixed.
+ Cleaned up RandomizerDM code to make it a little faster for searching items (helps prevent lag)
+ GUI will soon be capable of adding vehicles in a Randomizer if you want vehicles to also be in the randomizer.
v2.0 Notes:
+ New reveal system: If the alive player count does not change after 2 minutes, something like this happens:
+ RandomizerDM mod bug fixes
+ Live system, under the invincibility time plus 5 more seconds, you have 2 lives! After that, you're back at 1...