Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Kyuande

Pages: 1 ... 336 337 338 339 340 [341] 342 343 344 345 346 ... 401
5101
General Discussion / Re: Cheesypeesy's City RPG
« on: November 24, 2015, 02:19:30 AM »
Well I did get spawnjailed, oh well

5102
Can someone provide me with a DL for negative lights? Maybe I'm just looking in the wrong place but I can't seem to find a working link.
Here's a link from my dropbox: https://www.dropbox.com/s/7xpoebs37qdxj9r/Light_Negative.zip?dl=0

5103
Add-Ons / Re: New Duplicator 1.0.1
« on: November 24, 2015, 12:44:20 AM »
Gross no

5104
General Discussion / Re: Cheesypeesy's City RPG
« on: November 24, 2015, 12:33:03 AM »
Why is spawnjailing allowed?

That rapid fire authban rule is getting annoying. You should just edit the datablock to prevent the rapid fire.

5105
General Discussion / Re: Type of servers to host?
« on: November 23, 2015, 11:18:04 PM »
You know, I should just stick with one thing. Tower Defense it is, I will just add more awesome features.

5106
If I remember the cloak and dagger did something like this

5107
General Discussion / Re: Type of servers to host?
« on: November 23, 2015, 10:37:32 PM »
That sounds interesting, but, Tower Defense currently has only 1 team, which people either fight the bots or build towers that are available.

5108
Suggestions & Requests / Re: Finding named bricks.
« on: November 23, 2015, 10:30:31 PM »
I think _asd.setName(""); can also work, or is that not as efficient?

5109
General Discussion / Type of servers to host?
« on: November 23, 2015, 10:26:41 PM »
I am seriously getting tired of jumping project to project because of how boring it gets coding the same thing. The only mod I have a lot of interest in is my Tower Defense server, it's original and it's a strategy game. Towers can be attacked by bots, and vice versa.

I am trying to find an idea I would stick to other than Tower Defense. Any ideas?



I don't feel like to keep making my CityRPG because it's making me get bored trying to find bugs and making new stuff that doesn't make much of a difference, CityRPGs don't really fit in Blockland, in my opinion.



Please don't make suggestions complicated.

5110
General Discussion / Re: Cheesypeesy's City RPG
« on: November 23, 2015, 10:21:18 PM »
From what I've just experienced today, most people who join the server want to build first before playing with the mod.

5111
Thanks for playing everyone. I now have found even more bugs than expected:

Players are still able to spawn items and weapons (Only the sports)
Jail times are ridiculous - People being jailed over 1000 days and it only takes less than 2 minutes to cause that
Jobs are still messed up

I saved everyone's profile, so no worries.



CityRPGs in general are difficult to make and even maintain, so I might just work on this pretty slowly, it's been wasting my time trying to figure out how to make this a good mod. I will still continue this but it'll be slow progress.
I think I'll do better making Tower Defense because of how it's original.

5112
General Discussion / Re: Cheesypeesy's City RPG
« on: November 23, 2015, 06:32:14 PM »
Also, your autobans seem to spam. There's a way to fix that.

5113
General Discussion / Re: Cheesypeesy's City RPG
« on: November 23, 2015, 06:26:34 PM »
Any IBan edit is basically broken in many ways.

5114
General Discussion / Re: Cheesypeesy's City RPG
« on: November 23, 2015, 06:25:11 PM »
If you don't have a text version of the rules it's not 100% his fault.

5115
Modification Help / Facing a position [Solved]
« on: November 23, 2015, 04:37:10 PM »
Does anyone know how to make a player face to a position? I used to have the function but I lost it but I can't really figure it out.

Nevermind, I found it on one of my scripts, it was a challenge to find it though.

If anyone needs it:
Code: [Select]
function Player::turnToFace(%pl, %pos)
{
%loc = %pl.getPosition();
%diff = vectorSub(%pos, %pl.getPosition());
%ang = mAtan(getWord(%diff, 0), getWord(%diff, 1));
%pl.setTransform(%loc @ " 0 0 1 " @ %ang);
}

Pages: 1 ... 336 337 338 339 340 [341] 342 343 344 345 346 ... 401