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Messages - Kyuande

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3316
General Discussion / Re: Boss Battles!
« on: April 24, 2016, 09:11:20 AM »
Please add a kill area here:

People have been stalling rounds by doing this, if anyone wants to know, TOM's ID is 48565

3317
Add-Ons / Re: [Server] Autosaver
« on: April 24, 2016, 08:53:29 AM »
It isn't obvious, I've seen a couple mods do the same, I'll find a different way then

3318
Suggestions & Requests / Re: Add-On/Gamemode suggestions
« on: April 24, 2016, 08:42:22 AM »
Pikmin add-on?
Explain what you want from this and what it should do

3319
Help / Re: Can't join servers at college
« on: April 24, 2016, 12:18:42 AM »
It's most likely hopeless since you don't have any right to access the router

3320
Help / Re: Broken Server Episode 3: Port Malfunction Strikes Back
« on: April 24, 2016, 12:17:50 AM »
UPnP doesn't always work, and port forwarding is your only option until UPnP works again.

3321
Suggestions & Requests / Re: Add-On/Gamemode suggestions
« on: April 24, 2016, 12:16:53 AM »
How fast should the beam fire?

3322
Add-Ons / Re: [Server] Autosaver
« on: April 24, 2016, 12:12:07 AM »
fix pref saving (use prefs with format $pref::) and dont set a limit/set a much higher limit to the autosaver time interval
The current autosaver is already using this, I can't use a higher interval because then the schedule breaks, I'll have to edit it to schedule a minute per tick if I want to increase the save limit (why would you want to autosave every hour or more anyway?), I may not increase the limit but I'll make it fix the limit if it somehow breaks, I'm not sure how your limit is going too high/low. Chances are the schedule is never started due to loading an autosave, which is what I've fixed in this coming update.

I don't have any issues with prefs because I don't use RTB or oRBS. Whatever you're using is most likely screwing up how it works, and I don't know a way around this right now.

include a command to cancel the current autosave schedule
I can do this

make sure that autoloadbricks on server start pref saves between server reset
This should already happen, if your server crashes or you don't do quit(); this isn't handled by me (anything with $Pref::Server will also break so it's not just this mod)

3323
Suggestions & Requests / Re: Add-On/Gamemode suggestions
« on: April 23, 2016, 10:47:01 PM »
How much damage?

3324
Suggestions & Requests / Re: Player damage mod
« on: April 23, 2016, 10:45:45 PM »
This does some something related to your first suggestion: http://swololol.com/rd?f=Player_Tactical

3325
Suggestions & Requests / Re: Option to disable the Alt+Return keybind.
« on: April 23, 2016, 10:43:38 PM »
It has existed for a long time: http://swololol.com/rd?f=Client_altenterfix

Even better, it's only 1 line: globalactionmap.unbind("keyboard","alt enter");

3326
Help / Re: Broken Server Episode 3: Port Malfunction Strikes Back
« on: April 23, 2016, 10:42:10 PM »
Have you tried to port forward?

3327
General Discussion / Re: possible new arg?
« on: April 23, 2016, 10:37:01 PM »
I searched it up, apparently it means:
2! (00110010002000000200010030010 0100000000020100001010)
Morse paint (01001101011011110111001001110 01101100101001000000111000001 10000101101001011011100111010 0)
hell (01101000011001010110110001101 100)
june (01101010011101010110111001100 101)
death (01100100011001010110000101110 10001101000)


HIDDEN MESSAGE INCOMING

3328
Add-Ons / Re: [Server] Autosaver
« on: April 23, 2016, 09:22:12 PM »
Bump. Going to post some updates shortly.

Progress:
No more dumb colors.


Saving a file as your own instead of a date and time (saves in the autosave path)


Saving bricks without ownership and events enabled


Save reports are now on 1 line.


Painting a brick or changing something on a brick will most likely trigger the autosaver to overwrite. I may leave this as an option though.
Fixed issues where server does not boot the autosaver schedule after bricks load from a save



Further testing and this will be released with updated OP. Anything else you guys want to request before I release the update?

3329
General Discussion / Re: Nvidia vs AMD brown townysis in Blockland
« on: April 23, 2016, 04:31:02 PM »
uh i have a 970 and get better fps than this
Alright, show us

3330
Drama / Re: Greenw0lf is a bully beware of him
« on: April 23, 2016, 04:21:47 PM »
Here's how I looked at the thread.

First few posts: Oh, he's not posting evidence, I wonder if someone will back him up
After OPs 3rd-4th post: Oh, he's forum suiciding because it backfired




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