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Messages - TwenteFreak

Pages: 1 ... 178 179 180 181 182 [183] 184 185 186 187 188 ... 491
2731
Games / Re: Cheap ps3 games.
« on: April 30, 2011, 05:28:41 AM »
So, after 5 posts I noticed you weren't Bisjac.

2732
Games / Re: Cheap ps3 games.
« on: April 30, 2011, 05:22:49 AM »
I haven't played the first one and I don't jump into sequels even if the story doesn't connect to the first one.
Too bad, it's quite awesome. Buy the first one, then play the second one?  :cookieMonster:

2733
Off Topic / Re: Lego Crap
« on: April 30, 2011, 05:21:23 AM »
I loved that game but not as much as I loved Lego Loco.
I got both on disc :o

2734
Games / Re: Cheap ps3 games.
« on: April 30, 2011, 05:19:42 AM »
Just Cause 2

2735
Off Topic / Re: So, uh.. my best friend might be dead, yay.
« on: April 29, 2011, 02:34:39 PM »
you're stupid
you're the one to talk

2736
Games / Re: PS3 disc-reading problem
« on: April 29, 2011, 02:33:12 PM »
Hey Sulfate, forget off.. this thread is about PS3's, not about xbox' and how they're ''better''.

2737
Off Topic / Re: The Royal Wedding
« on: April 29, 2011, 01:09:40 PM »

2738
Drama / Re: King-Julian - WHOEVER HATES FRENCH IS A tribal!
« on: April 29, 2011, 01:08:38 PM »
I'm part french too, just stop loving speaking like you are abusing it.
I'm tired of using fucink google translate all the time to see  what the forget youre saying.
seriously, gtfo.
forget off you handicap, he's really french
you're partly french so you're either hairy or gay or both.

2739
Gallery / Re: Trøgtor's Apartment RP
« on: April 28, 2011, 11:21:49 AM »
now make this http://www.youtube.com/watch?v=a7_J-BQvxl4 you need to watch the full 14 minutes to get a picture of what i want you to make Derelict apartments nvm just watch this lol. http://www.youtube.com/watch?v=WEZ06VwdHKs&feature=related
to scary for you?  :cookieMonster: if so just make some abandoned apartments? for a derilict rp or some crap?
If you want those so bad, make them yourself.

2740
Clan Discussion / Re: L.CC LolCat Clan
« on: April 28, 2011, 10:48:49 AM »
Lolcats isn't funny.
Go away.

2741
Clan Discussion / Re: L.CC LolCat Clan
« on: April 28, 2011, 10:43:10 AM »
Oh god

2742
Gallery / Re: Flood City
« on: April 28, 2011, 04:33:22 AM »

2743
Games / Re: Minecraft; Beta 1.5! Weather, Stats, Achievments!
« on: April 27, 2011, 03:36:20 PM »
Detailed and extended stuff on maps.

Quote
I’m currently working on 1.6, which will be mostly a bug fix update. I will be going through bug lists (including the great one on the Minecraft wiki) and fixing as many as I can. There’s no set date for the update yet as I don’t know how long it’ll take to go through the list.

The only new feature that will appear is the mapping.

When you craft a map, you will be able to somehow select how “zoomed in” you want the map to be. It will be centered on the location where you craft it, and it will fill in as you explore the land. If you go outside the edges of the map, it will stop updating, so each map is of a specific area. (like real maps!)

Here’s a screenshot of a fully zooomed in map (good for town maps, for example):


And here’s a screenshot of a fully zoomed out map:
-snake map snip-

If you drop a map and someone else picks it up, they will be able to see your progress. You will also be able to (somehow) CLONE maps so that two separate map items link to the same map data. That means you can see what other players carrying the same map explores, and both you and them will show up as blinking dots or similar on the maps.

Currently, the map will only update if you’re holding it in your hands, but the map will kind of hide away when you’re looking straight forward. To see the map properly, you have to look down, thisly:


Any changes you make to the terrain will show up on the maps, but only once someone carrying the map gets near that area. In other words, you won’t magically get to see changes far away on the map.

At the moment the map doesn’t work at all in multiplayer, but that’s my next task. The code I write to support that will also be possible to reuse in the future for things like books and notes written by players, and possibly even custom paintings/hand drawn signs.

There’s a hard limit of 65536 unique maps per world, though, and I don’t think I can get around that without breaking the code very bad. I’m trying to figure out if the limit is high enough or if I should spend the time rewriting the code..

2744
Gallery / Re: Pixel Art - Full Topic
« on: April 27, 2011, 03:31:26 PM »
it looks like you used that one pixel2block thing or whatever it's called.
image2brick

2745
Drama / Re: King-Julian - WHOEVER HATES FRENCH IS A tribal!
« on: April 27, 2011, 03:29:31 PM »
Caps, he uses caps in almost every single one of his posts.
Also, what if he is trolling, and is not actually French at all?
He's really french.

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