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Messages - SubDaWoofer

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3151
Games / Creeper World Thread [lets try this again]
« on: January 11, 2016, 06:44:40 PM »
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Creeper world is a game about killing the so called "creeper" that has come back once again and destroyed humanity, exept for one craft containing Skarsguard Abraxis. and a AI called "Lia" controlling the spaceship. It is Skarsguard's job to fight back the creeper to save humanity once and for all.
"What is the creeper?"
The so called "Creeper" is a substance that is a liquid, it is highly toxic and capable of melting steel beams, the "Creeper" is made/is the "Loki" life form that lives in a completely different dimension of "space".
"How do you fight back the creeper?"
There are many ways you can fight back the creeper, the first and most simple way of fighting back is a "pulse cannon", its a simple cannon that has small splash damage but does medium direct damage, its also the cheapest way to fight the creeper. The mortar is capable of flinging its projectiles higher into the air, and it has high splash damage and low direct damage, it is also pretty cheap. There is a spray that we will get into later. A beam that we will also get into later, and the sniper and nullifer well get into later.
"How do you build the weapons"
To build the weapons you need energy, the most simple way to collect energy is to use a collector. To get energy from the collectors, you first have to have the "pylon" connecting to the command module, after it is built, there is a green area around it, thats the radius of the collectors collecting area. The second way is to use reactors, reactors are late game, they cost 50 energy packets and create around 3 energy/s.
"How does the creeper get emitted?"
The creeper gets emitted by "emitters", that can produce a certain amount, how fast it produces it, and how much it produces in one blast, this is the most basic emitter. The second type is spore towers, spore towers shoot out pores of creeper at your base after a certain time, they often hold only a 5x5 area of creeper, you counteract this by disentergrating the pores with the beam towers.




Im too lazy to finish the rest so ill do the rest later

3152
Games / Creeper World Thread
« on: January 11, 2016, 06:30:44 PM »
stuff I HIT POST WHOOPS DONT MIND THIS

3153
Games / Re: Kerbal Space Program Megathread (KSP)
« on: January 09, 2016, 04:18:10 PM »
Try fixing your COL and make sure its the same as the COM

hmm lemme test that, also im using a linux laptop so i cant really do stuff with the nukes so i cant show them off

ill link the mods in the edit

3154
Games / Re: Kerbal Space Program Megathread (KSP)
« on: January 09, 2016, 04:09:11 PM »
Also any tips for when planes stall when pulling up and after like 2 seconds of pulling up it falls back?

3155
Games / Re: Kerbal Space Program Thread (KSP)
« on: January 09, 2016, 03:42:28 PM »
The only thing i like to do is make planes... and drop nukes.

Also forget FAR it maximises my pain in making planes, just forget IT

3156
Off Topic / Re: What's your in-game name and how long have you had it.
« on: January 05, 2016, 07:46:07 PM »
Subwolf, but ive only had it for liek a week now since i like to change my name alot, but my longest name i ever had was "Droptek3", i had that for about 3 years

3157
Games / Re: Counter Strike: Global Offensive Thread v2 - OP by KelBlock
« on: January 04, 2016, 01:11:47 AM »
I just got CS:GO and im allready good at it, in a day allready at allmost rank "recruit 2" :^)

3158
Forum Games / Re: Signature Rating v.69
« on: January 04, 2016, 12:44:34 AM »
2/10 Only 2 pictures and no pagestretch?!??!!!?

3159
Forum Games / Re: BLF makes a song
« on: January 04, 2016, 12:22:05 AM »
bye
and then end the song there
leave, sing a song, end it, come back into the room, start the song again

3160
Forum Games / Re: Guess the IQ of the user above you!
« on: January 04, 2016, 12:17:19 AM »
-3

also i have an iq of 120+ irl :^) *but i act stupid becaue i have, erm, problems....*

3161
Forum Games / BLF makes a song
« on: January 04, 2016, 12:16:05 AM »
Heres the rules : 1: DONT USE 2 WORDS IN THE SONG IN ONE POST, unless your making an offtopic post :p


ok ill start


                                ayy

3162
Modification Help / Re: "Invalid script file name"
« on: January 03, 2016, 03:57:42 PM »
don't put your files in a zip if you aren't going to release it, or if you are constantly modifying the mod. If you exec a lot there's a chance it will give you strange errors

make sure you don't have a namecheck.txt, as that is not needed
ah ok

edit:oh that doesnt work. wait

3163
Modification Help / "Invalid script file name"
« on: January 03, 2016, 03:41:44 PM »
Im really new to coding, but ive never gotten this error before, im making a simple chat thing since im new,and whenever the game loads i get this error in the console :
exec: invalid script file Add-ons/client_bootLegOSv3/client.cs

Help pls

3164
Forum Games / Re: Catch the cookie!
« on: January 01, 2016, 12:10:07 PM »
I nab the cookie and use a nuclear bomb to shoot it about 20 gigaparsecs away, across and into the "unobservable" universe, good luck finding it now! :^)

3165
Off Topic / AMA
« on: January 01, 2016, 11:30:40 AM »
Other people are doing it, so why not do it aswell?







ha

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