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Topics - Kyuande

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46
Suggestions & Requests / Deathmatch maps? (For randomizer)
« on: September 17, 2017, 06:39:07 PM »
Are there any deathmatch maps I can use? Been looking for some to introduce into randomizer.

47
Off Topic / What profile does your Blockland ID land on?
« on: September 11, 2017, 10:13:08 AM »
Directions:
 + Type in https://forum.blockland.us/index.php?action=profile;u=BLIDHERE into the browser.

https://forum.blockland.us/index.php?action=profile;u=48980
This is who I got


I think this goes into Games..

48
General Discussion / Server ideas to host?
« on: August 27, 2017, 11:21:29 AM »
I know I have some gamemodes to work on that I haven't touched in a while but they require a lot of attention (especially Slasher that will eventually become a room generator), but I want your guys' opinion on what you want to see that you haven't seen in a while, a new idea, or something I have hosted.

What would you like to see? I can host up to 3 servers if I want to.

49
Off Topic / Anyone ever had issues with Paypal?
« on: August 09, 2017, 10:21:30 PM »
My account recently got locked and I am not exactly sure why but this is my only reason to assume: Recent transactions (2015) is that my parent put money into the account, which I did spend most of it - then Paypal decided to refund my parent for the money they gave me for who knows why, and then my account got locked even after providing proof of name and address. Now I have to call customer service to fix this problem and then close the account because Paypal is ridiculous. The thing is that Paypal this year decided to lock the account, have not made any transaction in the past year.

Anyone ever had any issue with Paypal?

50
Off Topic / Change Amazon passwords if you haven't recently
« on: July 31, 2017, 11:45:15 AM »
My account was compromised and got a ridiculous bill


There were at least 50 instances running in many regions using the largest server available to get in linux form. Not sure how this happened but I got it solved before it got much worse. Note that this all started 5 days ago, imagine if I did not catch this faster.

Change your password and make sure it is strong.

Amazon did contact me and told me to stop everything and delete private keys (I never made any private keys but there were a few keys that could get access to my account regardless of password changes) and then they can fix the problem - hopefully this is all resolved because I wasn't even involved

51
Off Topic / nvm
« on: July 11, 2017, 10:06:56 AM »
wrong board

52
Add-Ons / [Client] Blockland service checker (v2)
« on: July 10, 2017, 09:29:07 PM »
This add-on checks to see if the forums/blockland.us/authentication/master are up, you will have a "results" button when it is ready for you to see it.


To see the GUI, simply click the authentication bar in the main menu
Download

I know the GUI is gross but it doesn't need to be fancy either.

53
Off Topic / Good ASP.NET hosting? (possibly cheap?)
« on: July 07, 2017, 04:36:39 PM »
I've been doing a lot of research but I still have no clue what is the best and possibly cheap. Trying to keep my budget under $8 a month.

https://www.visolator.com (edit: back online) was originally hosted by dailyrazor but not sure if I should stay with it.

54
It's been a good amount of years since I've actually hosted a Boss Battles server, and I wanted to host one again. Does anyone have any good class ideas? Weapon ideas? Playertype ideas?

Any boss ideas?

55
Add-Ons / [Server] Custom health (Updated 6/21/17)
« on: June 15, 2017, 10:55:52 AM »
It's been attempted over the years (2012, Fed 2014, July 2014, 2016, 2017) to make a proper health system working.
Due to how packages prioritize in add-ons sometimes the health is affected even if there's a special armor system. Well, I found a new way.



How does it work?
I had to rewrite the armor function, I did remove the vehicle health events, but I don't think anyone was really using those anyway, so it's less work for me if no one plans to use them.

The origin of me making this was an inspiration of making RPGs, if anyone in 2012 remembers me and played my servers, you might know about "Level UP RPG", I integrated the health system but there were times it went very buggy and crashed my server. Over the years I gained experience on these functions and improve them.

The health system is very useful and I would like to share it for everyone for use. The only concern I still have with it is mods that use maxDamage (it's a static variable in player datablocks), which I am unable to get around that unless I edit the add-on.



Modding
If you want an add-on edited using health variables, you can PM me or post it here and I can fix it up, or if you want to edit it, go ahead and use these resource functions from here: Support_HealthDetection.cs
      object.getHealth() replaces object.getDatablock().maxDamage - object.getDamageLevel()
      object.getMaxHealth() replaces object.getDatablock().maxDamage



Download
As you can see the version (v9), it has been through a lot of revisions. As far as I know, there's no bugs, and this add-on should work even with armor add-ons.

There are events:
setMaxHealth - Sets their max health, of course
addMaxHealth - Adds max health to their current max health
setInvulnerbilityTime - They are immune to both damage and knockback for a certain amount of time
setFInvulnerbilityTime - They are immune from fall damage for a certain amount of time
setInvulnerbility - They are immune to both damage and knockback

There are a few additional client events setMaxHealth and saveHealth, you need to use saveHealth on the client for it to save when they leave, it will load what their health and max health is when they come back.
Setting max health on a client will save until they leave (unless you used the saveHealth event on a client (not the player))

Make sure $Pref::Server::MaxHealth_Enabled is set to 1 (or use /ToggleHealthSaver) for health save events to show up, it's off by default
If events still do not show, try /requestEventTables

Download (Google Drive): Support_NewHealth

56
Add-Ons / [Client] Rebind Console Key
« on: June 10, 2017, 02:18:11 PM »
Did you ever want to use ` but the darn console kept popping up? No longer complain.



Download

57
General Discussion / Receiving PMs from my old account
« on: May 14, 2017, 09:20:57 AM »
So I decided to log into my old account and I have been receiving messages about broken links and other kinds of questions. I will try to reply to them (using my current profile) but I really do not like doing this.

Please PM this account as I am unable to PM or post on my other account. Thanks.

58
Drama / Cavik's CityRPG - Bad admins, bad gamemode
« on: April 29, 2017, 10:53:30 AM »
I get that these servers are bad and you'll see others say "why are you playing this?" "if it's so bad why are you complaining, you should leave" etc.
I am here to tell you how this server is just as bad as the others. There are parts where I do complain a bit but do I either sit there and take it or should I try to fight the situation to get it solved (not just by 'clearing my record')?

So before reading this topic, I do often complain so I'll actually tone down a lot from now on. The more I complain the more I feed people that accept the complaining and laugh at it. I do apologize for going a little too far on some of these, so I'll completely tone myself down.

So let's start off with areforever (ID 45562), he randomly baton my vehicle (twice) which explodes, then I end up getting me wanted. I start to complain about it and he jumps up like he didn't mean it when my vehicle was on top of the house. It literally takes 2 seconds to wrench my place to figure out who owns it. Also, why are you batoning the vehicle anyways?


Of course I get let out in like 10 seconds but I lost my cop job forever because I was wanted. I could of simply asked for a pardon but he was being a richard about it.

After me complaining about losing my job he asks if he wants to erase my record which is fine to ask


Before these 2 chats I do say that the server is garbage and I do explain a bit of it

It just gets worse from here, Col Burton (ID 6911) budges in like he knows what's going on, so his solution is "if you don't like it leave" instead of trying to fix the problem or at least acknowledge it



What I don't understand is why are people using "lmao" and "lmfao" all the time, I do say that the admins are trash but he won't even acknowledge that either, he just once again says "leave if you dont like it"


Ah yes let's keep saying "if you don't like it leave" and not actually solve what's going on



"you arent bright" was directly to areforever, not to Burton

Yes I see that you are offering for a clear record but that's not what I want, but being a richard just makes this worse




Now he's trying to be nice. From what it looks like he supports what Areforever was doing which was batoning my vehicle to get me wanted, and then jail me.


He's still trying to continue


Col mutes me after saying one more thing after Areforever keeps continuing, this makes no sense at all

I asked why am I muted by both my alt and by a PM, never got a response. How rude.



tl;dr - I went on a server and wasted many of my hours on it and regretting it. I lose my job by someone who thought batoning my vehicles was funny to him. After enough complaining I get muted by Burton while the other guy actually made the situation worse but he never got muted. There's 0 logic to this server just like every other CityRPG.

CityRPGs will always have flaws but if you're going to host a server you should know who you admin and what to expect on your server. These types of CityRPGs (from IBan) makes me wonder what the host's goal if they know it's literally broken but keep hosting it.

59
Add-Ons / [Revised] [Player] The Thing
« on: March 17, 2017, 03:26:30 PM »
Proof that the Thing exists in our world..

Controls:
Left click/Fire to eat someone, you must be able to damage them and be in the range. You cannot eat other Things. You gain 60% (max) of their health when you completely devour them.
Right click/Alt fire to blind anyone nearby that you are able to damage, does not affect if they are also a Thing.

Notes:
If you have a function Player::setPlayerShapeName it will change their shape name to whoever was devoured. Their shape name color will also change.
If you are under 40% of health (or 50% if your max health was altered), you will turn into a parasite which cannot eat anyone if you were recently damaged. You have to wait about 8 seconds not being damaged before turning back to normal. This will repeat when you keep getting damaged.
Unfortunately I haven't made attempts for bot avatar copy yet, I'll see if I can get it to work

Download: Player_Thing2

60
Modification Help / [Server/Client] GameMode_RandomizerDM - Official
« on: March 09, 2017, 09:31:20 AM »
As many of you have known, I have had RandomizerDM for ages and it is time for it to be released. Due to its age and releasing it by testing it from default add-ons, I have no idea if it will have bugs. Which is why I am not posting this in Add-Ons.

Thanks to my releases I actually become more organized with support files and released them as 1 thing instead of having different versions.

Required add-ons (THIS WILL NOT WORK IF YOU DO NOT HAVE THESE ADD-ONS - They are forced if they are disabled unless it's a non-custom gamemode):
Slayer - I forcefully did this because v3 is unstable with RandomizerDM (been using v3 for a long time until Slayer's main issues got fixed)
Support_NewHealth (v8) - This is a fixed version, will eventually get its own topic
Support_FindItemByName
Support_SpeedFactor

Download GameMode_RandomizerDM
Note: I HIGHLY recommend that you should never create a non-slayer minigame. Things could break.

Comments:
If you want to get custom shape names you will have to figure that out, sorry. The shapename code is there but you will need the password for it.
Use /RDMHelp for all the commands.
The Slayer minigame will have 3 preferences for setting up the minigame: Reveal system, reveal time (start to reveal everyone based from the time beginning of the round), and invisibility at the beginning of the round

Client (required to create custom categories and weapon rarities): Client_RandomizerDM
If you want new rarities you'll have to go to line 2717:
$RDM::Rarity[0] = "Common" TAB "0 60";
$RDM::Rarity[1] = "Uncommon" TAB "61 78";
$RDM::Rarity[2] = "Rare" TAB "79 88";
$RDM::Rarity[3] = "Elite" TAB "89 96";
$RDM::Rarity[4] = "Legendary" TAB "97 99";
$RDM::Rarity[5] = "Impossible" TAB "100 100";
$RDM::RarityCount = 6;
$RDM::MaxRarity = 100;




Thanks for supporting my servers. Please report any issues.

For upcoming add-ons, see here

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