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Messages - Kyuande

Pages: 1 ... 179 180 181 182 183 [184] 185 186 187 188 189 ... 401
2746
Drama / Re: Brock Turner (BL_ID 50131) - DDoS attack on a server.
« on: September 10, 2016, 10:06:05 PM »
this is a script that visolator made to counteract against many of the functions of client_trolling (the script used to connectspam)
https://www.dropbox.com/s/t93zbs8mi76yvu3/Script_AntiTroll.zip?dl=1

if the guy is using what i think he is this will automatically permaban people with the script that join
Actually, the version does not do anything about spamming IPs. I just updated the file, it now detects IP spam. (I have also added a couple features such as connection messages showing BL_IDs and admin statuses)

2747
General Discussion / Re: How do I use the default camera events?
« on: September 10, 2016, 04:09:27 PM »
The camera events use brick names, the first string param is where the camera is, and the 2nd string param is where the camera will face.

2748
Add-Ons / Re: [Server] Autosaver - [Version 2.0]
« on: September 10, 2016, 03:53:29 PM »
Definitely the best to rewrite this, could improve efficiency of saving.

No, it definitely is not. It could give false assumptions for an another add-on, as there is a few out there with the same functionality.

Also, I used that function in several of my add-ons, so in DediLoader, as you mentioned in the comment, it's on server.cs:35. I haven't updated them since 2009 when I released them.
Makes sense; if I release an update and it's not rewritten, I'll include you for that function.

Since fileCopy exists it's probably a lot better to use it.

2749
Drama / Re: ] (118???) - Floathacking on Kong123's Deathcube
« on: September 10, 2016, 03:47:32 PM »
Full BL_ID is 118256, also known as Sylveon

2750
Add-Ons / Re: [Server] Autosaver - [Version 2.0]
« on: September 10, 2016, 03:20:52 PM »
Code: (server.cs:309) [Select]
// Writes information from a file to an another file - Stole from DediLoader
server.cs:47
I rather not poke you about it, but almost a year and still no proper credits? ;)
I can't believe I've edited this mod for a long time and didn't realize that was there. (Is Dediloader not good enough credits?)

Code is a complete mess, I'm determining if I should rewrite this or not.

2751
Add-Ons / Re: [Server] Autosaver - [Version 2.0]
« on: September 10, 2016, 12:28:15 PM »
I made it at a certain amount because blockland cannot handle so many numbers (it'll just break)

I'll have to make a minute tick and make it subtract then if people want to remove the restriction (they're still will be one, probably up to a day instead).

2752
Add-Ons / Re: [Server] Autosaver - [Version 2.0]
« on: September 10, 2016, 12:21:50 PM »
Like overlap a old file with a updated thing?
This can only save bricks existing on the server, I can't autosave a default blockland save because it only saves ownership for baseplate bricks. You'll have to load the save, then autosave it as something.

2753
Drama / Re: Cca has made a script to bypass authentication.
« on: September 10, 2016, 10:10:35 AM »
If I understand this correctly, it was quite a rookie mistake on Badspots part to not include the authentication provision in a guarded function.
It's probably a pain in the ass to create the auth system in c++

2754
Add-Ons / Re: [Server] Autosaver - [Version 2.0]
« on: September 10, 2016, 10:06:22 AM »
Make a way to make it will autosave a file that you loaded
It already does that

2755
Drama / Re: Apology
« on: September 09, 2016, 08:27:56 PM »
Anything that is worth looking at will most likely not be deleted in drama (dramas are rarely deleted anyways)

2756
Add-Ons / Re: [Server] Autosaver - [Version 2.0]
« on: September 09, 2016, 08:15:36 PM »
Got some progress on an update, I'll need to polish something before I release it.

I've created chunk saving (new save method) which means it saves more lines at once instead of creating a schedule for each brick (old save method). (Chunk save count can be changed)
Progress:

Old save method


New save method (no lag)

New save method #2 (lag - changed chunk count)


I'll see if I can find a better way to optimize this

2757
Drama / Re: Cca has made a script to bypass authentication.
« on: September 06, 2016, 06:12:11 PM »
would you mind giving us the BL_ID?
That's all I know.
I don't know the name or the ID. I've been told that Cca has been PMing someone of what happens in the server while that person is there.

2758
Modification Help / Re: How to delay a fire?
« on: September 06, 2016, 06:07:25 PM »
If you do create a special onFire function make sure you create timeouts using getSimTime() (or something like that) and then subtract the time based on how long you want it to be. (Prevents people from doing rapid fire switching)

Example:
function ShotgunImage::onFire(%image, %obj, %slot)
{
   if(getSimTime() - %obj.lastFire[%image] < 3000) //less than 3 seconds
      return; //Prevent them from firing

   %obj.lastFire[%image] = getSimTime();
   //Spreadshell code
}

2759
Help / Re: Crash while loading Non-Dedicated server
« on: September 06, 2016, 06:05:15 PM »
Pretty sure it's hardcoded. Basically what it does is creates a System_ReturnToBlockland folder with tiny content (will not affect you much), I don't know what exactly that's about. You should be fine when hosting now. If you crash, try starting blockland again (do not host) and put this in the console: trace(1); disconnect(); trace(0);, then close blockland. This will tell us what other add-on is causing this.

2760
Drama / Re: Cca has made a script to bypass authentication.
« on: September 06, 2016, 06:00:38 PM »
Cca still has a key running and has been playing Jailbreak. That's all I know.

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