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Messages - Jefferson Block

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1171
Suggestions & Requests / Re: A couple of more vehicle related ideas
« on: November 18, 2015, 06:08:37 PM »
Bump, I would like to see opinions.

1172
Off Topic / How did you find out about blockland?
« on: November 17, 2015, 08:11:22 PM »
BONUS: what was your first build
ANOTHER BONUS:what was the first thing you did?

1173
Suggestions & Requests / A couple of more vehicle related ideas
« on: November 17, 2015, 07:29:06 PM »
This is not a request, just an idea.
IMO, it would be cool if there was a mod where cars occasionally break down (maybe speed dependent?) and could be fixed by the Pipe Wrench.
Another idea is a Space ship, not a futuristic one, but like the Endeavor, which points up when spawned. (also it would be a good idea if there was a version that could be turned and one that can only go up.) Sorry if any of this sounded stupid, I'm just tired.

1174
Off Topic / Re: Massive loving snowstorm in Colorado
« on: November 17, 2015, 07:08:07 PM »
California Love

1175
Suggestions & Requests / Tool Request:fill wrench
« on: November 16, 2015, 06:49:15 PM »
Can someone make a wrench that changes the events of the same brick? I'm trying to make streetlights that turn on at night, but I already have a stuff ton of them scattered around the map.

1176
Suggestions & Requests / Re: Can someone make a Modter Road print?
« on: November 12, 2015, 07:05:32 PM »
then maybe make a brick that is the same angle and size as the modter brick (or something like that) but with said texture
hell, maybe even make a whole brick pack for ramp versions of those roads. I'm not going to limit it to prints :P

1177
Off Topic / Re: No Fap November
« on: November 09, 2015, 12:41:44 AM »
I can do-
stuff
blame fallout 4

1178
Suggestions & Requests / Re: "brick fall damage"
« on: November 09, 2015, 12:14:26 AM »
/support
This makes me think of the assasin's creed leap thing, it would be a good effect for falling into hay causing parts to fly out.

1179
Suggestions & Requests / Re: Can someone make a Modter Road print?
« on: November 09, 2015, 12:10:53 AM »
Midnight bump
                          I know.^

1180
Gallery / Re: Mr Unicodes modern villa! [WIP]
« on: November 07, 2015, 11:43:13 AM »
I regret putting handcuffs on you...

1181
Suggestions & Requests / Re: Can someone make a Modter Road print?
« on: November 06, 2015, 10:00:21 PM »
Bump 2...
and counting

1182
Suggestions & Requests / Re: Can someone make a Modter Road print?
« on: November 06, 2015, 08:13:20 PM »
BUMP

1183
Suggestions & Requests / Can someone make a Modter Road print?
« on: November 06, 2015, 07:38:46 PM »
I downloaded a GOOD road mod, but there are no hills or anything. Since I couldn't find a pic (or upload one...) here's a link of what the road's look like
http://www.google.com/url?q=http://forum.blockland.us/index.php%3Ftopic%3D270863.0&sa=U&ved=0CBsQrAIoADAAahUKEwido8-5lv3IAhXMHT4KHStPCyI&sig2=Aefy8slGvBQRoC2L2q12yA&usg=AFQjCNEgjlGWcS8im1WHZnfqQfz8jekUYg

1185
Help / How to port forward on mac?
« on: October 28, 2015, 08:07:35 PM »
I've been trying to set up a city build server a while ago, and found out I have to port forward. one of the steps that were included was Airport Utilities, but it keeps saying I have to rescan...
is there an easier way?

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