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Suggestions & Requests / Re: Track Creation Brick Pack
« on: July 23, 2016, 09:29:20 PM »What's the polycount on that? and good luck on the collision mesh for that.
296 vertexs, 120 faces total. It looks high poly because I smoothed the faces.
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it looks like a cut cylinder (to make it a tube) and then edge-split the bottom edge, then shifting each set of vertices over repeatedly one unit at a time, each time removing another ring of vertices from the moved selection.
the only thing that gets me is the exact alignment on the bottom edge which probably is him doing some math or something.
Haha, Blender has a modifier called "Screw" and it does exactly what it says, it makes a screw out of things. More info HERE