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Messages - Killbot Alpha

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316
Off Topic / Re: What was THE best thing to happen to this forum?
« on: December 30, 2015, 10:45:04 AM »
I forgot what topic, but i remember someone bumping a topic that was years old and then it didn't die for a while because people were laughing at the guy getting banned

317
Off Topic / Re: So I looked up blockland research yesterday
« on: December 30, 2015, 10:40:05 AM »
Dear god I got curious and looked up blockland research. IT SHOWED MINION YAOI.

 Noone is Safe

318
Suggestions & Requests / Re: Playertype needed
« on: December 29, 2015, 12:50:57 PM »
Seems like a great idea! But, make your title less ambiguous, maybe, "Clicks per second limit", just protecting you from Badspot!

319
General Discussion / Re: Blockland Memories
« on: December 28, 2015, 11:01:50 PM »
gaaah i cant stop thinking about all the fun renderman hunts in bedroom-dark back when prepper was default
I remember  testing this, then while building I forgot about it when all of a sudden a prepper emitter spawned right infront of me.

320
General Discussion / Re: I fixed vehicle physics...
« on: December 28, 2015, 10:56:13 PM »
I'm sorry, but the physics I have right now are too funny, I can never give up the physics on my server...
  This.

321
General Discussion / Re: An Opinion on an RPG
« on: December 28, 2015, 10:54:29 PM »
Space Crash and survival seem too similar, and im running a colonization rp sooo, there goes a few options.

322
you didn't even include fixing the loving vehicle physics jfc Badspot do something productive for once.

 But why remove the beauty of speedkart?

323
Suggestions & Requests / Re: ZAPT Zombies as a separated mod?
« on: December 28, 2015, 02:55:32 AM »
I guess you could say he was in a pretty bad spot.
Im So Sorry.

324
 All I'm looking for is a map save similar to Kobbles Island:
 Which means ones that don't use the terrain cubes, I find them not to have good detail.

 Also, is there any good colorsets for this, such as ones that are mostly useful for building homes, just enough colors for the land? I don't need 50 shades of green, just one for the grass, and others for architecture.

325
General Discussion / Re: SuperKart Final Beta Server is Up!
« on: December 26, 2015, 10:37:52 PM »

326
General Discussion / Re: Blockland Memories
« on: December 26, 2015, 10:29:45 PM »
 I remember playing Dogfight on the slopes, and some starfish kept shooting/blowing up planes beore we could get in them, lucky we found a solution, More Grenades

 EDIT: I also remember feeling like a GOD when i smashed the window in the bedroom, or exploring the Egypt map's tombs. That map is the reason why I love maps.

327
Suggestions & Requests / Re: Old Fashioned Vehicles/RP Items?
« on: December 26, 2015, 10:16:00 PM »
All I know is the covered wagon, I don't think there are any other ones.

328
Suggestions & Requests / Avatar Help?
« on: December 25, 2015, 09:56:47 PM »
Nvm! Problem w/ avatars solved, now locking!

329
Modification Help / Re: [WIP] - Hat Pack 4
« on: December 25, 2015, 09:30:16 PM »
 Maybe one where you Wear a brick as a hat? And the brick is a different color depending on your hat color, or just seperate hats.

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