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Topics - Pastrey Crust

Pages: 1 [2] 3 4 5 6 7 ... 15
16
Off Topic / So I just came across this gem.
« on: March 19, 2017, 01:13:38 PM »


A Lada Niva. Commie cars are indestructible and judging by the kms it has, it's probably from 1970.

17
Off Topic / [NEWS] Furious Opposition Boycott Newspaper
« on: March 17, 2017, 01:05:31 PM »
https://forum.blockland.us/index.php?topic=308369.msg0#new

Look at this. This is the definition pf fascism. The end of free speech. THE PEOPLE MUST BE HEARD!

18
Off Topic / [NEWS] Man Hospitalized After Serious Shanking
« on: March 17, 2017, 10:27:33 AM »
it hurt my feelings
Forumer's feelings were hospitalized after being shanked by a forumer. Officials investigate.

19
Off Topic / [NEWS] Author Threatened To End Report Generation
« on: March 17, 2017, 09:39:48 AM »
A suspect has threatened the author of a thread to end the production of similar thread.

do not make a thread like this ever again

Officials are investigating the cause of this aggression and urges civilians to stay alert.

20
Off Topic / {BREAKING NEWS} LORD OF THE BOARD SICK
« on: March 17, 2017, 09:11:06 AM »
https://forum.blockland.us/index.php?topic=308362.msg9470940#new

Lord "Of The Board" Tony is sick! His sickness made him forget the [NEWS} tag.

22
Off Topic / Is this real life?
« on: March 15, 2017, 06:19:24 AM »
Is this just fantasy?

23
Off Topic / Castellano > English
« on: March 08, 2017, 04:33:32 AM »
In spanish, you can food a food and drink a drink. But can you do that in english? Checkmate atheists.

24
Off Topic / I need more french punk in my life
« on: March 07, 2017, 09:51:20 AM »
Punk songs that have three notes with a stuffload of distortion.

25
I EDITED THE PREFS MANUALLY
I EDITED THE PREFS MANUALLY AND SET THEM TO READ ONLY
I ADDED $Pref::Server::BrickLimit = 256000 TO THE GAMEMODE.TXT
I ADDED $Server::BrickLimit = 256000 TO THE GAMEMODE.TXT
I EVAL-CHANGED THE VALUE

AND THE PIECE OF stuff STILL STAYS AT GOD DAMNED 58768 AND NOT EVEN SURE WHY AS IT IS A GAY AF NUMBER TO BE A GODDAMNED LIMIT DAMN IT GO UP TO 65536

26
Off Topic / Argentina helps Sealand
« on: February 25, 2017, 05:56:56 PM »


Taken on my way to the port.

27
Modification Help / "Tool" to simplify map-making
« on: February 23, 2017, 06:28:18 AM »
Code: [Select]

function getMap() {
$Map[0] = 0;
for(%i = 0; %i < BrickGroup_27690.getCount(); %i = %i + 1) {
%brick = BrickGroup_27690.getObject(%i);
if(%brick.getDatablock().uiName $= "1x1f") {
$Map[0] = $Map[0] + 1;
$Map[$Map[0],0] = %brick.colorID;
%x = getWord(%brick.getPosition(),0);
%y = getWord(%brick.getPosition(),1);
%x = (%x + 173.25)*16;
%y = (%y - 110.25)*16;
$Map[$Map[0],1] = %x SPC %y SPC "0.1";
}
}
}

function makeMap() {
for(%i = 0; %i < $Map[0]; %i = %i + 1) {
%newbrick = new fxDTSBrick() {
dataBlock = brick16x16fData;
scale = "1 1 1";
client = 0;
stackBL_ID = 0;
angleID = 0;
colorID = $Map[%i,0];
colorFXID = 0;
printID = 0;
shapeFXID = "0";
rotation = "1 0 0 0";
};

%newbrick.setTransform($Map[%i,1] SPC %height);
%newbrick.setTrusted(1);
%newbrick.plant();
BrickGroup_27690.add(%newbrick);
}
}


Ok now here's how it works. First, you need to set it up. To set it up, change Brickgroup_27690 to Brickgroup_YOURID in both occurances. Change Brickgroup_33576 to a friend's ID or don't. It won't affect you at all.

Next, build a map made purely out of 1x1f. This code will pass the map to largescale with 16x16 baseplates.

Now, to pass the map to largescale, you must do the following:
$Map[0]=0;
getMap();
makeMap();

It is super important to set $Map[0] to 0 to avoid having bricks overlap eachother. If you want to use a different baseplate, use the following:

For 8x8 Plates:

Code: [Select]
function getMap() {
$Map[0] = 0;
for(%i = 0; %i < BrickGroup_27690.getCount(); %i = %i + 1) {
%brick = BrickGroup_27690.getObject(%i);
if(%brick.getDatablock().uiName $= "1x1f") {
$Map[0] = $Map[0] + 1;
$Map[$Map[0],0] = %brick.colorID;
%x = getWord(%brick.getPosition(),0);
%y = getWord(%brick.getPosition(),1);
%x = (%x + 173.25)*8;
%y = (%y - 110.25)*8;
$Map[$Map[0],1] = %x SPC %y SPC "0.1";
}
}
}

function makeMap() {
for(%i = 0; %i < $Map[0]; %i = %i + 1) {
%newbrick = new fxDTSBrick() {
dataBlock = brick8x8fData;
scale = "1 1 1";
client = 0;
stackBL_ID = 0;
angleID = 0;
colorID = $Map[%i,0];
colorFXID = 0;
printID = 0;
shapeFXID = "0";
rotation = "1 0 0 0";
};

%newbrick.setTransform($Map[%i,1] SPC %height);
%newbrick.setTrusted(1);
%newbrick.plant();
BrickGroup_27690.add(%newbrick);
}
}




For 32x32 plates:

Code: [Select]
function getMap() {
$Map[0] = 0;
for(%i = 0; %i < BrickGroup_27690.getCount(); %i = %i + 1) {
%brick = BrickGroup_27690.getObject(%i);
if(%brick.getDatablock().uiName $= "1x1f") {
$Map[0] = $Map[0] + 1;
$Map[$Map[0],0] = %brick.colorID;
%x = getWord(%brick.getPosition(),0);
%y = getWord(%brick.getPosition(),1);
%x = (%x + 173.25)*32;
%y = (%y - 110.25)*32;
$Map[$Map[0],1] = %x SPC %y SPC "0.1";
}
}
}

function makeMap() {
for(%i = 0; %i < $Map[0]; %i = %i + 1) {
%newbrick = new fxDTSBrick() {
dataBlock = brick32x32fData;
scale = "1 1 1";
client = 0;
stackBL_ID = 0;
angleID = 0;
colorID = $Map[%i,0];
colorFXID = 0;
printID = 0;
shapeFXID = "0";
rotation = "1 0 0 0";
};

%newbrick.setTransform($Map[%i,1] SPC %height);
%newbrick.setTrusted(1);
%newbrick.plant();
BrickGroup_27690.add(%newbrick);
}
}



For 64x baseplates (damn this is huge)
Code: [Select]
function getMap() {
$Map[0] = 0;
for(%i = 0; %i < BrickGroup_27690.getCount(); %i = %i + 1) {
%brick = BrickGroup_27690.getObject(%i);
if(%brick.getDatablock().uiName $= "1x1f") {
$Map[0] = $Map[0] + 1;
$Map[$Map[0],0] = %brick.colorID;
%x = getWord(%brick.getPosition(),0);
%y = getWord(%brick.getPosition(),1);
%x = (%x + 173.25)*64;
%y = (%y - 110.25)*64;
$Map[$Map[0],1] = %x SPC %y SPC "0.1";
}
}
}

function makeMap() {
for(%i = 0; %i < $Map[0]; %i = %i + 1) {
%newbrick = new fxDTSBrick() {
dataBlock = brick64x64fData;
scale = "1 1 1";
client = 0;
stackBL_ID = 0;
angleID = 0;
colorID = $Map[%i,0];
colorFXID = 0;
printID = 0;
shapeFXID = "0";
rotation = "1 0 0 0";
};

%newbrick.setTransform($Map[%i,1] SPC %height);
%newbrick.setTrusted(1);
%newbrick.plant();
BrickGroup_27690.add(%newbrick);
}
}

28
Off Topic / Blogland: money money money money
« on: February 22, 2017, 03:15:03 PM »
< Open fridge for food
< No food.
< Go to supermarket
< Get month's worth of goods
< Proceed to cashier
< Total $4k
< About to pay
< Hand in pocket
< No wallet.
< Check other pockets just in case
< Find creditcard
< Pass it
< >rejected<
< Tell cashier you forgot your wallet at home while trying to contain laughter of own stupidity
< Cashier laughs and sets cart aside
< run home because can't pay parking because no wallet
< get wallet
< run back
< do a long af line
< pay and take stuff to truck
< parking charged $300
< mfw no wallet




29
Drama / Tinsel - 212936
« on: February 20, 2017, 05:43:36 PM »


Admitted to trolling/purposely getting kicked/banned from servers.

30
Off Topic / Only Latin Americans will know
« on: February 20, 2017, 06:30:37 AM »
:"Hey, what a cool motorcycle!"
:"wait, why is it comming back?"
...
:"aw forget"

So today I avoided getting robbed by some starfish. :D

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