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Modification Help / Re: Trigger isn't following the static shape?
« on: July 14, 2015, 11:28:55 PM »
Yeah, every time this function calls, it's the only function that seems to change the world box. Everything else works fine.
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you're a bad person and you need to feel badWhy does everyone hate on each other about Sugar in such a way?
function fxDTSBrick::CheckLaser(%this)
{
if(!isObject(%laser = %this.laser))
return;
if(!isObject(%trigger = %laser.trigger))
return;
%boxMax = getWords(%laser.getWorldBox(), 3, 5);
%boxMin = getWords(%laser.getWorldBox(), 0, 2);
%boxDiff = vectorSub(%boxMax, %boxMin);
%trigger.setScale(%boxDiff);
%trigger.setTransform(%laser.getWorldBoxCenter() SPC getWords(%laser.getTransform(), 3, 6));
}
Stop playing on a damn toaster.Do you even notice a tiny bit of lag when she joins? I think it's something to do with sending too many packets.
we've had the technology to correct this for over 40 years wtf are you talking aboutWhoops, my brain had a malfunction there. I forgot this isn't the 1600s.
stuff, was it DVD or Blu-Ray?I would love to watch movies with my neck..