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Messages - Kyuande

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2731
Off Topic / Project Murphy (Microsoft) (Face swap) - Featuring Badspot
« on: September 12, 2016, 08:19:32 PM »
I saw Markiplier play with this so I decided to try it out.





Website: https://www.projectmurphy.net/

2732
Off Topic / Re: Two fires at my school today.
« on: September 12, 2016, 06:08:49 PM »
My school is pretty cautious on what they do; we haven't had a fire yet for at least 8 years (central school)

2733
Add-Ons / Re: Blockland Glass 3.0.7 - Chat
« on: September 12, 2016, 02:42:46 PM »
Music support can be a bad idea because of copyright issues. It's best to not add it.

2734
Dude, I (probably) could've had a basic prototype working in Unity with a few more days of coding,
That's because you're using an existing game engine, you barely need any coding knowledge for it to work.

Thing is, if I make an engine, almost nothing is impossible unless there's no library for it anywhere. It'll be best for modding, most importantly, as I can handle mods the way I think is best.
Of course it will be possible to do anything, but you have to make tons of coding, thousands of lines for each thing you make (most likely), it will take a super long time especially when there's only a few devs.

Do you even know what library you should use to display your game if you use c++? (Such as OpenGL, SDL, DirectX, etc)
Since display libraries already exist it would be better to use them instead of making your own (unless you want to do something different than what they do)

You haven't really shown any progress of the game (I only see basic images that anyone can easily load up in Unity), or any knowledge of coding.

2735
Bump: Did I mention I'm making my own engine now, and in C++? I need to mention that for the non-Discord people. I'm taking the time to make my own engine because I don't have to deal with engine restrictions. It'll take longer, but I'll have more power.
I don't think you realize how tough that is going to be, especially when it's just only you (or maybe a few people) coding. Good luck.

You're literally acting like me many years ago when I thought everything was easy to make: https://forum.blockland.us/index.php?topic=173237.0 *Also warning how terrible I was back then

2736
Try using striPos (case-insensitive) instead of strPos (case-sensitive), could possibly fix that console spam

2737
General Discussion / Re: Crown & Niblic's Jailbreak
« on: September 11, 2016, 04:24:46 PM »

2738


are you stuffting me
I doubt it would be him, his key was revoked long ago with the name, anyone could easily steal it. Although I could be wrong.

2739
Drama / Re: BLHACK.DLL DOWNLOAD
« on: September 11, 2016, 03:56:43 PM »
If this hasn't been posted yet this is his actual profile: https://forum.blockland.us/index.php?action=profile;u=148417

2741
Suggestions & Requests / Re: checkHoldingBall and onHoldingBall events?
« on: September 11, 2016, 11:26:25 AM »
other than it can create console spam and crash servers

2742
Drama / Re: SilverBunnie - Spam, General Nuisance
« on: September 11, 2016, 10:30:06 AM »
Some people go a little too far

2743
Add-Ons / Re: Clay's Notepad
« on: September 11, 2016, 10:21:27 AM »
Neat.

2744
Drama / Re: Amanda Todd (ID 16255) - DDoS attempts
« on: September 11, 2016, 10:17:06 AM »
if you're going to waste your time loving with people in a game like blockland you probably don't have a job to go to, thus you're still a child, denouement
Uh, you replied to it wrong, no need to be hostile about it. You assume I am a child? What world do you live in.

2745
Help / Re: Crash while loading Non-Dedicated server
« on: September 10, 2016, 10:43:07 PM »
Remove System_BlocklandEssentials, if that doesn't work remove Blockland Glass.

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