Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - failbros2

Pages: 1 ... 186 187 188 189 190 [191] 192 193
2851
Suggestions & Requests / Re: Old Roblox Rocket Launcher
« on: March 17, 2016, 04:42:42 PM »
Make sure it uses the Duck Cannon explosion sound to make it sound more robloxy.

2852
Add-Ons / Re: Script_Voices
« on: March 15, 2016, 10:47:07 PM »
Been having trouble loading, may have been my arseload of addons, should i delete a few before proceeding?

2853
Suggestions & Requests / Re: Old Roblox Rocket Launcher
« on: March 14, 2016, 08:17:00 PM »
could have a long af delay like in roblox, but insta kills on a direct hit.

2854
Suggestions & Requests / the windows error song
« on: March 13, 2016, 02:06:03 PM »
https://www.youtube.com/watch?v=D3-vBBQKOYU
this would be great for a boss battles server (i guess)

2855
Suggestions & Requests / Re: HEADCANON
« on: March 01, 2016, 09:06:18 PM »

2856
Help / Blockland game startup crash
« on: February 28, 2016, 03:48:14 PM »
you might have heard from me about this before, but still:
everytime i try to host a server, it crashes during loading. i delete a few addons, still not loading.

2857
Suggestions & Requests / Re: HEADCANON
« on: February 28, 2016, 02:08:39 PM »
if anyone were to make this, i would be really glad
This is the kind of whacky stuff that Blockland needs.  /support

2858
Suggestions & Requests / HEADCANON
« on: February 27, 2016, 05:50:39 PM »
yes, a cannon on your head. functions a lot like a tank turret. however, 50 dmg per shot, fast reload, 20 splash damage. also has "harmless" mode for rocket jumping.
EDIT: it shoots brains

2859
Add-Ons / Re: Prop Tool - V1.01 [bugfixes] - Added PROPIFY WAND
« on: February 27, 2016, 12:17:39 PM »
/getprop is the duplicator function that generates a prop based on the brick you are looking at.

step 1. put prop file in the folder specified earlier [this MUST be prop saves with no spaces in the name]
step 2. open game with mod enabled
step 3. /addprop [save file name] - you'll get a message stating you added the prop to the prop list
step 4. take out a prop tool and plant it.

if you look at the OP's command list, there is no /setprop function. You can also see what each command does. You can also see this ingame if you type in /prophelp.
I did step 3, but i got a message from console saying it doesnt exist. I even uploaded the save (crate) and did /addprop crate and it said that the file doesnt exist.

2860
Add-Ons / Re: Prop Tool - V1.01 [bugfixes] - Added PROPIFY WAND
« on: February 26, 2016, 09:26:17 PM »
the propList.cs is automatically generated when you /addprop a prop to the prop list.

this is so server hosts can have huge prop lists (like I do), but only selectively enable certain ones at a time.

when you save the prop, all it does is create the folder and the save file - to add it to the prop list you must run /addprop [name].

I'll put this into the /saveprop response print so its more clear.
step 1. put .bls into blockland saves. check
step 2. /setprop on load. check
step 3. /getprop and plant a prop! LOL NOPE
still, how does this work? i did setprop on something and pulled out prop tool. Nothing happened.

2861
Add-Ons / Re: Prop Tool - V1.01 [bugfixes] - Added PROPIFY WAND
« on: February 26, 2016, 04:56:37 PM »
once you start a server with a mod and save a prop using /getProp and /saveprop [name], the folder will appear. The other option is to create it yourself - go to config/ and create a new folder "Props and Placement".

Did some brick HP rebalancing - hopefully this works better. Plates now don't have insane HP compared to bricks. Also, a preview:

i did that, yet i go onto blockland and try to place a prop, it says i cant find it

2862
Add-Ons / Re: Prop Tool - V1.01 [bugfixes] - Added PROPIFY WAND
« on: February 25, 2016, 07:35:46 PM »
its partly cause i didn't want to have the mod check two places for the save file, and partly cause i don't think people who have no idea how to use this properly should be given huge props to use.
no, this base mod will allow you to place props that you "dupsave" before hand, using the prop tool. prop bricks and ONLY prop bricks can be killed - normal bricks will explode/fakekill/not be fakekilled normally.

however, due to how brick damage is handled in this mod, you CAN get a modified brickgroup wand (which i'll post in a bit) that allows you to convert entire parts of builds like you say. the brickgroup wand (posted by dragonoidslayer a while back) works exactly like the duplicator but changes the BLID of bricks instead of duplicating them - if you change the brick BLID to 888999 it will work like a prop and can be realkilled.


welp, i need a tutorial in that case on how to put the thing in the config/props and placement folder, looked it up and i couldnt find it

2863
Add-Ons / Re: Prop Tool - V1.01 [bugfixes]
« on: February 24, 2016, 07:27:22 PM »
wicked sick n' all, but at least put the darn props to download in an archive pls
i meant to say "at least put all the darn props inside the darn addon"

2864
Add-Ons / Re: Prop Tool - V1.01 [bugfixes]
« on: February 24, 2016, 07:01:56 PM »
wicked sick n' all, but at least put the darn props to download in an archive pls

2865
Help / Pecon's Boss Battles HUD Appearing on my server
« on: February 23, 2016, 10:11:13 PM »
No, my server does NOT support the hud (of course) but it shows that there's a "boss health meter" on the side. Anyone help me?

Pages: 1 ... 186 187 188 189 190 [191] 192 193